Rating this game on graphics is the last thing you want to do, in my opinion.
What this game features is its simulation and gameplay.
Resources are actually needed to build things. Don't have any Steel on Colony Y to build your extra awesome space port? Too bad, production grinds to a halt, till your civilian freighters bring in the needed supplies from elsewhere. The civilian freighters will automatically try to bring in Steel and other resources from your homeworld, mining stations and even buying it from another empire. But that can be stopped if there are enemies floating about the destination system... and/or your mining stations are getting suppressed/destroyed all over the place... which can create a critical shortage in a pro-longed war, if you have noone on the sidelines to trade with. (You can pay smugglers(pirates) to bring in much needed resources though.)
Early tech with empires that are long distances away, will be less likely for your civilian fleet to trade with them, due to fuel requirements.
Fuel is also a critical supply, to keep your fleets in an attack position along the borders, you need a protected supply ship or gas station. Supply lines/sources are critical for your military ships to be able to react to threats, without having to go half way across the empire to fuel up... worse if they run out of gas on their way to refuel...
Think of Aurora's civilian fleet/economy... but better.
As I said before, as a feature, you can essentially let the game run its course on its own and not be gimped for it. (Since your automation AI is basically the same as the enemy empire AI.) Be as hands-off or hands-on as you like.
As for the other races, default game, they are all distinctly different and have different preferences, so they will do things differently, with each their own objectives which they will go toward completing. You can totally change all that if you wanted with modding of course. (Even a mod that has 40 distinct races....)
I'm bad at reviews and stuff, but yea... You won't find another 4x games that run stuff along like this.
I'd have thought that would be the last thing you'd be lacking in with that subject.
Meh, I have some stock pics I picked up, but I can't be arsed to learn how to make em work the same as the Distant Worlds one. And... the sprite troop icons, the default is all bipedal creatures. No quadrupeds.