We don't need to pimp out the Anklebiter that much, I guess.
Reprogram Anklebiter
YOU CAN'T REPROGRAM IT UNTIL YOU HIT LEVEL 2
QUIT TRYING
<_<
>_>
>determine formula (OF SCIENCE!) For a taser, and find what parts you don't have.
I'm thinking: 2 small metal implements (fork tines?) 1 copper wiring + 1 mid-high voltage battery + 1-2 solder + 2 springs/1 gunpowder (optional: adds range) + 1 casing (optional: enables hand-held use) = 1 MAD SCIENCE taser.
>ponder a way to turn the switchblade (springloaded, I'd assume) into a decently accurate (single-use) knife thrower
>mount tube casing on Spiked Koopah Anklebiter, to protect the electricy bits. Use one particularly pointy fork as part of the stabby bit. Alternatively, use 2, hooked up to the same extender mechanism, and electrified by the other battery.
1 battery + 1 wire + 2 metal implements = 1 improvised taser, to be hooked up to an existing small killbot
>To the junkyard.
You're unsure about the ballistics elements as of yet, but you find
Taser: 2 Prongs, 1 Copper Wiring, 2 Solder, 1 High-Voltage Battery, 1 Casing
to be a suitable design.
You can't think of any way to make a knife-thrower with the switchblade yet.
Before you go, you decide to start some penicillin growing in case you get an infection, but have no suitable fungus. Curses!
You feel like you're about ready to head to the junkyard, Anklebiter in tow!
Do you wish to make use of your chemicals on the Anklebiter's weapons before you go?
-=-
Wearing:- White Lab Coat of SCIENCE!
- Safety Goggles of SCIENCE!
- Black Gloves of SCIENCE!
- Black Boots of SCIENCE!
- Tool Belt of SCIENCE!
Inventory:- Gasoline (1 gallon) [x4]
- Soldering Equipment [x1]
- Tools [x1]
- Water Bottle [x2]
- Books [CHEMISTRY x1, PROGRAMMING x1]
- Amateur Chemistry Set [x1]
- Outdated Laptop [x1]
- Ruler [x1]
- Black Sharpie [x1]
- Switchblade [x1]
Parts:- Remote [x1]
- Small Electric Motor [x1]
- Copper Wire [x4]
- Metal Propeller [x1]
- Remote Control Car Chassis [x1]
- Solder [x8]
- Plastic Wheel [x4]
- Tin Plate [x4]
- Spoon [x2]
- Metal Bucket [x1]
- Metal Pipe [x7]
- Short Cloth Rope [x6]
- Nylon Rope [x2]
- Metal Bar [x4]
- Thumbtack [x2]
- Pushpin [x7]
- Rudimentary Control Unit [x1]
Chemicals:- Reactive [x10]
- Stable [x10]
- Acid [x4]
- Base [x10]
- Hallucinogen [x3]
- Depressant [x8]
- Stimulant [x8]
- Sedative [x3]
Knowledge:- Primary Discipline: KILLBOTICS (level 3)
- Secondary Disciplines: BIOLOGY (level 2)
- Tertiary Disciplines: PHYSICS (level 1), PROGRAMMING (level 1), CHEMISTRY (level 0)
- Formulae: 3
- Stimulant + Reactive = Hallucinogen
- Depressant + Reactive = Sedative
- Hallucinogen + Reactive = ?
- Inventions: 5
= Rudimentary Control Unit: Simple Circuitry, 1 Basic Circuitry, 1 Copper Wire, 1 Solder
= Control Unit: 2 Basic Circuitry, 1 Copper Wire, 1 Solder
= Small Motor: 1 Simple Circuitry (or better), 2 Copper Wire, 1 Solder, 1 Small Casing
= The Anklebiter: 1 Control Unit, 1 Chassis (Small), 4 Wheels (Small), 1 Electric Motor, 1 Digital Camera, 3 Copper Wire, up to 4 stabbing weapons. 1(x) Attack <Stabbing>, 1 Defense, 2 Movement
==Modification: Spiked Koopa Status: 6 Thumbtacks, 1 Solder, +1 Defense, cannot be grabbed by enemies in combat
= Aerial Spybot: 1 Control Unit, 1 Chassis (Small), 2 Metal Propeller, 1 Tin Plate, 1 Digital Camera, 2 Small Electric Motors, 1 Solder, 2 Copper Wire. 0 attack, 1 defense, 3 movement (flight)
Health:- No wounds
- No drugs in system
- Well fed, well-hydrated
Negligible FameMild MegalomaniaCurrent Lab: Metal Workbench, Amateur Chemistry Set (Portable), Outdated Laptop (Portable)