Well,that was quite the adventure.soloed caverns of korromar today,one of those challenge dungeons,level 8 recommended,did it at 6.
Loot up for grab for anyone that wants:
Grudgebearer's plate (+2 full plate of command)
+3 full plate
Wraith's skin(+1 light armor,+5 to hide and move silently.)
Final boss there was a bit of a surprise,hadn't expected to see one so early.
I'll grab the Wraith's skin for Metalia if it's still up for grabs.
So just to get an idea of how everyone else chooses equipment I am going to tell you mine and then ask you all yours.
I like to choose my equipment not on the action abilities it has but the static. I prefer to have stuff like power I for my rings instead of a ring of waterbreathing or whatever. Over all I believe this comes from me needing all my quickbar for spells and not being able to have such utility actions where I would actually use them. Also because they are static I always have the benefit which I like because that means there is not a limit to how much I can use it seeing as I always am. I particularly like my lesser icegaurd and power II robe I have. So how do you all like your equipment?(also as a side note, for weapons I like to have first a high number of dice then a high bonus then a high dice size because the first to up the minimum damage you deal with it(numdice d dicesize + bonus))
Pretty similarly I like to go with constant effect items as my standard gear. I do carry an assortment of utility clickies such as ring of waterbreathing and bracers of find secret door which I then swap in when I need to use them. You can drag any equippable or usable item to the toolbar so just drag both your normal item and any alternatives to a toolbar for quicker swapping. First click will equip the item second will activate it.
In terms of actual equipment, Metalax uses Fullplate/Tower Shield/Dwarven Axe with misc items that give first AC bonuses that will stack then save bonuses.
Metalia uses a Rapier/short Sword/light armour with gear that gives skill bonuses for rogues skills and save bonuses.
I also like to carry a first aid kit of potions, both for when soloing and for when your cleric unexpectedly dies early in the mission and you have to survive to the first shrine.
Potion of Cure Light Wounds 60 gold
Potion of Cure Moderate Wounds 360 gold
Potion of Cure Serious Wounds 900 gold
Potion of Lesser Restoration 360 gold
Potion of Poison Neutralization 900 gold
Potion of Fear Removal 60 gold
Potion of Paralysis Removal 360 gold
Potion of Blindness Removal 900 gold
Potion of Curse Removal 900 gold
Potion of Disease Removal 900 gold
Some of them are expensive, so I only have a few on hand at the moment.
Oh and is anyone else still using some of the starter equipment like the set you get from sacrifices/misery's peak as they hit levels 6-7? I've still yet to find or see for a reasonable price any items that are better to fill those slots.