Yeah I found that accelerator. Kept my fps around the hundred, except when the game was doing lots of pathfinding.
It has a weird color bug that adds blue to any color that allready has blue above 127. Took some time to correct that, but its worth it.
Anyhow, my turn is finished. I spent most of the plus minus three quarter year being confused about the new stuff like the military screen. I did get some stuff done however, particularly a patch of caveland for farming purposes and some traps to catch cave critters in. I also left the dwarves to build the big miscolored wall that barbarosa designated, but it doesnt completely isolate the fortress yet. I redesignated the outside building that seemed to be an apartement complex, because it was made of microcline. Yeach
I also found magma. Lots of it, along with some clownite. No clowns yet though. The most I have done with it is setting up some magma shops above magma I isolated from the main pool with a fortification. Lets hope the fluid-push-stuff-through-fortification bug was fixed.
I decided to discontinue the flood-the-cave-with-water idea. I liked the thought, but depending on how those caves are connected between z-levels we could flood the whole system, causing more lag then fun.
As for fun things that happened, not as much as expected. There were some batmen with blowguns sitting in a little burrow somewhere, but they didnt seem to feel like coming out.
One of my soldier dwarves lost a hand to a giant olm, she later went mad. Partly due to being relieved of partol duty on occasions. Strange. She kept on partolling dispite being stark raving mad, spamming a ton of "cancels pickup equipement: too insane" messages. Quite amusing.
The dwarf called bernie went through some rough times with a giant bat, but dispite my lack of knowledge about setting up a hospital he was fixed up neatly.
Ze save:
http://dffd.wimbli.com/file.php?id=2043