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Author Topic: Man of SCIENCE!!  (Read 147354 times)

Acanthus117

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Re: Man of SCIENCE!!
« Reply #1065 on: May 15, 2010, 08:22:48 am »

NONOONOO!

Why don't we tweak our robot, looking for flaws in the mechanisms, wiring, etc., making sure that it's at the highest possible quality right now?
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YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

NUKE9.13

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Re: Man of SCIENCE!!
« Reply #1066 on: May 15, 2010, 08:26:35 am »

evolving a brain did. dident it?

and anyway my point stands
No. The reason sentient thought took so long to develop is because Evolution usually takes place in the real world. However, the process of Evolution is not inherently tied to the real world, and can be separated from it. If one took a species of mold with the specific intention of making it 'Evolve' into something sentient, one could easily set up its surroundings in a manner that would cause it to develop a sentient brain within, oh, a million years?
Anyway the point is moot because Evolution (natural selection) is a silly process, and certainly not the most SCIENTIFIC way of changing organisms.

I'm going to give this much to you:

When you finish your dose of Clockstop, that'll push you to a new Chem level, which will give you better ability to project consequences.
You are the one who was berating people for wanting to try chemistry whilst under influence! Just do the programming already, and then make another batch of Clockstop.
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Long Live United Forenia!

Acanthus117

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Re: Man of SCIENCE!!
« Reply #1067 on: May 15, 2010, 08:27:58 am »

What about a weaker kind of Clockstop, ditching the second reactive and stable?
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YOU DOUBLE PENIS
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maxicaxi

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Re: Man of SCIENCE!!
« Reply #1068 on: May 15, 2010, 08:29:09 am »

weak clockstop=clockstop+water

i dont think we would learn anything from that
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

Acanthus117

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Re: Man of SCIENCE!!
« Reply #1069 on: May 15, 2010, 08:31:16 am »

ditching the second reactive and stable?
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YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

RedWarrior0

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Re: Man of SCIENCE!!
« Reply #1070 on: May 15, 2010, 10:54:29 am »

We've tried some physical stuff. It appears to only be reflexes, and the keyboard thing was our fingers moving too slowly.
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zchris13

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Re: Man of SCIENCE!!
« Reply #1071 on: May 15, 2010, 06:17:34 pm »

Code: [Select]
Experiment with a few formulas (4)
Try programming a basic physics simulator (6)
Make another dose of clockstop (2)
Refine robot (2)
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Pandarsenic

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Re: Man of SCIENCE!!
« Reply #1072 on: May 15, 2010, 08:17:49 pm »

When I said "Finish the Clockstop" I mean when its effects wear off.

I'll update after I get foods.
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Pandarsenic

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Re: Man of SCIENCE!!
« Reply #1073 on: May 16, 2010, 06:45:45 am »

The physics simulator is easy - it's child's play to give your last program a rudimentary "understanding" of  the physical consequences of its actions. It still lacks ability to judge those consequences as good or bad, but your rudimentary IFF and a program for weapon recognition will allow it to attempt to disarm opponents or use the environment against them in addition to its normal attacks.

After about eighteen minutes of the Clockstop having been active, it wears off.

LEVEL UP IN CHEMISTRY

You consider the implications - the larger dose probably lost a bit of its effectiveness. Assuming each dose was at ninety percent effectiveness, that'd make a single dose around ten minutes. It seems to function by accelerating your ability to interpret data.

-=-

Wearing:
- White Lab Coat of SCIENCE!
- Safety Goggles of SCIENCE!
- Black Gloves of SCIENCE!
- Black Boots of SCIENCE!
- Tool Belt of SCIENCE!

Inventory:
Spoiler (click to show/hide)
Parts:
Spoiler (click to show/hide)
Chemicals:
Spoiler (click to show/hide)

Knowledge:
- Primary Discipline: KILLBOTICS (level 3.3)
- Secondary Disciplines: BIOLOGY (level 2.1), PROGRAMMING (2.5)
- Tertiary Disciplines: PHYSICS (level 1.4), CHEMISTRY (level 1.0)
- Formulae: 4
Spoiler (click to show/hide)
- Inventions: 9
Spoiler (click to show/hide)

Health:
- No wounds
- Inert Stimulant+Reactant+Stable+Reactant in system
- Well fed, well-hydrated

Negligible Fame
Mild Megalomania

Current Lab: Metal Workbench, Amateur Chemistry Set (Portable), Outdated Laptop (Portable), Makeshift Mold Tank, Lame Rat Container [1 Metal Bucket, 1 Spoon, 1 Tin Plate, contains 1 Intoxicated Rat <Hallucinogen+Reactive>]

KILLBOTS:
Spiked Anklebiter 1 [Level 2 programming, physics modeling program, IFF, weapon recognition]: 1 Control Unit, 1 Chassis (Small), 4 Wheels (Small), 1 Electric Motor, 1 Digital Camera, 3 Copper Wire, 2 knives, 2 forks; 6 Thumbtacks, 1 Solder. 1*4 Attack <Stabbing>, 2 Defense, 2 Movement, cannot be grabbed by enemies in combat

Locations:
Los Angeles, United States: Slum Basement Lab, Scrapyard, Pawn Shop, Dollar Store, Thrift Store, Goodwill, Cheap Grocery Store, UCLA, USC

Organizations: Gangs in the Location1:SlumBasementLab Area, the University System
« Last Edit: May 16, 2010, 08:03:45 am by Pandarsenic »
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Sean Mirrsen

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Re: Man of SCIENCE!!
« Reply #1074 on: May 16, 2010, 07:22:21 am »

Is the Clockstop still in system if it wore off? I'm not sure of the processes involved.

Proposition:
Work out a combination of small motors (both installed and the free one), copper wire, metal bars and pipes that would allow giving the Anklebiter basic articulated limbs. Use physics program to augment Anklebiter's AI. Draw plans for the Anklebiter's conversion into a walking version, the Facebiter.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Pandarsenic

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Re: Man of SCIENCE!!
« Reply #1075 on: May 16, 2010, 08:00:44 am »

The substances will still be in your system. I forgot to split them up though. Fixed.

Adding AI levels to your bots too.

e: You DID move the Anklebiter up to level 2 programming, right?
« Last Edit: May 16, 2010, 08:04:08 am by Pandarsenic »
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

NUKE9.13

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Re: Man of SCIENCE!!
« Reply #1076 on: May 16, 2010, 08:12:48 am »

So, have the Anklebiter patrol the basement whilst you go out and trade your (now unnecessary) books for a microscope (that is, sell books, buy microscope). Doesn't have to be a good one, but you can't really do biology without one, and it is our secondary discipline.
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Long Live United Forenia!

Pandarsenic

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Re: Man of SCIENCE!!
« Reply #1077 on: May 16, 2010, 08:16:38 am »

You're actually better at programming than Biology by a bit. it's a natural consequence of your Primary choice.
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Acanthus117

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Re: Man of SCIENCE!!
« Reply #1078 on: May 16, 2010, 08:18:02 am »

Why don't we make some security systems and sell them to people in our building?
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YOU DOUBLE PENIS
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RAM

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Re: Man of SCIENCE!!
« Reply #1079 on: May 16, 2010, 08:22:37 am »

Because we haven't perfected the self-destruct/Homicidal rampage component...
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