Hooray, finally back at my old laptop. It be time for da turn.
Turn 7I hand Ugly face my rapier.
(4) You find that the Ugly Face has no chance against you so you decide to give him your weapon, so he at least has a chance. Yeah right. As soon as you put the rapier in his hand, it comes to life and (5) pierces him clean through the face. He would drop dead if he weren't already laying on the ground. You grin at your easy victory and sheath your sword again.
Annoyed, I climb out from under the rubble and use bits of it to climb on top on a nearby house.
(3) Finally getting annoyed by the stupid piece-of-wood, you push it of your leg and get up. You brush the dirt off of you and think up a new plan. You pick together wood and pile it together to make a stairway to the top of a nearby house. When the pile is about halfway up, you notice that there isn't enough debris left to reach the top.
Look around for a claw hammer, a chisel, and a screwdriver (flat head)
(1) You go around town, looking for a house that is not-so-empty. After a while, you come across a house that looks different from all the others. You walk up to it and read the sign that's hanging next to the door.
StorageYou open the door and see the first, non-empty house other than the starting room. There's crates and boxes everywhere. You start looking for a hammer ... and you find it. As you were looking around, you bumped into a crate and a hammer came falling down, hitting you on the head. It knocked you
unconcious.
Find the edge of town
(3) You start walking around again, determined to finish your job. So you walk ... and walk ... and walk ... and stop. It seems you have done quite the opposite of reaching the edge. It looks like you're in the center of town. You see the houses standing in a circle formation, in the middle a huge fountain. You notice a weird line on the ground. The line seems to split the town clean in two. You and the others were always on one side of town. As you step over the line, you get a weird feeling. After another step you hear loud screams and growls. The sounds caught you off guard and you instinctively jump back to the light side. There's something really wrong on the other side of town.
Ask for a smaller Quantum supply, but tell the Bigger one the Porta-supply can't make wishes as awesome as it can. Also, ask for clothes that fit again.
(4) You try again to ask for a smaller storage and reassure the Quantum-Supply that it will always stay your favorite. The supply seems to accept your apology and sends out a little hypercube with a hole on one side. How this one works is still unknown, but it seems to be pretty similar to the normal-sized one. Oh yeah, you also get some clothes.
Walk into a house and look around for anything useful/interesting
(6) Being bored by trying to use terramancy, you start walking through town, looking for anything interesting. After a while, you come across the same storage that Richard found. You also find him laying on the floor. You sit down next to him and poke him a few times to see if he's still alive. While you get back up, you bump into the same crate and another hammer comes flying down. You're now also
unconcious and laying next to Richard. Ain't that cute?
Buttons begins stamping on the door in an attempt to kill it like it's an ugly bug.
(3) MUFFIN-STOMP! You start stomping your foot on the door, trying to cause some kind of damage to the evil demon-door. As nothing happens, you start jumping and drop-kicking it, but no matter how hard you try, nothing appears to damage the door. Maybe you should have baked yourself, you dough-food.
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Location: In a back-alley with a Ugly Face
Health: Healthy
Equipment: Loincloth (worn), Blood-soaked clothes (worn), Cursed Rapier
Abilities: Fencer
Location: In the Storage
Health: Healthy, unconcious
Equipment: Loincloth (worn), Scale Armor (worn), Knife (held), Casual Clothing (worn), Shirt, Improvised Bandage(worn)
Abilities: Dodger
Location: In the Storage
Health: Healthy, unconcious
Equipment: Loincloth (worn), Shirt (worn), dwarven armor, Flusk of Alcohol-Holding
Abilities: Terramancer
Location: In the house
Health: Healthy
Equipment: Loincloth (worn), Clothes (worn), Huge Sledgehammer, Porta-Supply
Abilities: Bodybuilder
Location: Outside with Richard
Health: Healthy
Equipment: Loincloth (worn)
Abilities: Slingshot-Sniper
Location: Center of Town
Health: Healthy
Equipment: Loincloth (worn), Casual Armor, Crystal Tophat (worn)
Abilities: Persuader
Location: In a random collapsed house
Health: Healthy
Equipment: Loincloth (worn), Magician's Robes, Wizard's Staff, Wizard's Hat
Abilities: Illusionist
Allies:Owner: Richard (Diakron)
Location: In the house
Health: Healthy
Equipment: None
Abilities: Unknown
Enemies:Location: A back-alley with Tybalt
Health: Dead, face-stabbed
Equipment: Bloody Clothing (worn)
Abilities: Unknown
Small house (lever, Quantum-Supply)
Town (rows of houses)
-Center (fountain)
-Light-side (2 broken doors, 2 destroyed houses, Storage-House)
-Dark-side (unknown)
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Sorry that it's so late. The four-hour drive took longer than four hours. But here you go anyway.