See, we don't really need the extra happiness boost. Everyone here is already going through Dining Room Syndrome, so they're all ecstatic. And so far as I know, the economy hasn't been changed enough to account for average living conditions. That means that everyone will need to pay the exact value of their rooms, even though most of them won't be even close to capable of affording them. And I'd rather not turn off the economy for the sake of this fort... After all, who'd want to make things easier?
Well then, I suppose you're right. Sigh... I like to have my dwarves live in engraved bedrooms, that's all.
Can we still work on making those pimped out ultra-bedrooms for sad dwarves, at least until the economy is forced upon us?
Also, since I already smoothed some of the bedrooms, if PROJECT STONECLEAR gets near completion (a long time away - remember, I've put all but the most important clear projects on hold, so once the important ones get done, you can start up the low-priority ones again if you like), you could make some slums, 1x1 bedrooms with no decoration whatsoever for the poor.
Hmmmm.
Dormitories? Do dormitories require rent?
Yeah, the -8 tree farm definitely isn't that big. What I meant by "fine" was that it's currently functioning. In your last post about the to-do list, you mentioned the -8 farm rather than the -3 one. I'll see what I can do about properly flooding -3.
I was a bit unclear, sorry. I meant that the -8 farm was to be used as a farm, for food. The level -3 space is to be used as a tree farm.
As for nursing duty, I just wanted to have a larger medical staff than one administrator. And I figured that having a small number of highly trained surgeons would probably be better than a bunch of rookie sawbones. The nursing duties are all the things that can afford to be done with low skill, like cleaning, feeding and suturing. Optimally, we'd have far more people working in the hospital, but we'll have to work with this.
Surgeons? Huh? Do you mean that you'll train the nurses in surgery?
In any case, I don't see the point of having nurses or surgeons or anything until we have injuries. Do we? If not, can't we just wait until someone is injured, and then appoint them?
And as for the gabbro, it's not so much that I can't get rid of it, so much that I can safely and easily get rid of everything else. Gabbro will be used for all the standard stone supplies.
Ah.
With the magma pipe, I didn't mean so much that we needed extra space in general. We're fine on that front (well, a few things are crowded, but that's okay). What I meant was getting a better view of the magma sea, and having more space around it to move around and set up whatever workshops or supply stations we might need.
Oh, I see.
[/quote]And yes, we do need clothes. In the old version, you could just run a nudist camp for a one-time minor bad thought. In the new version, however, dwarves will get several bad thoughts whenever they do stuff without clothes on. I'm sorry to say it, but clothes are "in".[/quote]
Curses! Well, carry on, then.
Our metal supplies are fine. Have you seen this place? We could pave over the grass with bronze and have some left over for goblets. We've got so much copper, tin, silver and other bits that we can fully consider making standard items out of metal. And should we need anything more, the traps will magically spawn more stuff from thin air (and some blood).
I haven't seen the fortress in a long while... well, then, metal stuff is fine.
Still, I would prefer making everyday furniture and such out of nickel or lead or silver or whatnot instead of bronze, all other things being equal (e.g. they're worth the same and we have good supplies of silver/nickel/lead/etc.)
As for killing off pets, I'm going to say that we need the dogs a heck of a lot more than we need the dozen or so stallions that are just loitering about. Dogs can be put to use in making huge packs of vicious war animals that can patrol the underworld. I've taken the dogs off of the slaughter list, I'll kill them off by having them attack other threats.
I put the dogs on the slaughter list? That's bizarre, I don't remember doing that. Maybe melkorp?
Anyway, yep, yep. We do need those dogs more than those horses. All is well.