Protip: If you don't want people to be focused on fighting and killing, don't put fights as the problem.
Also, I have no idea what's going on, but that's mostly due to finals.
In the name of doing something I think make sense: >Use rock launcher to blast moat around base.
Already wrote the turn, and your action factored into the turn too heavily to change. Turn out TOAST Industries chicks dig mad scientists.
Dragnar: I fly toward the hyralisks using both my rockets and my implant, pulling the second one in line with it with my item magnet and holding my drill out in front of me.
Qwertyuiopas: Disappointed with this result, I'll inscribe the number 42 on various things, 42 times. Present it to Risus, as supposedly he understands the meaning of Life, the Universe, and Everything.
Tehstefan: Whoooops. I ah, practice shooting stuff, with my aim and reflex mods.
Frelock: Find a quiet spot on the ship to make a nice temporary hacker cave.
Typoman: KILL IT WITH FIRE! (the hydralisks)
ExKirby(GM'd): Be distrustful of TOAST etc. etc.
Inteuniso(GM'd): Install stuff onto the Jefferson!
Sensei(GM'd): Gawk over fancy-shmancy TOAST Industries laboratories. Help Inteuniso too.
Dragnar: 3
You fly at the hydralisks!
Drill charge: 5! Using your rockets and flight implant, you rush the Zerg! You impale one of them with your drill! YEAH WHERE'S YOUR ZERG RUSH NOW BISH
Qwertyuiopas: 3
"#######cu####th#######c###ut######tha#####out#######it#####its####is####s###si#####sl###si#######ly"
"###I####m#####Im######f#####dy####dy###ing####up#####he####h###re#######"
"######y##ou####y###you####re######g###go####go#in######t##t###o##to###n####nee####d###th###is###"
You gain some sort of Understanding (
??).
Tehstefan: 3
You waltz into the base, bringing NUKM along so as not to look out of place. Plus, walking besides such an incredibly badass guy makes you look pretty awesome by association.
You find the local military center. You find the shooting range and impress some of the TOAST army men with your skillz.
Frelock: 5
You find your cabin to be a suitably dark, cool, dry, and quiet place to engage in being an @ws0m3 |-|4x0r.
Typoman: 2+1=3
Seeing that Dragnar has impaled one of the odd floating things with his drill, you attempt to call upon your memetic skills...
You fire a mighty burst of flame from your mouth! Roll to attack: 2 Roll for collateral: 6 (Oh boy).
Surprised by the unexpected effect of your untried power, you manage to severely burn your face and set the (wooden) boat on fire! Roll to dodge: 4. Dragnar avoids being roasted. The hydralisks are unharmed.
"I do appear to have burst into flames."
ExKirby: 2
You walk into town with Sensei and Inteuniso and look distastefully at the corporate wastela- Hey, chicks!
Inteuniso+Sensei: 5&6
ExKirby, Inteuniso, and Sensei enter the TI base. You meet some female engineers and scientists who are taking a tour of the TOAST facilities.
ExKirby: "Hey, wanna see my spaceship?"
The girls come back with you to the Jefferson. They find Slick... "cute".
They give you some basic pointers on TOAST Industries technology ("where the hell did you get a VSP hyperdrive, two Ageis PDs, and a laser nuke with level 5 clearance? And who let you strap this all onto an Ultravan with some bailing wire and duct tape?").
You upgrade the engines with a ballsocket pivot system and install analog manuvering thrusters, greatly increasing the ship's manuverability.
The weapons systems are rewired through standard TOAST Industries turret controllers, allowing automatic indepentent tracking of targets (taking some of the load off of Slick).
They install an EVA pod, allowing you to safely access the outside of the ship beyond the range of the intertial compensator or inside a planet's field of gravity.
The seats are much, much more comfortable (the Ultravan's pods are designed for efficency, not comfort). There's more seating inside the quantum storage devices.
Inside the Quantum storage devices, they install an advanced robotic storage system that can efficiently store any number of items and retrive them on command.
"You should really have some fire supression systems, do you know what happens when one of these Ultravans catches on fire?" They install a fire supressor.
Slick gets some sensor upgrades, as well as a TOAST Industries Standard TactIcal Coordination System. This can be used to command TOAST Industries military drones.
Statuses:
Frelock: Wristwatch, computer terminal, glasses, civilian clothes, pamphlet, a jewel-encrusted egg, a bag which contains a lunch and a clove of garlic, and a bottle of water. On the ship.
Proficient in modifying, and synthesizing with hacking tools. (+2 to modification and +1 to synthesis at short range)
Advanced in healing (+2, can use on two targets in one turn)
Implants:
REMOTE VIEWING 3
SENSOR 3
HIDDEN ENTITY DETECTOR 2
TACTICAL SCANNER 2
ADV. DATA INT. 2
Inteuniso: Tau armor, elfin sword, quantum storage full of scrap, engineering computer (will give bonus to engineering tasks once you work with it a little bit), Lance, carrots and apples, longsword. On the ship.
Dabbling swordsmanship.
Dabbling dancing.
Dabbling horsemanship.
Novice Hauler (+1 to carrying stuff around)
Novice Mechanic (+1 to working with vehicles)
Cheif Engineer of the Starship Jefferson (+1 to working with the Ultravan)
Implants:
AIM 5
REMOTE VIEWING 3
TI STD MIL. IMPLANT 5
TI TACTICAL+ 5
Pet horse (currently mounted)
Tehstefan: .44 Magnum, Fedora, bullwhip, touchstone, tinning kit, Amulet of Yendor. Location: On the ship.
Agile (+1 to running and jumping).
Novice driver(+1 to operating vehicles)
Novice telekeinesis-user (+2 to using telekinesis implant)
Novice Mechanic (+1 to working with vehicles)
Captain of the Starship Jefferson (+1 to doing anything with the Jefferson, additional +1 to navigating in particular)
Implants:
TI AIM 5
TI TACTICAL+ 5
TI SENSOR 3
TI FLIGHT 4
TI TELEKINESIS 5
TI REFLEX 3
Intrinsics:
Warning
ExKirby: Red Helmet, Red Army Gear, Combat Knife, .9mm Pistol, StA52 Assault Rifle, Forcer Grapple, beam sword, Meaningless Commander's Badge, two-handed broadsword, oil lamp. Location: Ship.
Enhanced enhanced bone structure (+3 to blunt and crushing damage avoid) Hardened flesh (+2 to burning and projectile damage avoid)
Turret Control (+1 to manually controlling ship-mounted weaponry)
AUTOMEDICAL 2
AIM 5
FLIGHT 4
REFLEX 3
INTANGIBILITY 5
CLOAK 4
Blessing of Ordo (Relaxed laws of physics, +1 to attacking chaotic beings)
In command of 5 little robot minions:
Sawbuck: A flying robot, with a multitude of extremely sharp blades. It deals heavy slashing damage. However, it is unstable and a decent impact will send it far away.
Clanger: A small, heavy, tank-like robot, with a pair of heavy duty hydraulic pincers on its front. It deals heavy crushing damage(+1). It is highly resistant to damage, but very slow.
Zip: A small, extremely fast wheeled robot. It attacks by discharging electrical energy into its target, dealing light burn damage. It can move at extreme speed, and carry light cargo.
Bash: A mid-size, doglike robot with extremely powerful back legs. It can fling itself long distances with them. It jumps on enemies, knocking them down and dealing moderate blunt impact damage.
Sensei: Knife, suitcase O' spectacles, electric brass lantern, two lengths of rope, uranium battleaxe (+1 enemy dodge, +1 damage), basic construction equipment, Nano-EAGLE, big missile launcher, 1000 gold pieces, a tin operner, a credit card, an expensive camera, hawaiian shirt. On ship.
Implants:
SENSOR 3
FLIGHT 4
HIDDEN ENTITY DETECTOR 2
REMOTE VIEWING 3
AIM 3
REFLEX 3
Novice builder: +1 to building stuff
Practiced aim(+1 to aiming)
Glowing(-1 to being sneaky while on).
Qwertyuiopas: Computer-goggles, scriptgun(loaded with gravity modifier), gloves, 6 fortune cookies. On ship.
Implants:
REMOTE VIEWING 3
HIDDEN ENTITY DETECTOR 2
Chief Science Officer (+2 to using the Ultravan's sensors and computer systems, as well as generally scienceing)
Understanding(
?)
Available Scripts:
Colorer
Gravity Modifier
Computer Stopper
Projectile Shield
Macguffin Detector
Dragnar: Built-in laser pistol, mining tools(+1 enhancement for mining, negates 1 armor when used as weapon), quantum storage full of scrap, portable bunker(hold it for a +2 to avoid damage, or plant it in the ground and create an impenetrable barrier to all projectiles coming from that direction.), coasters, cattle prod, unidentified floppies. Location: On ship.
Implants:
TI FLIGHT 4
TI HIDDEN ENTITY DETECTOR 2
TI CLOAK 4
TI ADV. DATA INT. 2
TI ITEM MAGNET 3
TI STASIS 3
Novice flier: +1 to flight with flight implant
Enhanced Speed (+1 to reflexes and high-speed actions)
Encumbering Repair Devices (Heals 50% of incurred damage every turn, -1 to dexterous actions)
Can Fly, rockets in feet.
Pylon-link (+1 to item magnet usage when in range of pylon)
Typoman: hammer pants and polo, with a funky pen in the breast pocket. a shield made of pure, solid rage, a robe, an small shield, a mace, and a clove of garlic, and an SDW-120.
TI FLIGHT 4
TI SENSOR 3
TI AUTOMEDICAL 2
TI TACTICAL SCANNER
TI CLOAK 4
TI REMOTE VIEWING
Involuntarily absorbs organic matter and reprocesses it.
Abilities:
Exploding Van:
?
Kill It With Fire: Expel flames from the mouth.
Stains Stare: Dispel all thoughts from the target, replacing them with an intense desire for cupcakes. Effectively paralyzes the target.
Lv. 1 Summon Memetic: Call one low-level memetic being to your aid.
Starship Jefferson:
A TOAST Industries Ultravan with:
Flight package (+VTOL enhancement),4 "KICKASS" kinetic weapons, 2 "nano-EAGLEs" on turrets, one pulse rifle on a turret, two "Phasers", two "laser machine guns", one tractor beam, two "Ageis V3s", an "energy deflector shield", three VSP-grade hyperdrives (only one can function at a time), a "TI Standard Rangercam+scanner" with a "VSP Rangercam Upgrade", a "TI Advanced Navigation/targeting system", an inertial compensator, an "all in one life-support system", a "super communicator module", a remote environmental probe (with two nano-EAGLE turrets), a void entry device, an implant installation upgrade, a TOAST construction computer, a healing turret, a TOAST weapons dispenser, a transporter, an Advanced Auto-Repair Unit, 2 Large Wall-Mount Quantum Storage Devices, a special 360 degree super-voidscanner designed by Qwertyuiopas, more comfortable seats, advanced robotic storage system, drone controller, standard automatic turret controler, fire supression system, EVA pod, advanced manuvering system.
Transforming mecha fighter attached to bottom of ship. Can now detach in the void, but has no voidscanner.
Contains:
12 Portable Temporary Auto-Repair Devices
AI called Slick. Talking with the engineers.
Maintainance+Medical droid. Observing the medical status of the party members through the Jefferson's computer systems.
NUKM drone. Hanging out with Tehstefan, and outranking everyone.
Much miscellaneous scrap.
Zerg hydralisk:
The remaining Hydralisk begins attacking Dragnar while he's recovering from his charge. Roll to attack: 2! The Hydralisk is too panicked to attack efficiently.