Alright, so-
You can choose what you want to be-A corp, a captain of a ship, a government official? Choose things, and i will play the game according to you guys recommendations and stuffs, etc. etc. Oh, and we're going to be playing pretty pre-warp. Even when warp comes around, the ship will only be allowed to warp for a jump point before getting burnt out and having to refit at the nearest yard. As warp tech advances the time you can go without having to refit will increase, but you will always have to let it cooldown(the warp that is). Anyway, you guys will all have accounts balances that yall will need to post with each post you make, since I don't really feel like keeping track of it all. Oh, and in addition, you all start with money according to the position you start out in, but you know. Also, for some events i will use a random die roller, with appropiate bonuses for the different sides on a D100. Anyway, here are the starting options that i've picked that are really important. So you know, it's going to be pretty indepth-PM me with your turns, as well, because some will be private and might involve setting another person/ship/corp/official, etc. up. Anywho-
Finite Resources: Yes
Tech cost: High
Starting Resources:5,000
Gov. name: The Commonwealth
Prime Minister Name:Urist
Ask me for any of the other settings if you want to know what they are. Anyway, here's the solar system map!
EDIT: Closing signups for corps/ships tonight at 9:00 PM Central Standard Time. You can of course still make a merc, or you know, a official, etc.-It's just that you won't be able to start the game w/ a ship/corp.