Tehstefan: In any case, attempt to use the ship to scan the surrounding area see what there is to see with the ships sensors.
Dragnar: I see what I can get off the floppy disks I have.
Sensei: kill jackals until I have enough corpses to wear their skins. Use jackal disguise. Discard organs.
Frelock: Attempt to turn jackal corpses into giant jackal-eating monster.
Typoman: i aquire Healing Hands and use them on tehstefan
Qwertyuiopas: I'll use my new script to look through the walls to find the source of the jackals.
Inteuniso: Open fire on the Jackals with my Pulse rifle. Aim for their heads!
ExKirby: Find some insanely awesome weapon on the ship, then go inside so I can fire it. At the jackals.
Knight85(Suicide-GM'd): Attack jackal swarm with BARE HANDS
Tehstefan: 6
You get into the ship and begin scanning the living sh** out of the surrounding area.
Strangely, there's only three floors underneath you. There appears to be nothing but void beyond that area.
The third floor appears to contain the corrupted entity in this area.
Dragnar: 1
Okay, A:... DIR... Autorun.exe...
3.14159265358979323846264338327950288419716939937510582097494459230781640628620899862803482534211706798214808651328230664709384460955058223172535940812848111745028410270193852110555964462294895493038196 4428810975665933446128475648233786783165271201909145648566923460348610454326648213393607260249141273 724587006606315588174881520920962829254091715364367892590360011330530548820466521384146951941511609...
Frelock: 1
Drawing inspiration from an altenate version of yourself in anotherr universe, you meld some of the jackals together. Unfortunately, it does not appear to be at all interested in attacking other jackals, and instead tries to attack the Jefferson.
Typoman: 4
You use Healing Hands to heal Tehstefan completely.
Qwertyuiopas: 5
You use your invisibility script to make the walls semitransparent. The jackals are appearing out of thin air.
Inteuniso: 2
You begin firing at the invisible jackals that are in the same room as the Jefferson (you collapsed the hallway leading to where the rest of the jackals are, remember?). You don't think you hit any of them.
Tehstefan yells at you to close the damn hatch.
ExKirby: 5
You take manual control of the ship's weapons. Slick attempts to reason with you, but after a few lines he gives up and mumbles something about how he's probably going to be blamed and will definitely have to clean up your mess for you.
You fire the Nano-EAGLEs all over the place, and hear the screams of invisible jackals being blown to hell by explosions.
You gain some experience with Turret Control (+1 to manually controlling ship-mounted weaponry)
Knight85: 6
Using magic-enhanced physical attacks, you begin to smash the crap out of the jackals that are surrounding you. You break your knuckles.
Frelock: Wristwatch, computer terminal, glasses, civilian clothes, pamphlet, a jewel-encrusted egg, a bag which contains a lunch and a clove of garlic, and a bottle of water. On the Jefferson.
Proficient in modifying, and synthesizing with hacking tools. (+2 to modification and +1 to synthesis at short range)
Advanced in healing (+2, can use on two targets in one turn)
Implants:
REMOTE VIEWING 3
SENSOR 3
HIDDEN ENTITY DETECTOR 2
TACTICAL SCANNER 2
ADV. DATA INT. 2
Inteuniso: Tau armor, elfin sword, quantum storage full of scrap, engineering computer (will give bonus to engineering tasks once you work with it a little bit), Lance, carrots and apples, longsword. In dungeon.
Dabbling swordsmanship.
Dabbling dancing.
Dabbling horsemanship.
Novice Hauler (+1 to carrying stuff around)
Novice Mechanic (+1 to working with vehicles)
Cheif Engineer of the Starship Jefferson (+1 to working with the Ultravan)
Implants:
AIM 5
REMOTE VIEWING 3
TI STD MIL. IMPLANT 5
TI TACTICAL+ 5
Pet horse (currently mounted)
Tehstefan: .44 Magnum, Fedora, bullwhip, touchstone, tinning kit. Location: In dungeon.
Agile (+1 to running and jumping).
Novice driver(+1 to operating vehicles)
Novice telekeinesis-user (+2 to using telekinesis implant)
Novice Mechanic (+1 to working with vehicles)
Captain of the Starship Jefferson (+1 to doing anything with the Jefferson, additional +1 to navigating in particular)
Implants:
TI AIM 5
TI TACTICAL+ 5
TI SENSOR 3
TI FLIGHT 4
TI TELEKINESIS 5
TI REFLEX 3
Intrinsics:
Warning
ExKirby: Red Helmet, Red Army Gear, Combat Knife, .9mm Pistol, StA52 Assault Rifle, Forcer Grapple, beam sword, Meaningless Commander's Badge, two-handed broadsword, oil lamp. Location: Dungeons of Doom.
Enhanced enhanced bone structure (+3 to blunt and crushing damage avoid) Hardened flesh (+2 to burning and projectile damage avoid)
Turret Control (+1 to manually controlling ship-mounted weaponry)
AUTOMEDICAL 2
AIM 5
FLIGHT 4
REFLEX 3
INTANGIBILITY 5
CLOAK 4
Blessing of Ordo (Relaxed laws of physics, +1 to attacking chaotic beings)
In command of 5 little robot minions:
Sawbuck: A flying robot, with a multitude of extremely sharp blades. It deals heavy slashing damage. However, it is unstable and a decent impact will send it far away.
Clanger: A small, heavy, tank-like robot, with a pair of heavy duty hydraulic pincers on its front. It deals heavy crushing damage(+1). It is highly resistant to damage, but very slow.
Zip: A small, extremely fast wheeled robot. It attacks by discharging electrical energy into its target, dealing light burn damage. It can move at extreme speed, and carry light cargo.
Bash: A mid-size, doglike robot with extremely powerful back legs. It can fling itself long distances with them. It jumps on enemies, knocking them down and dealing moderate blunt impact damage.
Sensei: Knife, suitcase O' spectacles, electric brass lantern, two lengths of rope, uranium battleaxe (+1 enemy dodge, +1 damage), basic construction equipment, Nano-EAGLE, big missile launcher, 1000 gold pieces, a tin operner, a credit card, an expensive camera, hawaiian shirt. In dungeon.
Implants:
SENSOR 3
FLIGHT 4
HIDDEN ENTITY DETECTOR 2
REMOTE VIEWING 3
AIM 3
REFLEX 3
Novice builder: +1 to building stuff
Practiced aim(+1 to aiming)
Glowing(-1 to being sneaky while on).
Qwertyuiopas: Computer-goggles, scriptgun(loaded with gravity modifier), gloves, 6 fortune cookies. In dungeon.
Implants:
REMOTE VIEWING 3
HIDDEN ENTITY DETECTOR 2
Chief Science Officer (+2 to using the Ultravan's sensors and computer systems, as well as generally scienceing)
Available Scripts:
Colorer
Gravity Modifier
Computer Stopper
Projectile Shield
Dragnar: Built-in laser pistol, mining tools(+1 enhancement for mining, negates 1 armor when used as weapon), quantum storage full of scrap, portable bunker(hold it for a +2 to avoid damage, or plant it in the ground and create an impenetrable barrier to all projectiles coming from that direction.), coasters, cattle prod, unidentified floppies. Location: On the Starship Jefferson.
Calculating Pi (-2 to all actions)
Implants:
TI FLIGHT 4
TI HIDDEN ENTITY DETECTOR 2
TI CLOAK 4
TI ADV. DATA INT. 2
TI ITEM MAGNET 3
TI STASIS 3
Novice flier: +1 to flight with flight implant
Enhanced Speed (+1 to reflexes and high-speed actions)
Encumbering Repair Devices (Heals 50% of incurred damage every turn, -1 to dexterous actions)
Can Fly, rockets in feet.
Typoman: hammer pants and polo, with a funky pen in the breast pocket. a shield made of pure, solid rage, a robe, an small shield, a mace, and a clove of garlic, and an SDW-120.
TI FLIGHT 4
TI SENSOR 3
TI AUTOMEDICAL 2
TI TACTICAL SCANNER
TI CLOAK 4
TI REMOTE VIEWING
Involuntarily absorbs organic matter and reprocesses it.
Knight85: basic mages robes trusty lightning firing staff, beamsword, a cloak, two rings, a "spellbook of force bolt" and a magic marker.
Broken knuckles (-1 to attacks with fists)
Relevant Information (+1 to identifying unknown objects and their properties)
Telekinesis
Tactical +5
Reflex
Cloak
Intangibility
Stasis
Starship Jefferson:
A TOAST Industries Ultravan with:
Flight package (+VTOL enhancement),4 "KICKASS" kinetic weapons, 2 "nano-EAGLEs" on turrets, one pulse rifle on a turret, two "Phasers", two "laser machine guns", one tractor beam, two "Ageis V3s", an "energy deflector shield", three VSP-grade hyperdrives (only one can function at a time), a "TI Standard Rangercam+scanner" with a "VSP Rangercam Upgrade", a "TI Advanced Navigation/targeting system", an inertial compensator, an "all in one life-support system", a "super communicator module", a remote environmental probe (with two nano-EAGLE turrets), a void entry device, an implant installation upgrade, a TOAST construction computer, a healing turret, a TOAST weapons dispenser, a transporter, an Advanced Auto-Repair Unit, 2 Large Wall-Mount Quantum Storage Devices, a special 360 degree super-voidscanner designed by Qwertyuiopas.
Transforming mecha fighter attached to bottom of ship. Can now detach in the void, but has no voidscanner.
Contains:
12 Portable Temporary Auto-Repair Devices
AI called Slick. Cursing ExKirby under his breath.
Maintainance+Medical droid. Treating scrapes and punctures.
NUKM drone. Not doing much of anything.
Much miscellaneous scrap.
Jackals: The continue attacking Knight85.