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Author Topic: Netland RTD: Erectin' ADDITIONAL PYLONS  (Read 72586 times)

dragnar

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #855 on: July 11, 2010, 10:21:43 am »

i might actually be getting frood todatay ten i can rwrite the tujrn
hmm...

Whatever I have, it sucks.

I'll be getting a sandwitch or something in an hour, then i can writ terns.
Ah, you're sick? Yuck, that's always Fun.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Schilcote

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #856 on: July 11, 2010, 01:22:45 pm »

Dragnar: I jump in the fire and loot the guy they threw in.
Frelock: Heal dragnar from his self-induced stupidity.  Let him feel pain as a reminder that Fire Bad, however.
Typoman: help obtain the book
Tehstefan: get the instruction booklet, or whatever we're here to get.

Dragnar: 3

You enter the fireplace. Ooooooowwwww.
You find some Cooked Beef.

also waffles

Frelock: 2

Dragnar didn't get hurt that badly, so you just let him glitch up from the heat.

Typoman: 4

You search for the legendary Enclosed Instruction Book with Ed C***. You find it under a stack of old sacks stuffed with old pizza boxes.
That was anticlimactic.

Tehstefan: 3

You begin examining the Enclosed Instruction Book. It is an ancient-looking book, with an enormous gem stuck in the middle of the front cover. You decide to let Typoman examine it further.


Statuses:

Frelock: Wristwatch, computer terminal, glasses, civilian clothes, pamphlet, a jewel-encrusted egg, a bag which contains a lunch and a clove of garlic, and a bottle of water. On the ship.

Proficient in modifying, and synthesizing with hacking tools. (+2 to modification and +1 to synthesis at short range)
Advanced in healing (+2, can use on two targets in one turn)
Implants:
REMOTE VIEWING 3
SENSOR 3
HIDDEN ENTITY DETECTOR 2
TACTICAL SCANNER 2
ADV. DATA INT. 2


Inteuniso: Tau armor, elfin sword, quantum storage full of scrap, engineering computer (will give bonus to engineering tasks once you work with it a little bit), Lance, carrots and apples, longsword. On the ship.
Dabbling swordsmanship.
Dabbling dancing.
Dabbling horsemanship.
Novice Hauler (+1 to carrying stuff around)
Novice Mechanic (+2 to working with vehicles)
Cheif Engineer of the Starship Jefferson (+1 to working with the Ultravan)
+1 to using engineering computer.
Implants:
AIM 5
REMOTE VIEWING 3
TI STD MIL. IMPLANT 5
TI TACTICAL+ 5
Pet horse (currently mounted)

Tehstefan: .44 Magnum, Fedora, bullwhip, touchstone, tinning kit, Amulet of Yendor. Location: On the ship.
Agile (+1 to running and jumping).
Novice driver(+1 to operating vehicles)
Novice telekeinesis-user (+2 to using telekinesis implant)
Novice Mechanic (+1 to working with vehicles)
Captain of the Starship Jefferson (+1 to doing anything with the Jefferson, additional +1 to navigating in particular)
Implants:
TI AIM 5
TI TACTICAL+ 5
TI SENSOR 3
TI FLIGHT 4
TI TELEKINESIS 5
TI REFLEX 3
Intrinsics:
Warning


ExKirby: Red Helmet, Red Army Gear, Combat Knife, .9mm Pistol, StA52 Assault Rifle, Forcer Grapple, beam sword, Meaningless Commander's Badge, two-handed broadsword, oil lamp, Micro-EAGLE. Location: Ship.
Enhanced enhanced bone structure (+3 to blunt and crushing damage avoid) Hardened flesh (+2 to burning and projectile damage avoid)
Turret Control (+1 to manually controlling ship-mounted weaponry)
AUTOMEDICAL 2
AIM 5
FLIGHT 4
REFLEX 3
INTANGIBILITY 5
CLOAK 4
Blessing of Ordo (Relaxed laws of physics, +1 to attacking chaotic beings)
In command of 5 little robot minions:

Sawbuck: A flying robot, with a multitude of extremely sharp blades. It deals heavy slashing damage. However, it is unstable and a decent impact will send it far away.
Clanger: A small, heavy, tank-like robot, with a pair of heavy duty hydraulic pincers on its front. It deals heavy crushing damage(+1). It is highly resistant to damage, but very slow.
Zip: A small, extremely fast wheeled robot. It attacks by discharging electrical energy into its target, dealing light burn damage. It can move at extreme speed, and carry light cargo.
Bash: A mid-size, doglike robot with extremely powerful back legs. It can fling itself long distances with them. It jumps on enemies, knocking them down and dealing moderate blunt impact damage.



Sensei: Knife, suitcase O' spectacles, electric brass lantern, two lengths of rope, uranium battleaxe (+1 enemy dodge, +1 damage), basic construction equipment, Nano-EAGLE, big missile launcher, 1000 gold pieces, a tin operner, a credit card, an expensive camera, hawaiian shirt. On ship.

Implants:
SENSOR 3
FLIGHT 4
HIDDEN ENTITY DETECTOR 2
REMOTE VIEWING 3
AIM 3
REFLEX 3
Novice builder: +1 to building stuff
Practiced aim(+1 to aiming)
Glowing(-1 to being sneaky while on).

Qwertyuiopas: Computer-goggles, scriptgun(loaded with gravity modifier), gloves, 6 fortune cookies. On ship.

Implants:
REMOTE VIEWING 3
HIDDEN ENTITY DETECTOR 2
Chief Science Officer (+2 to using the Ultravan's sensors and computer systems, as well as generally scienceing)

Understanding(????)

Available Scripts:
Colorer
Gravity Modifier
Computer Stopper
Projectile Shield
Macguffin Detector
Status Monitor


Dragnar: Built-in laser pistol, mining tools(+1 enhancement for mining, negates 1 armor when used as weapon), quantum storage full of scrap, portable bunker(hold it for a +2 to avoid damage, or plant it in the ground and create an impenetrable barrier to all projectiles coming from that direction.), coasters, cattle prod, unidentified floppies, cooked beef. Location: On ship.
Implants:
TI FLIGHT 4
TI HIDDEN ENTITY DETECTOR 2
TI CLOAK 4
TI ADV. DATA INT. 2
TI ITEM MAGNET 3
TI STASIS 3
Novice flier: +1 to flight with flight implant
Enhanced Speed (+1 to reflexes and high-speed actions)
Encumbering Repair Devices (Heals 50% of incurred damage every turn, -1 to dexterous actions)
Can Fly, rockets in feet.
Pylon-link (+1 to item magnet usage when in range of pylon)

Typoman: hammer pants and polo, with a funky pen in the breast pocket. a shield made of pure, solid rage, a robe, an small shield, a mace, and a clove of garlic, and an SDW-120.
The Enclosed Instruction Book
TI FLIGHT 4
TI SENSOR 3
TI AUTOMEDICAL 2
TI TACTICAL SCANNER
TI CLOAK 4
TI REMOTE VIEWING
Involuntarily absorbs organic matter and reprocesses it.
Abilities:
Exploding Van: ????
Kill It With Fire: Expel flames from the mouth.
Stains Stare: Dispel all thoughts from the target, replacing them with an intense desire for cupcakes. Effectively paralyzes the target.
Lv. 1 Summon Memetic: Call one low-level memetic being to your aid.
Permanent energy conduit leading out right hand.
Summoned entities:
None.

Starship Jefferson:
A TOAST Industries Ultravan with:
Flight package (+VTOL enhancement),4 "KICKASS" kinetic weapons, 2 "nano-EAGLEs" on turrets, one pulse rifle on a turret, two "Phasers", two "laser machine guns", one tractor beam, two "Ageis V3s", an "energy deflector shield", three VSP-grade hyperdrives (only one can function at a time), a "TI Standard Rangercam+scanner" with a "VSP Rangercam Upgrade", a "TI Advanced Navigation/targeting system", an inertial compensator, an "all in one life-support system", a "super communicator module", a remote environmental probe (with two nano-EAGLE turrets), a void entry device, an implant installation upgrade, a TOAST construction computer, a healing turret, a TOAST weapons dispenser, a transporter, an Advanced Auto-Repair Unit, 2 Large Wall-Mount Quantum Storage Devices, a special 360 degree super-voidscanner designed by Qwertyuiopas, more comfortable seats, advanced robotic storage system, drone controller, standard automatic turret controler, fire supression system, EVA pod, advanced manuvering system.
Transforming mecha fighter attached to bottom of ship. Can now detach in the void, but has no voidscanner.
Contains:
12 Portable Temporary Auto-Repair Devices
AI called Slick. Watching Sensei and sighing.
Maintainance+Medical droid. Hanging on to NUKM.
NUKM drone. Hanging on to the ship.
Much miscellaneous scrap.
Heavily modified "NDY Machine". Function unknown.

Text:

Typoman examines the Enclosed Instruction Book, and carefully opens it.

Instructions for the Enclosed Instruction Book

To use the Enclosed Instruction Book, simply open the book while concentrating on the procedure you wish to perform. The book will automatically reconfigure itself and open to the right page to give the most relevant and up-to-date information.
Additionally, the Enclosed Instruction Book can be used to access the memories of a sentient organism by trapping an image of their metaphysical essence in the gem on the front of the book. Use the book to find more relevant instructions.

The Enclosed Instruction Book adds a +2 bonus to a planned action the turn after it is read.


Logged
WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

qwertyuiopas

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #857 on: July 11, 2010, 01:30:01 pm »

Interesting...

>Set up a script to act as a remote interface to the Enclosed Instruction Book.
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Eh?
Eh!

dragnar

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #858 on: July 11, 2010, 01:31:00 pm »

I give the food to Thomas and Alfred, then ask them if they have heard anything about the corruption in the system.

Why do I find the sentence "also waffles" to be so funny?
Logged
From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Schilcote

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #859 on: July 11, 2010, 02:48:36 pm »

Why do I find the sentence "also waffles" to be so funny?

Because...


ppaaannnnnncaaaaaakkkesssssssssssssss
Logged
WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

Frelock

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #860 on: July 12, 2010, 03:02:10 am »

pancakes <= waffles

Because I'm not entirely sure what needs doing,
Eat my sack lunch (but not the garlic)
Logged
All generalizations are false....including this one.

Typoman

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #861 on: July 12, 2010, 04:04:19 am »

i examine and read the book, taking note of anything that might be interesting/useful
possibly delve the book or something with my powers since i seem to be able to read things about this sort of artifact.
« Last Edit: July 12, 2010, 04:06:05 am by Typoman »
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tehstefan

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #862 on: July 15, 2010, 02:18:55 am »

I help investigate the book, and also see what I can look up on it about the corruption. Since that is our foe and all.
Logged
I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

Schilcote

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #863 on: July 16, 2010, 07:54:44 pm »

Spoiler (click to show/hide)

Qwertyuiopas: 5

You do this.

Dragnar: 6

Thomas and Alfred have only heard rumors about what's happening. They're pretty far away from everything, and this abandoned Pizza Hut probably dosn't get many visitors.
However, the cows have been telling them about TOAST Industries aircraft and surveilance drones patrolling the area. The cows also warned of impending danger, and that a group of adventurers (which they suppose are your party) would come by asking for the Instruction Book. The cows say they got this information from a man in a suit and a black cape.
They also say that you should probably head to Gamelon to destroy the entity there.

Frelock: 1

It's plastic, apparently. You eat it anyway.
You are now Satiated.

Typoman+Tehstefan: 1&2

Apparently, the Enclosed Instruction Book cannot be "read" from cover to cover like a normal book. Every time you try to open it it goes to the same page and you can't turn the pages.
Tehstefan attempts to get instructions on defeating the corruption. The book dosn't have any information that you don't already have.


Statuses:

Frelock: Wristwatch, computer terminal, glasses, civilian clothes, pamphlet, a jewel-encrusted egg, a bag which contains a lunch and a clove of garlic, and a bottle of water. On the ship.

Proficient in modifying, and synthesizing with hacking tools. (+2 to modification and +1 to synthesis at short range)
Advanced in healing (+2, can use on two targets in one turn)
Implants:
REMOTE VIEWING 3
SENSOR 3
HIDDEN ENTITY DETECTOR 2
TACTICAL SCANNER 2
ADV. DATA INT. 2


Inteuniso: Tau armor, elfin sword, quantum storage full of scrap, engineering computer (will give bonus to engineering tasks once you work with it a little bit), Lance, carrots and apples, longsword. On the ship.
Dabbling swordsmanship.
Dabbling dancing.
Dabbling horsemanship.
Novice Hauler (+1 to carrying stuff around)
Novice Mechanic (+2 to working with vehicles)
Cheif Engineer of the Starship Jefferson (+1 to working with the Ultravan)
+1 to using engineering computer.
Implants:
AIM 5
REMOTE VIEWING 3
TI STD MIL. IMPLANT 5
TI TACTICAL+ 5
Pet horse (currently mounted)

Tehstefan: .44 Magnum, Fedora, bullwhip, touchstone, tinning kit, Amulet of Yendor. Location: On the ship.
Agile (+1 to running and jumping).
Novice driver(+1 to operating vehicles)
Novice telekeinesis-user (+2 to using telekinesis implant)
Novice Mechanic (+1 to working with vehicles)
Captain of the Starship Jefferson (+1 to doing anything with the Jefferson, additional +1 to navigating in particular)
Implants:
TI AIM 5
TI TACTICAL+ 5
TI SENSOR 3
TI FLIGHT 4
TI TELEKINESIS 5
TI REFLEX 3
Intrinsics:
Warning


ExKirby: Red Helmet, Red Army Gear, Combat Knife, .9mm Pistol, StA52 Assault Rifle, Forcer Grapple, beam sword, Meaningless Commander's Badge, two-handed broadsword, oil lamp, Micro-EAGLE. Location: Ship.
Enhanced enhanced bone structure (+3 to blunt and crushing damage avoid) Hardened flesh (+2 to burning and projectile damage avoid)
Turret Control (+1 to manually controlling ship-mounted weaponry)
AUTOMEDICAL 2
AIM 5
FLIGHT 4
REFLEX 3
INTANGIBILITY 5
CLOAK 4
Blessing of Ordo (Relaxed laws of physics, +1 to attacking chaotic beings)
In command of 5 little robot minions:

Sawbuck: A flying robot, with a multitude of extremely sharp blades. It deals heavy slashing damage. However, it is unstable and a decent impact will send it far away.
Clanger: A small, heavy, tank-like robot, with a pair of heavy duty hydraulic pincers on its front. It deals heavy crushing damage(+1). It is highly resistant to damage, but very slow.
Zip: A small, extremely fast wheeled robot. It attacks by discharging electrical energy into its target, dealing light burn damage. It can move at extreme speed, and carry light cargo.
Bash: A mid-size, doglike robot with extremely powerful back legs. It can fling itself long distances with them. It jumps on enemies, knocking them down and dealing moderate blunt impact damage.



Sensei: Knife, suitcase O' spectacles, electric brass lantern, two lengths of rope, uranium battleaxe (+1 enemy dodge, +1 damage), basic construction equipment, Nano-EAGLE, big missile launcher, 1000 gold pieces, a tin operner, a credit card, an expensive camera, hawaiian shirt. On ship.

Implants:
SENSOR 3
FLIGHT 4
HIDDEN ENTITY DETECTOR 2
REMOTE VIEWING 3
AIM 3
REFLEX 3
Novice builder: +1 to building stuff
Practiced aim(+1 to aiming)
Glowing(-1 to being sneaky while on).

Qwertyuiopas: Computer-goggles, scriptgun(loaded with gravity modifier), gloves, 6 fortune cookies. On ship.

Implants:
REMOTE VIEWING 3
HIDDEN ENTITY DETECTOR 2
Chief Science Officer (+2 to using the Ultravan's sensors and computer systems, as well as generally scienceing)

Understanding(????)

Available Scripts:
Colorer
Gravity Modifier
Computer Stopper
Projectile Shield
Macguffin Detector
Status Monitor
EIB Remote Acess


Dragnar: Built-in laser pistol, mining tools(+1 enhancement for mining, negates 1 armor when used as weapon), quantum storage full of scrap, portable bunker(hold it for a +2 to avoid damage, or plant it in the ground and create an impenetrable barrier to all projectiles coming from that direction.), coasters, cattle prod, unidentified floppies, cooked beef. Location: On ship.
Implants:
TI FLIGHT 4
TI HIDDEN ENTITY DETECTOR 2
TI CLOAK 4
TI ADV. DATA INT. 2
TI ITEM MAGNET 3
TI STASIS 3
Novice flier: +1 to flight with flight implant
Enhanced Speed (+1 to reflexes and high-speed actions)
Encumbering Repair Devices (Heals 50% of incurred damage every turn, -1 to dexterous actions)
Can Fly, rockets in feet.
Pylon-link (+1 to item magnet usage when in range of pylon)

Typoman: hammer pants and polo, with a funky pen in the breast pocket. a shield made of pure, solid rage, a robe, an small shield, a mace, and a clove of garlic, and an SDW-120.
The Enclosed Instruction Book
TI FLIGHT 4
TI SENSOR 3
TI AUTOMEDICAL 2
TI TACTICAL SCANNER
TI CLOAK 4
TI REMOTE VIEWING
Involuntarily absorbs organic matter and reprocesses it.
Abilities:
Exploding Van: ????
Kill It With Fire: Expel flames from the mouth.
Stains Stare: Dispel all thoughts from the target, replacing them with an intense desire for cupcakes. Effectively paralyzes the target.
Lv. 1 Summon Memetic: Call one low-level memetic being to your aid.
Permanent energy conduit leading out right hand.
Summoned entities:
None.

Starship Jefferson:
A TOAST Industries Ultravan with:
Flight package (+VTOL enhancement),4 "KICKASS" kinetic weapons, 2 "nano-EAGLEs" on turrets, one pulse rifle on a turret, two "Phasers", two "laser machine guns", one tractor beam, two "Ageis V3s", an "energy deflector shield", three VSP-grade hyperdrives (only one can function at a time), a "TI Standard Rangercam+scanner" with a "VSP Rangercam Upgrade", a "TI Advanced Navigation/targeting system", an inertial compensator, an "all in one life-support system", a "super communicator module", a remote environmental probe (with two nano-EAGLE turrets), a void entry device, an implant installation upgrade, a TOAST construction computer, a healing turret, a TOAST weapons dispenser, a transporter, an Advanced Auto-Repair Unit, 2 Large Wall-Mount Quantum Storage Devices, a special 360 degree super-voidscanner designed by Qwertyuiopas, more comfortable seats, advanced robotic storage system, drone controller, standard automatic turret controler, fire supression system, EVA pod, advanced manuvering system.
Transforming mecha fighter attached to bottom of ship. Can now detach in the void, but has no voidscanner.
Contains:
12 Portable Temporary Auto-Repair Devices
AI called Slick. Watching Sensei and sighing.
Maintainance+Medical droid. Hanging on to NUKM.
NUKM drone. Hanging on to the ship.
Much miscellaneous scrap.
Heavily modified "NDY Machine". Function unknown.
Logged
WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

qwertyuiopas

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #864 on: July 16, 2010, 09:02:11 pm »

:EIB>The AIs
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Eh?
Eh!

dragnar

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #865 on: July 16, 2010, 09:13:17 pm »

Well, not much more to do here. Everybody ready to go?

get on the ship.
« Last Edit: July 17, 2010, 04:27:05 am by dragnar »
Logged
From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Schilcote

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #866 on: July 16, 2010, 09:47:40 pm »

:EIB>The AIs

Wuh?

The Instruction Book contains only instructions.
Logged
WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

Frelock

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #867 on: July 17, 2010, 01:12:38 am »

Hustle everyone to the ship and get this show on the road.
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All generalizations are false....including this one.

Typoman

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #868 on: July 17, 2010, 04:24:08 am »

yeah lets get going
get on board the jefferson
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qwertyuiopas

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #869 on: July 17, 2010, 11:16:14 am »

:EIB>The AIs

Wuh?

The Instruction Book contains only instructions.

Oh.

:EIB> How to build a TARDIS
Logged
Eh?
Eh!
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