Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Need advice for megaproject design  (Read 1307 times)

RantingRodent

  • Bay Watcher
    • View Profile
Need advice for megaproject design
« on: March 28, 2010, 10:44:52 am »

Now that I've learned to handle a decent number of dwarves, I'm considering my first megaproject. The design viewed in 3D will be relatively complex. Are there any good 3D sketching tools out there? I tried LEGO creator and it caused some really strange graphical problems whenever it was running.

There's also a few different auto-designation tools out there, which one is the best for megaprojects? This one is going to span a few embark tiles.
Logged
Graphical Overhaul 0.31 DFFD | Bundle |  Thread (beta3)
Raw Patcher DFFD  | Thread (1.0)
Graphical Overhaul 40d DFFD | Bundle
ASCII Tileset 40d DFFD  | Thread (2.0)

Naz

  • Bay Watcher
    • View Profile
Re: Need advice for megaproject design
« Reply #1 on: March 28, 2010, 12:20:24 pm »

Hmmm, dunno what to tell you about that. I've been using a combination of stonesense and visual fortress but those dont let you designate.
Logged
Urist McDwarf cancels wear pants: Just because

EliDupree

  • Bay Watcher
    • View Profile
    • Eli Dupree's Web Page
Re: Need advice for megaproject design
« Reply #2 on: March 28, 2010, 12:31:58 pm »

Physical three-axis (isometric) graph paper?
« Last Edit: March 28, 2010, 12:59:50 pm by EliDupree »
Logged

Sir Broccoli

  • Bay Watcher
  • Right in the goddamn FACE!
    • View Profile
Re: Need advice for megaproject design
« Reply #3 on: March 28, 2010, 02:46:47 pm »

Physical three-axis (isometric) graph paper?
It's called LEGO
Logged
If sad, apply kittens.

BigD145

  • Bay Watcher
    • View Profile
Re: Need advice for megaproject design
« Reply #4 on: March 28, 2010, 03:50:39 pm »

I think DF Designer is the program to use.
Logged

Akhier the Dragon hearted

  • Bay Watcher
  • I'm a Dragon, Roar
    • View Profile
    • My YouTube Channel
Re: Need advice for megaproject design
« Reply #5 on: March 28, 2010, 03:57:42 pm »

my advice is to first before all that complicated stuff decide exactly what you want to build and make a clear mental image. The go and figure out the highest point from top to bottom and the widest part on both forward to back and side to side. This will allow you to find where you want to build easier and also help when you make the floor design because it can prevent silly mistakes like making it a few z levels to short and have the project come out looking to squat. Also because you say you want a complex 3d shape figure out which Visualizer you will use for it and find out how it makes the squares look because your project could be distorted if it doesn't have each grid point be perfectly square.
Logged
Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

RantingRodent

  • Bay Watcher
    • View Profile
Re: Need advice for megaproject design
« Reply #6 on: March 28, 2010, 08:11:23 pm »

DF Designer looks good to me. Thanks!

I already know precisely what I'm making. I even have it worked out in a 2D side view, I just need to plan it out floor by floor now.
Logged
Graphical Overhaul 0.31 DFFD | Bundle |  Thread (beta3)
Raw Patcher DFFD  | Thread (1.0)
Graphical Overhaul 40d DFFD | Bundle
ASCII Tileset 40d DFFD  | Thread (2.0)