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Author Topic: DF 2010 Graphic Sets  (Read 41435 times)

warhammer651

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Re: DF 2010 Graphic Sets
« Reply #15 on: April 01, 2010, 06:06:40 pm »

huh, really? I'm playing it right now and nothing is missing so far.
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smjjames

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Re: DF 2010 Graphic Sets
« Reply #16 on: April 01, 2010, 06:12:04 pm »

Got Mayday's working. edited the wiki with the appropriate knowledge.

Quote from:  DF wiki
In the Data/ Art folder delete mayday.bmp and rename maydayMIX.bmp to mayday.bmp to fix missing letters.

There are still a lot of characters missing / blank spaces unfortunately :(

I tried that and its missing the E's and some other characters. Haven't checked whether te arena crashes or not.
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head

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Re: DF 2010 Graphic Sets
« Reply #17 on: April 01, 2010, 06:18:54 pm »

Im missing creatures and E and crap

changed the maydaymix to mayday
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smjjames

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Re: DF 2010 Graphic Sets
« Reply #18 on: April 01, 2010, 06:20:57 pm »

Im missing creatures and E and crap

changed the maydaymix to mayday

I changed the init thing to have it use maydayMAX, which appears to work.

Edit: It seems to be missing one of the wall corner pieces, but otherwise looks okay. Arena works okay and doesn't crash.

Spoke too soon, its still messed up.
« Last Edit: April 01, 2010, 06:26:33 pm by smjjames »
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madjoe5

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Re: DF 2010 Graphic Sets
« Reply #19 on: April 01, 2010, 06:24:13 pm »

Please post links to your graphic sets here

I attempted to get Mayday's set to work with no luck. If anyone can get it going I will love them.

I've had some luck with RantingRodent's set though, but I haven't had time to test it much to see if it all works, here's an upload of the game using the RantingRodent set:

http://rapidshare.com/files/370767508/DF2010_with_OldRantingRodent.rar

I'm using this on a computer with resolution 1280x800 and whenever i run DF windowed, it gets horribly squished looking. What kind of settings should I change in the init?

EDIT: I got it to look good now. Changed the grid setting things to 80:25 as opposed to 80:70. I also changed the graphics dimentions to match my computers resolution.
« Last Edit: April 01, 2010, 06:30:58 pm by madjoe5 »
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Jacob/Lee

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Re: DF 2010 Graphic Sets
« Reply #20 on: April 01, 2010, 06:31:06 pm »

Fucking hell, the game cuts of large portions of shit with Mayday, anyway to fix it?

smjjames

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Re: DF 2010 Graphic Sets
« Reply #21 on: April 01, 2010, 06:35:21 pm »

Fucking hell, the game cuts of large portions of shit with Mayday, anyway to fix it?

No idea. I wish I could get this fixed. Too bad toady didn't test with graphics sets to be sure that they might work.
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Krelos

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Re: DF 2010 Graphic Sets
« Reply #22 on: April 01, 2010, 06:37:13 pm »

The only graphics that work for me are the ones in the art folder, nothing from the raw/graphics folders.

Seems to be that way for everyone?
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Grif

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Re: DF 2010 Graphic Sets
« Reply #23 on: April 01, 2010, 06:37:53 pm »

@madjoe: Supposedly the grid should be 80:50.

MY problem is that I want to run it fullscreen and it gives me and error at the start, ("mode switch failed") and turns to windowed; issue is that the windowed more isn't squished but it isn't centered properly so the top half of the screen is missing...
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smjjames

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Re: DF 2010 Graphic Sets
« Reply #24 on: April 01, 2010, 06:41:41 pm »

Just checked in arena and it messes all the raw graphics ones up as well.

I think I'll stick with the vanilla graphics.
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Grif

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Re: DF 2010 Graphic Sets
« Reply #25 on: April 01, 2010, 06:43:18 pm »

Well, seems i'll have to wait for a prepacked Mayday bundle on DFFD.
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Swiftfreddy

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Re: DF 2010 Graphic Sets
« Reply #26 on: April 01, 2010, 06:44:38 pm »

I had the problem with creatures and the like not showing up.

For me it was because I generated a world + embarked before I installed the graphics - I copy pasted them over so I wouldn't have to do it again.

If you did this then delete it and regen, this worked for me and I am seeing all the graphics fine now.
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Treebiter

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Re: DF 2010 Graphic Sets
« Reply #27 on: April 01, 2010, 06:47:35 pm »

Well I tried going back to ASCII, I mean I used to use it and grew up on ADOM and Angband... But I can't.  ::) So thanks for the Mayday port! I have only had a quick blast in Adventure mode but it seems to work.

One thing though. I know that a lot of people hate it but I love the tile background colours Mayday introduced into his recent releases. Is there any way of importing those to the new version?
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smjjames

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Re: DF 2010 Graphic Sets
« Reply #28 on: April 01, 2010, 06:48:21 pm »

Does anybody know how to get the vanilla graphics to work at these dimensions as this is what I'm used to and would rather use:
[GRAPHICS:YES]
[GRAPHICS_WINDOWEDX:1280]
[GRAPHICS_WINDOWEDY:800]
[GRAPHICS_FULLSCREENX:1680]
[GRAPHICS_FULLSCREENY:1050]
[GRAPHICS_BLACK_SPACE:YES]


[GRID:80:50]
[FULLGRID:105:65]

I play in windowed mode though, but I want to know if I can get it to this for vanilla. Without it bieng all stretched out of poportion anyway.

@Swifteddy: I'll try that.
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Dr. Johbson

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Re: DF 2010 Graphic Sets
« Reply #29 on: April 01, 2010, 06:51:30 pm »

Fucking hell, the game cuts of large portions of shit with Mayday, anyway to fix it?
Start window mode, load game, go full screen, press ok, go window mode again.
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