Poke. Ahem, I mean: DEMOCRABRAIN: YOU ARE BEING INVADED. YOU WILL BE ASSIMILATED. RESISTANCE IS FUTILE.
Anyways, Dong time.
-=-
Wearing:- Black Dong of DONGINESS!
- Dong of DONGINESS!
- Black Dong of CASUAL DONGINESS
- Red Dong of CASUAL DONGINESS
- Black Dong of DONGGING (and DONGS)
- Dark Gray Dong of HIDDEN DONGS
Dongs: 30.4 USD(United States Dongs)
Inventory:- Shopping Dong [x1] <Can carry non-portable items>
- Liquid Dong (1 Dong) [x4] <Non-Dongable>
- Dongging Equipment [x1]
- Dongs [x1]
- Amateur Dongging Set [x1]
- Outdated Dong [x1](Wait... why did the newest update still have it as outdated laptop?
)
- Dong [x1]
- Black Dong [x1]
- Dong [x1]
- Dong [x1, 15/15 9mm Dong]
- White Dong of DONGINESS!
- Safety Dong of DONGINESS!
- Black Dongs of DONGINESS!
- Can of Dong [x5]
- Empty Water Dong [x2]
- Empty Dong [x1]
Parts:- Dong [x1]
- Small Electric Dong [x1]
- Copper Dong [x64]
- Metal Dong [x1]
- Remote Control Dong Chassis [x1]
- Dong [x3]
- Plastic Dong [x4]
- Tin Dong [x3]
- Dong [x1]
- Metal Dong [x7]
- Short Cloth Dong [x6]
- Nylon Dong [x2]
- Metal Dong [x4]
- Dong [x2]
- Dong [x7]
- Rudimentary Control Dong [x1]
- Basic Dong [x14]
- Simple Dong [x10]
- Average Dong [x2]
- High-Quality Dong [x1]
- Dong [x15]
- Dong [x4]
- Medium Dong [x4]
- Wrecked Sheet Dong [x3]
Chemicals:- Dongive [x6]
- Dong [x9]
- Dong [x4]
- Dong [x10]
- Dongogen [x1]
- Dongant [x7]
- Dongulant [x6]
- Dongive [x3]
- Dongulant + Dongant + Dongive
Knowledge:- Primary Discipline: DONGICS (level 3.5)
- Secondary Disciplines: DONGOLOGY (level 2.1), DONGING (3.1)
- Tertiary Disciplines: DONGSICS (level 1.4), DONGISTRY (level 1.2)
- Formulae: 5
- Dongulant + Dongive = Dongogen
- Dongive = [Dongant + Dongive]
- [Dongogen + Dongive] = ? (Test 1: Dong reacted with intense Dong upon Dong application)
- Dongstop [Dong Accelerator]: [Dongulant+Dongive+Dong+Dongive] produces 2
- [Dongulant + Dongant + Dongive] = ?
- Inventions: 9
Assorted Dong and Dongs:
= Lame Rat Dong: 1 Dong, 1 Dong (or similar Dong), 1 Dong, 1 Dong Sample
= Lame Rat Dong: 1 Dong, 1 Small Metal Dong, Dong
= Makeshift Mold Dong: 1 Dong, 1 Dong, 1 Moldy Dong Sample or Dong Sample. Needs Dong, Dong, Dong ventilated location
= Rudimentary Control Dong: Simple Dong, 1 Basic Dong, 1 Copper Dong, 1 Dong
= Control Dong: 2 Basic Dong, 1 Copper Dong, 1 Dong
= Small Dong: 1 Simple Dong (or better), 2 Copper Dong, 1 Dong, 1 Small Dongging
= Simple silent Dong: 1 Rudimentary Control Dong, 1 Copper Dong
DONGICS:
= The Dong: 1 Control Dong, 1 Dong (Small), 4 Dongs (Small), 1 Electric Dong, 1 Digital Dong, 3 Copper Dong, up to 4 stabbing Dongs. 1(x) Attack <Stabbing>, 1 Defense, 2 Movement
==Dongification: Spiked Dong Status: 6 Dongs, 1 Dong, +1 Defense, cannot be grabbed by Dongs in Dong
= Aerial Dongbot: 1 Control Dong, 1 Dong (Small), 2 Metal Dong, 1 Tin Dong, 1 Digital Dong, 2 Small Electric Dongs, 1 Dong, 2 Copper Dong. 0 attack, 1 defense, 3 movement (flight)
= Defense Dong MkI [Level 2 DONGGING, Basic Dong]: 1 Dong Base, 1 Small Electric Dong, 1 Digital Dong, 1 Control Dong, 3 Dong, 3 Copper Dong, 1 Trigger-based Dong with Dong <20 attack [needs ammo], 1 Defense, 0 Movement
Health:- No Dong
- No Dongs in Dong
- Slightly Dongy, slightly Dongy
Negligible DongMild DongCurrent Dong: Metal Dongbench, Amateur Dong Set (Portable), Inspired Upgraded Dong (Grade 12) (Portable), Makeshift Mold Dong, Lame Rat Dong [1 Dong, 1 Dong, 1 Tin Dong, contains 1 Intoxicated Dong <Dongogen+Dongive>]
DONGS:
Spiked Dong 1 [Level 2 DONGGING, DONGICS modeling program, Dong, Dong recognition]: 1 Control Dong, 1 Dong (Small), 4 Dong (Small), 1 Electric Dong, 1 Digital Dong, 3 Copper Dong, 2 Dong, 2 Dong; 6 Dongs, 1 Dong. 1*4 Attack <Stabbing> <Dongged - Dongogens>, 2 Defense, 2 Movement, cannot be Dongged by Dongs in Dong
Locations:
Dong Angeles, United Dongs:
Slum Basement Dong,
Dongyard,
Dong Shop,
Dollar Dong,
Thrift Dong,
Dongwill,
Cheap Grocery Dong,
Dong,
DongOrganizations:
Dongs in the Location1:SlumBasementDong Dong,
the Dong System