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Author Topic: D&D Online: Domas Nazushòm!  (Read 44331 times)

Bluerobin

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Re: D&D Online: Domas Nazushòm!
« Reply #360 on: June 27, 2012, 06:44:45 pm »

Oh that is so much better. Faster loading times and everything. Thanks!
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

palsch

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Re: D&D Online: Domas Nazushòm!
« Reply #361 on: June 27, 2012, 07:00:03 pm »

Not played this in a while. Guessing my guild has thrown me out. Even if not I'm happy to play with you guys or join on an alt.

I have a level 20 Dwarven Barbarian called Kosoth on Sarlonia LFG. I'm also happy to craft for anyone who will throw me some ingredients. I have 62/73/53 crafting.

For the new players, a lot of the forums are really useful. This list of posts should be handy.

Still patching so guess it's time to read the wiki and see what's changed since... DRUIDS!


EDIT: Looks like I'm still in my old guild and will be sticking there with Kosoth, seeing as my favourite toy has a minimum guild level of 45 and this one is hovering around 59. Feel free to friend me for random access to their ship or my crafting though. If anyone's interested in doing some low level runs I'd be happy to throw together an alt and run with you.
« Last Edit: June 27, 2012, 07:36:51 pm by palsch »
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Aklyon

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Re: D&D Online: Domas Nazushòm!
« Reply #362 on: June 27, 2012, 07:04:53 pm »

Yes, Druids. Expect to see Bears everywhere.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Leonon

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Re: D&D Online: Domas Nazushòm!
« Reply #363 on: June 27, 2012, 07:21:24 pm »

I'd like "Leonoraa" added to the guild please.
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BuriBuriZaemon

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Re: D&D Online: Domas Nazushòm!
« Reply #364 on: June 27, 2012, 07:22:12 pm »

Do characters get deleted after certain period of inactivity?

I have finished redownloading mine but won't be able to play til Friday night.
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Napalm is great if you enjoy hot and spicy foods. I personally enjoy some liquid nitrogen.

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Friend Code: 2938 - 7181 - 3815 (Elsior/Elle Ciel)

Metalax

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Re: D&D Online: Domas Nazushòm!
« Reply #365 on: June 27, 2012, 07:30:03 pm »

Do characters get deleted after certain period of inactivity?

I have finished redownloading mine but won't be able to play til Friday night.

No, characters never get deleted for inactivity.

Lot of changes since I was last on, along with the new expansion stuff, there has been another new class the artificer and house cannith opening up. Which caused me to get lost in the marketplace as I was looking for the catacombs, but that area has been rebuilt.
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In the beginning was the word, and the word was "Oops!"

adwarf

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Re: D&D Online: Domas Nazushòm!
« Reply #366 on: June 27, 2012, 07:46:00 pm »

I'd like to join, have a few low level characters on different servers, just started on that server as Adwinek Nova the Dwarven Paladin (All of my characters are paladins, love the class.)
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BuriBuriZaemon

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Re: D&D Online: Domas Nazushòm!
« Reply #367 on: June 27, 2012, 08:37:16 pm »

Yeah, love Paladin too. Will play Dwarven Paladin or Cleric. :)
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Napalm is great if you enjoy hot and spicy foods. I personally enjoy some liquid nitrogen.

Steam profile: Elsior
Friend Code: 2938 - 7181 - 3815 (Elsior/Elle Ciel)

adwarf

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Re: D&D Online: Domas Nazushòm!
« Reply #368 on: June 27, 2012, 08:54:52 pm »

Yeah, love Paladin too. Will play Dwarven Paladin or Cleric. :)
What path for paladin? Mines Flame of Justice, prefer to kill whatever I'm fighting as fast as possible, or at the least take chunks of its health with each hit.

On another note anyone at Korthos Village (if there are any) want to team up and run through some of the dungeons?
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Aklyon

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Re: D&D Online: Domas Nazushòm!
« Reply #369 on: June 27, 2012, 08:58:28 pm »

Sunnyside (post-Misery's) or Snowyside Korthos?
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

adwarf

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Re: D&D Online: Domas Nazushòm!
« Reply #370 on: June 27, 2012, 09:03:36 pm »

Sunnyside (post-Misery's) or Snowyside Korthos?
Snowyside sadly.
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palsch

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Re: D&D Online: Domas Nazushòm!
« Reply #371 on: June 27, 2012, 09:16:59 pm »

What path for paladin? Mines Flame of Justice, prefer to kill whatever I'm fighting as fast as possible, or at the least take chunks of its health with each hit.
Just as a warning, the pre-made paths tend to be a lot weaker than a customised build. The only one that's not overly weakened is my TWF barb, and that's still far from optimised. There are some basic builds here that work great in the place of the paths.

That build in particular dumps constitution. NEVER DUMP CON IN DDO. That is rule one. HP vanish fast in this game.

For a dwarf using that concept, I'd dump some wisdom and dex and go 16 con. Throw on a toughness feat with enhancements and enjoy the acres of HP.


You can, of course, play pretty much any build you can imagine. The problem is hitting a wall at some point. A lot of weaker builds will run into problems getting into higher level content. Both in the sense of dying too easily or not hitting hard enough, and in the sense of people not letting them into groups for having too low HP. If you have <400 HP as a frontline fighter you aren't going to be that useful against enemies that do 450 burst damage.
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Aklyon

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Re: D&D Online: Domas Nazushòm!
« Reply #372 on: June 27, 2012, 09:20:26 pm »

Not just DDO, Dumping your HP-boosting stat for something else, in the high majority of cases, is a really damn stupid idea.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

BuriBuriZaemon

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Re: D&D Online: Domas Nazushòm!
« Reply #373 on: June 27, 2012, 10:31:52 pm »

I will be your meat shield, gents. But the meat needs to be grown first. Planning to play on Friday but will need help leveling. :P
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Napalm is great if you enjoy hot and spicy foods. I personally enjoy some liquid nitrogen.

Steam profile: Elsior
Friend Code: 2938 - 7181 - 3815 (Elsior/Elle Ciel)

Aklyon

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Re: D&D Online: Domas Nazushòm!
« Reply #374 on: June 27, 2012, 10:33:38 pm »

Get to near level 4 (or 3), and I'd be perfectly fine with helping you with Harbor stuff (in particular the Waterworks, I really want a new rune arm for my artificer and the wiki says theres one there)
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.
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