Hi!
Concerning the magic-debate, I wanted to point out the following: Even if you have magic in a world, its availability and appliances can vary greatly.
You can have worlds where every teenager knows how to create a healing potion and then you can have worlds where magical healing potions can only be created by priests of healing gods and only in small quantities. You can have worlds where only wizards with an inherent knack for it can actually ever learn magic, needing years to train the skill while in other worlds, any idiot can cast a fire spell making lanterns and normal furnaces unnecessary.
My point is that because magic is fictional, its limitations are left to the designer. Toady One could have said just as easily that there is only inherent magic, like the dragons' ability to fly and breathe fire, while spells or magic artifacts do not exist. Who could claim that that wouldn't make sense? Actually, the Xanth novels have such a world. On the other hand, he could also have given the dwarves arch mage powers with which any peasant could turn a piece of ore into a metal bar just by waving his hand at it. Again, who would have the evidence to say that it can't be like that?
Therefore, saying certain forms of magic are a must just because we are talking about a fantasy setting seems absurd to me.
Bringing things into a more constructive vein, I believe the spirit of the game is something we should concentrate on. DF is not designed to be easy. It is not really aiming at powergaming (after all, at least in fortress mode, that only hastens your downfall). Therefore, I believe it would be odd if things got too convenient. However, I think it could be more reliable, in the way that some final state will eventually be reached, either healed or at least scarred and quiet, that is something I think would be good for the game.
What really makes me shudder is the thought of getting a noble by minting enough coins or producing enough whatever who is able to cast "Raise Dead" at will. Certainly, that's magic healing, but that doesn't really feel like the DF I know.
Well, but these are just my thoughts on this and it is Toady One who decides what is implemented how. Let's not forget that either
Deathworks