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Author Topic: Janet's (grapefruit) Game Group [JGGG]  (Read 24634 times)

Grakelin

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Re: Janet's (grapefruit) Game Group [JGGG]
« Reply #240 on: May 06, 2010, 06:01:46 pm »

Double posting to say I was reading GURPS 4E today. Steve Jackson talks about how important it is for the system to be easy to read and follow.

This is in the centre of a solid page of text in the introduction of one of two 250-350 page books that don't give any indication which one you are supposed to read first.
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I am have extensive knowledge of philosophy and a strong morality
Okay, so, today this girl I know-Lauren, just took a sudden dis-interest in talking to me. Is she just on her period or something?

Aqizzar

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Re: Janet's (grapefruit) Game Group [JGGG]
« Reply #241 on: May 06, 2010, 08:09:17 pm »

Double posting to say I was reading GURPS 4E today. Steve Jackson talks about how important it is for the system to be easy to read and follow.

This is in the centre of a solid page of text in the introduction of one of two 250-350 page books that don't give any indication which one you are supposed to read first.

It very clearly labels one book being for Players and the other being for Game Masters.  Most of the Player book is a giant catalog of skills, abilities, disadvantages, magic, and items.  Just like all rulebooks (seriously, check out the MaidRPG's tables).  The other big chunk is rules for crap like heat and marching and jumping that nobody is beholden to pay attention to.  Most of the Campaigns book is concerned with world-building, not rules, and a big stock-setting with example characters.  Yes, it's a bit longer than most RPG rulebooks because it tries to be universal, but you're free to pick and choose what you need, and the gameplay itself is simpler (to me anyway).

Speaking of which, anyone doing anything this weekend?  I'll be online Friday at least.
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chaoticag

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Re: Janet's (grapefruit) Game Group [JGGG]
« Reply #242 on: May 06, 2010, 08:36:41 pm »

I may or may not be. Shitloads to do this week. Need to make sure I don't fail a class or three due to excessive lazyness.
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PsyberianHusky

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Re: Janet's (grapefruit) Game Group [JGGG]
« Reply #243 on: May 06, 2010, 09:58:43 pm »

Hey if this is all in Java there should be no problem doing this on my mac right ?
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WorkerDrone

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Re: Janet's (grapefruit) Game Group [JGGG]
« Reply #244 on: May 06, 2010, 10:04:18 pm »

No clue.
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Gunner-Chan

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Re: Janet's (grapefruit) Game Group [JGGG]
« Reply #245 on: May 06, 2010, 10:11:49 pm »

Gametable will run on your Mac yes. As will any other pure Java tool.
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PsyberianHusky

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Re: Janet's (grapefruit) Game Group [JGGG]
« Reply #246 on: May 07, 2010, 12:12:51 am »

Thats great, kinnda intrested however it says the steam group is invite only and the new steam has thrown me off to if there is anyway to send a request
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Grakelin

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Re: Janet's (grapefruit) Game Group [JGGG]
« Reply #247 on: May 07, 2010, 10:06:26 am »

Double posting to say I was reading GURPS 4E today. Steve Jackson talks about how important it is for the system to be easy to read and follow.

This is in the centre of a solid page of text in the introduction of one of two 250-350 page books that don't give any indication which one you are supposed to read first.

It very clearly labels one book being for Players and the other being for Game Masters.  Most of the Player book is a giant catalog of skills, abilities, disadvantages, magic, and items.  Just like all rulebooks (seriously, check out the MaidRPG's tables).  The other big chunk is rules for crap like heat and marching and jumping that nobody is beholden to pay attention to.  Most of the Campaigns book is concerned with world-building, not rules, and a big stock-setting with example characters.  Yes, it's a bit longer than most RPG rulebooks because it tries to be universal, but you're free to pick and choose what you need, and the gameplay itself is simpler (to me anyway).

Speaking of which, anyone doing anything this weekend?  I'll be online Friday at least.

Which one contains information on how to play the game after you make the characters? That's the important bit.

I'll be on, but it seems like everybody here is dying off and disappearing. Somebody would have to at least GM something. Any takers? Anybody?
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I am have extensive knowledge of philosophy and a strong morality
Okay, so, today this girl I know-Lauren, just took a sudden dis-interest in talking to me. Is she just on her period or something?

Cthulhu

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Re: Janet's (grapefruit) Game Group [JGGG]
« Reply #248 on: May 07, 2010, 10:14:44 am »

If I can get five definite signups, I will do that 4e campaign.  I can't guarantee it will last forever, but I can guarantee we will at least finish one quest, and probably more.  I have too many awesome ideas to let this die, and I found some monster creation tools online that will allow for some awesome and unique encounters.
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Grakelin

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Re: Janet's (grapefruit) Game Group [JGGG]
« Reply #249 on: May 07, 2010, 11:00:18 am »

Okay, I'm in.
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I am have extensive knowledge of philosophy and a strong morality
Okay, so, today this girl I know-Lauren, just took a sudden dis-interest in talking to me. Is she just on her period or something?

Jakkarra

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Re: Janet's (grapefruit) Game Group [JGGG]
« Reply #250 on: May 07, 2010, 02:34:25 pm »

Oh Fine.

I'll come Cthulhu.

I'll use my Koboldmage!

Grakelin

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Re: Janet's (grapefruit) Game Group [JGGG]
« Reply #251 on: May 09, 2010, 03:48:35 pm »

I think this group has passed on.
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I am have extensive knowledge of philosophy and a strong morality
Okay, so, today this girl I know-Lauren, just took a sudden dis-interest in talking to me. Is she just on her period or something?

SHAD0Wdump

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Re: Janet's (grapefruit) Game Group [JGGG]
« Reply #252 on: May 09, 2010, 05:05:57 pm »

Don't you think that... I'm planning to run a Battletech game.
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WorkerDrone

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Re: Janet's (grapefruit) Game Group [JGGG]
« Reply #253 on: May 11, 2010, 12:09:45 am »

Hey now.

Call everyone dead if you want, it's only 'cause they don't wanna run a game or no one wants to play in their game.

I should start something just to spite you.

But fuck that.
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Aqizzar

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Re: Janet's (grapefruit) Game Group [JGGG]
« Reply #254 on: May 11, 2010, 03:40:04 am »

This game-group would be alive if anyone was online when they say they'll be online.

Sure, I've fucked up every game I've been party to, but at least I tried.  You have no one to blame but yourselves for nothing happening.
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.
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