Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3

Author Topic: Farming in DF2010  (Read 4085 times)

nameless

  • Bay Watcher
    • View Profile
Farming in DF2010
« on: April 01, 2010, 07:37:32 pm »

It appears that I can't farm on soil underground in this version?  Are we back to irrigating?

Logged

sbr

  • Bay Watcher
    • View Profile
Re: Farming in DF2010
« Reply #1 on: April 01, 2010, 07:45:53 pm »

I believe so, it is fantastic.
Logged

tigger89

  • Bay Watcher
    • View Profile
Re: Farming in DF2010
« Reply #2 on: April 01, 2010, 07:46:00 pm »

It seems we are. :(

Now I have to figure out how to rescue a fort built on an extreme-cliff map, with the water source a good 7-8 z-levels below the farms I dug out, and no livestock industry.  Aboveground farming ftw, I guess.
Logged

Whitney

  • Bay Watcher
    • View Profile
Re: Farming in DF2010
« Reply #3 on: April 01, 2010, 07:46:33 pm »

Are you sure the location you are trying to farm on is soil and not rock?
Logged

DFAddict

  • Bay Watcher
    • View Profile
Re: Farming in DF2010
« Reply #4 on: April 01, 2010, 07:51:22 pm »

I was able to build a farm underground but couldn't assign plump helmets, pig tails, dimple cup or cave wheat seeds to grow on said plot, all of which I started with. I haven't attempted to irrigate yet.
Logged

UristMcHammer

  • Bay Watcher
    • View Profile
Re: Farming in DF2010
« Reply #5 on: April 01, 2010, 07:51:31 pm »

I can confirm that irrigation is required.
Logged

Thndr

  • Bay Watcher
    • View Profile
Re: Farming in DF2010
« Reply #6 on: April 01, 2010, 07:54:33 pm »

Any suggestions on irrigation? Such a total scrub at it.
Logged

Nikov

  • Bay Watcher
  • Riverend's Flame-beater of Earth-Wounders
    • View Profile
Re: Farming in DF2010
« Reply #7 on: April 01, 2010, 07:59:03 pm »

Basic irrigation is quite simple.

Dig a series of little interconnected 3x3 rooms on one Z level. On the next floor up, dig channels through the roof at the very center of each room. Designate each channel as a Pond, Not Full. Dwarves will then grab a nearby bucket and dump water into the center of the 3x3 rooms, slowly muddying them. Set the rooms to inactive once you finish watering a room so it won't flood entirely and drown your dwarves. Designate the room as a farm plot and then profit.
Logged
I should probably have my head checked, because I find myself in complete agreement with Nikov.

Thndr

  • Bay Watcher
    • View Profile
Re: Farming in DF2010
« Reply #8 on: April 01, 2010, 08:02:06 pm »

so no immediate zlevel below surface irrigation without poking a potential hole in my fortress after bucketing a shitload of water?

Bummer, too bad they couldn't just throw water on the ground. or make a barrel of water explode.
Logged

Ampoliros

  • Bay Watcher
    • View Profile
Re: Farming in DF2010
« Reply #9 on: April 01, 2010, 08:11:43 pm »

Baughn posted in one of the GD threads that the irrigation-required-on-soil thing is a bug
Logged

Thndr

  • Bay Watcher
    • View Profile
Re: Farming in DF2010
« Reply #10 on: April 01, 2010, 08:12:55 pm »

Baughn posted in one of the GD threads that the irrigation-required-on-soil thing is a bug
Makes sense, used to be able to do it and now can't. Thought it was just difficulty increase due to it being too easy to farm a whole -1z for plump helmets and feet an entire fortress
Logged

nameless

  • Bay Watcher
    • View Profile
Re: Farming in DF2010
« Reply #11 on: April 01, 2010, 08:13:51 pm »

I can't seem to figure out how to see the entire list of my dwarfs skills anymore.... Any ideas?  I used to use +/- iirc
Logged

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: Farming in DF2010
« Reply #12 on: April 01, 2010, 08:14:45 pm »

Baughn posted in one of the GD threads that the irrigation-required-on-soil thing is a bug
Yay!
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Nikov

  • Bay Watcher
  • Riverend's Flame-beater of Earth-Wounders
    • View Profile
Re: Farming in DF2010
« Reply #13 on: April 01, 2010, 08:45:57 pm »

Baughn posted in one of the GD threads that the irrigation-required-on-soil thing is a bug
Yay!

Strictly speaking, it is also a feature.
Logged
I should probably have my head checked, because I find myself in complete agreement with Nikov.

Fossaman

  • Bay Watcher
    • View Profile
Re: Farming in DF2010
« Reply #14 on: April 01, 2010, 09:26:14 pm »

I don't care for said feature. I hope it gets changed back.

In the meantime, though, bucket irrigation is for squares. My procedure is to find a murky pool and dig into it from my farming rooms. As long as there are some cheap wooden doors in the right places, it should be pretty easy to get a 1/7 layer covering everything.
Logged
Quote from: ThreeToe
This story had a slide down a chute. Everybody likes chutes.
Pages: [1] 2 3