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Author Topic: Netland RTD: Erectin' ADDITIONAL PYLONS  (Read 72728 times)

Schilcote

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #435 on: May 09, 2010, 11:27:31 pm »

I think I know what this abomination is called.

It isn't Anonymous. It's an average Mingebag (Gmod jargon for a guy who comes into a server and tries to ruin the fun for everyone else, a "griefer") who's been affected by the corruption.
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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

ExKirby

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #436 on: May 10, 2010, 01:35:21 am »

Men, Combat Positions on the door!
Logged
Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

dragnar

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #437 on: May 10, 2010, 06:54:06 am »

I think I know what this abomination is called.

It isn't Anonymous. It's an average Mingebag (Gmod jargon for a guy who comes into a server and tries to ruin the fun for everyone else, a "griefer") who's been affected by the corruption.
Aww, that's not nearly as fun to kill... and now to stop giving the GM ideas.
Logged
From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Lyinginbedmon

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #438 on: May 10, 2010, 07:11:50 am »

Anonymous would probably hack the Jefferson and the droids aboard it, maybe the mech attached to it too, then annoy everyone on board by looping the same spielvid on the intercom for hours.
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ExKirby

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #439 on: May 10, 2010, 10:19:00 am »

Anonymous would probably hack the Jefferson and the droids aboard it, maybe the mech attached to it too, then annoy everyone on board by looping the same spielvid on the intercom for hours.
If you haven't noticed yet, I could slice its head off, mow down its body and make Anonymous sushi.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

dragnar

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #440 on: May 10, 2010, 10:35:10 am »

And then all the pieces would come to life and attack you simultaneously. Not to mention, you're tough, but your destructive capability is lacking compared to the ship.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

ExKirby

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #441 on: May 10, 2010, 11:48:44 am »

I could just scare it away using badassness and NPC commanding.
Logged
Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Sensei

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #442 on: May 10, 2010, 03:07:50 pm »

Attack with my combining mecha fighter ship thing.
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tehstefan

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #443 on: May 10, 2010, 03:35:35 pm »

keep the tentacles from grabbing us!

((shouldn't be a plus 2 bonus to navigating inherently?))
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

inteuniso

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #444 on: May 10, 2010, 04:54:26 pm »

Fire on those tentacles from the turret.
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Lol scratch that I'm building a marijuana factory.

Schilcote

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #445 on: May 10, 2010, 10:41:01 pm »

Spoiler: Actions (click to show/hide)

Qwertyuiopas: 5

Using the ship's scanners, you check to see if the monster has any vulnerable points (+1 to all attacks on this abomination).

Dragnar: 2

None of the available selections seem suitable.

ExKirby: 2

You stare intently at the nearly-impenetrable secure hatch.
Not that there's much else you could be doing anyway.
You fall over because the ship has been punched by a tentacle.

Sensei: 4

You jump into your fighter and detatch from the Jefferson. Everything is pitch black except for the image projected by the ship's voidscanners.
Just as you get away from the mothership, a tentacle attacks the Jefferson!
You fire on the abomination!
Roll to attack: 5
The frontmost modules of your mecha-fighter expose turrets, which unload into the tentacle! It turns into swiss cheese and disintegrates.

Frelock: 5

You smash the Master Chip. You catch a glimpse of seven balls of light zipping back to land at high speed...
You use the communications equipment to inform NUKM of these facts, and ask for help destroying the abomination. He says he'll send some security bots.

Tehstefan: 1+1+1=3

A tentacle attacks! You avoid it's grasp, but it slaps the ship anyway.
Sensei blasts the tentacle into oblivion.

Inteuniso: 6 (What turret? All the ship's weapons are computer-controlled...)

You grab a phaser, open the hatch, and fire onto the beast!
With Inteuniso keeping watch, no tentacles can attack the ship next turn.

Statuses:

Frelock: Wristwatch, computer terminal, glasses, civilian clothes, pamphlet, a jewel-encrusted egg, a bag which contains a lunch and a clove of garlic, and a bottle of water. On the Starship Jefferson..

Proficient in modifying, and synthesizing with hacking tools. (+2 to modification and +1 to synthesis at short range)
Advanced in healing (+2, can use on two targets in one turn)
Is going to get a nice hacker cave soon.
Implants:
REMOTE VIEWING 3
SENSOR 3
HIDDEN ENTITY DETECTOR 2
TACTICAL SCANNER 2
ADV. DATA INT. 2


Inteuniso: Tau armor, elfin sword, quantum storage full of scrap, engineering computer (will give bonus to engineering tasks once you work with it a little bit) On the Starship Jefferson.
Dabbling swordsmanship.
Dabbling dancing.
Novice Hauler (+1 to carrying stuff around)
Novice Mechanic (+1 to working with vehicles)
Cheif Engineer of the Starship Jefferson (+1 to working with the Ultravan)
Implants:
AIM 5
REMOTE VIEWING 3
TI STD MIL. IMPLANT 5
TI TACTICAL+ 5

Tehstefan: .44 Magnum, Fedora. Location: On the Starship Jefferson..
Agile (+1 to running and jumping).
Novice driver(+1 to operating vehicles)
Novice telekeinesis-user (+1 to using telekinesis implant)
Novice Mechanic (+1 to working with vehicles)
Captain of the Starship Jefferson (+1 to doing anything with the Jefferson, additional +1 to navigating in particular)
Implants:
TI AIM 5
TI TACTICAL+ 5
TI SENSOR 3
TI FLIGHT 4
TI TELEKINESIS 5
TI REFLEX 3
Injuries: Mildly bruised and scraped.


ExKirby: Red Helmet, Red Army Gear, Combat Knife, .9mm Pistol, StA52 Assault Rifle, Forcer Grapple, beam sword. Meaningless Commander's Badge. On the Starship Jefferson.
Enhanced enhanced bone structure (+3 to damage avoid)
AUTOMEDICAL 2
AIM 5
FLIGHT 4
REFLEX 3
INTANGIBILITY 5
CLOAK 4
Blessing of Ordo (Relaxed laws of physics, +1 to attacking chaotic beings)
In command of 5 little robots.

Sensei: Knife, suitcase O' spectacles, electric brass lantern, two lengths of rope, uranium battleaxe (+1 enemy dodge, +1 damage), basic construction equipment. In transforming fighter, in void.

Implants:
SENSOR 3
FLIGHT 4
HIDDEN ENTITY DETECTOR 2
REMOTE VIEWING 3
AIM 3
Novice builder: +1 to building stuff
Glowing(-1 to being sneaky, provides light. Not controllable... yet).


Qwertyuiopas: Computer-goggles, scriptgun(loaded with gravity modifier). On the Starship Jefferson..

Implants:
REMOTE VIEWING 3
HIDDEN ENTITY DETECTOR 2
Chief Science Officer (+2 to using the Ultravan's sensors and computer systems, as well as generally scienceing)

Dragnar: Built-in laser pistol, mining tools(+1 enhancement), quantum storage full of scrap, portable bunker(hold it for a +2 to avoid damage, or plant it in the ground and create an impenetrable barrier to all projectiles coming from that direction.). Location: On the Starship Jefferson..
Implants:
TI FLIGHT 4
TI HIDDEN ENTITY DETECTOR 2
TI CLOAK 4
TI ADV. DATA INT. 2
TI ITEM MAGNET 3
TI STASIS 3
Novice flier: +1 to flight with flight implant

Starship Jefferson:
A TOAST Industries Ultravan with:
Flight package (+VTOL enhancement),4 "KICKASS" kinetic weapons, 2 "nano-EAGLEs" on turrets, one pulse rifle on a turret, two "Phasers", two "laser machine guns", one tractor beam, two "Ageis V3s", an "enegy deflector shield", three VSP-grade hyperdrives (only one can function at a time), a "TI Standard Rangercam+scanner" with a "VSP Rangercam Upgrade", a "TI Advanced Navigation/targeting system", an inertial compensator, an "all in one life-support system", a "super communicator module", a remote environmental probe (with two nano-EAGLE turrets), a void entry device, an implant installation upgrade, a TOAST construction computer, a healing turret, a TOAST weapons dispenser, a transporter, an Advanced Auto-Repair Unit, 2 Large Wall-Mount Quantum Storage Devices.
Transforming mecha fighter attached to bottom of ship. Can now detach in the void, but has no voidscanner.
Contains:
12 Portable Temporary Auto-Repair Devices
AI called Slick. Shooting at the abomination.
Much miscellaneous scrap.

Text:

Slick aims the turrets at the abomination and fires!
Roll to attack: 4
The beast screams again as the phasers blast it with radiation!
The KICKASSes fire!
Roll to attack: 6
They deliver a series of rocket-powered uppercuts to the abomination. They loop around and attack again!
Roll to attack: 4
The rocket-fists slam into the beast's body! The beast is stunned by the blow!

While you can hurt the beast and repel its attacks, it appears that you aren't doing lethal damage.
Perhaps the TI military can provide something bigger?
Logged
WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

dragnar

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #446 on: May 10, 2010, 11:36:40 pm »

Fine, if there are no melee weapons in the dispenser I shall Modify my mining drill into a weapon. As big and deadly as possible.
Logged
From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

tehstefan

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #447 on: May 10, 2010, 11:47:21 pm »

What I said later.
« Last Edit: May 11, 2010, 03:49:37 pm by tehstefan »
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

ExKirby

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #448 on: May 11, 2010, 10:53:29 am »

If I can safely land a hit, FIRE. Otherwise, hold ground and take positions.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Schilcote

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Re: Netland RTD: Some stay dry and others feel the pain
« Reply #449 on: May 11, 2010, 12:02:47 pm »

You know, you probably shoul...

Actually...

Heheheh. I'm just going to let you do it.
Logged
WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.
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