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Author Topic: By Armok that's BRILLIANT!  (Read 2730 times)

darkrider2

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Re: By Armok that's BRILLIANT!
« Reply #15 on: March 26, 2010, 06:37:32 pm »

damn... you just one up'd me. >_<
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warlordzephyr

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Re: By Armok that's BRILLIANT!
« Reply #16 on: March 26, 2010, 06:38:00 pm »

I once built a trap that dumped de-pressureised water into my tomb from above. what i did was make a bedroom level, in the leader's bedroom was a couple of doors with loads of traps between leading to his office, behind that a door or two lead to the tomb of the soldiers and beond that lead to the royal/leader tomb. Behind a door and a floodgate was a seperate fortress that contained big stockpiles and pretty much everything needed for life. The royal/leader tomb had a 2 trap doors in the top that released water and magma, set off by a pair of levers in the secondary fort. The idea was that i'd escape with the best dwarves and the nobles into the secondary fort, leaving the others to fight, then seal myself in with obsidian. Never got round to it though :(
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I just made all my dorfs proficient Biters, liars, and went from there.
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Blackburn

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Re: By Armok that's BRILLIANT!
« Reply #17 on: March 26, 2010, 06:43:01 pm »

That's a shame. Would've been awesome if you did.

That is, it would be awesome if you did that and suddenly realize there were no miners or picks in the secondary fort, leaving your dwarves trapped in there for eternity with no hope of escaping.
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Skorpion

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Re: By Armok that's BRILLIANT!
« Reply #18 on: March 26, 2010, 08:18:44 pm »

I paved the sky.
Not ALL of it, mind. I got bored of it due to low FPS, but I'd paved over the goblin slaughter area, so nobody puked grabbing the clothing and armour.
I also made a magma moat. In the same fort as the paving the sky. Filled in installments, pumped up into a holding tank of sorts, and gravity-fed into the moat proper, with outlying regions fed from the moat by walled pumps and gravity feed stations, all accessible through causeways edged with fortifications for archers.
This was also a 200-dwarf fort, fully functioning. Few idlers, but mostly due to busywork thanks to the post-scarcity nature of it and having actually cleared the goblin clothing to a point where it WASN'T a constant, ongoing issue.
There was even an outlying archery tower covering the outside-the-map low desert plains, built over a natural hollow in the ground.
http://skorpychan.deviantart.com/gallery/#Dwarf-Fortress
Visual Fortress shots of it, before the sky-paving was started. I posted those because they were just plain artsier, and didn't have a huge grey mushroom.
(And yes, I uploaded the save for someone to cave the lot in. It crashed their computer trying to process it.)

I have also converted an earthen hillside into a stone strongpoint, and built a system for dropping magma onto the surrounding grassland in order to ignite it, comprising of a naturally-fed small magma moat, and a system of pumps and storage tanks. Of these storage tanks, one is actually a murky pool, drained into the magma moat, mined out, re-walled larger, and paved over. Others are entirely constructed, with roofed magmaducts heading out to the entrance, the main dump pile, and the chosen ignition point.
Project suspended due to low FPS, poor understanding of how fires start, and the discovery that the fire would kill the FPS even more than the issue it was solving.
The issue was the decade of goblin clothing I thought was holding up FPS.
It turned out that the POWER for the magma ducts was the issue. That, and the huge axle systems transferring power to various pumps, the levers hooked to gear mechanisms, and the magma flows themselves.

I also managed to hook a swampy map covered in murky pools into a single aqueduct, fed from a brook.
Then hooked the whole lot directly into the brook, to make the water fresh.
A year or two later, I pulled it up on D11 with a non-zero FPS to try and pump a hole in the water to wall it off. I failed.

I have a long attention span, and I dislike the early game.
« Last Edit: March 26, 2010, 08:25:21 pm by Skorpion »
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The *large serrated steel disk* strikes the Raven in the head, tearing apart the muscle, shattering the skull, and tearing apart the brain!
A tendon in the skull has been torn!
The Raven has been knocked unconcious!

Elves do it in trees. Humans do it in wooden structures. Dwarves? Dwarves do it underground. With magma.

612DwarfAvenue

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Re: By Armok that's BRILLIANT!
« Reply #19 on: March 27, 2010, 01:59:03 am »

TL;DR version: You are awesome.
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My voice acting portfolio.
Centration. Similar to Spacestation 13, but in 3D and first-person. Sounds damn awesome.
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Peewee

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Re: By Armok that's BRILLIANT!
« Reply #20 on: March 27, 2010, 02:24:05 am »

Just thought of an epic design for a megaproject:

Lava wall.

Not a wall.
Not a ditch.
Not a lava moat.
Not even a cast-in-place, engraved obsidian wall to the sky.

A wall, made of falling molten stone, made with several hundred pumps pushing from a cistern to the top of the map. Lava-ducts would guide the red death to nozzles, which in turn drizzle a fine, misty curtain around the fortress. Under the nozzles, there shall be grates, allowing for simple recirculation. Grates also allow walking iron ore to sacrifice themselves to Armok.

Spoiler (click to show/hide)

Dareon Clearwater

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Re: By Armok that's BRILLIANT!
« Reply #21 on: March 27, 2010, 04:48:10 am »

Hmm... I'm having the idea to build my entire fortress on the side of a mountain, terrace style. ooh and maybe have waterfalls running down the terraces with bridges in the mist. Time to build my very own Machu Pichu!
First thing that came to mind was Pichu the Pokemon.

As in, a mountain carved out to look like a Pichu.

With a bunch of dwarves living in it and magma pouring out of its mouth.
You'd need a lot of orthoclase.

Edit for content: My most recent megaproject was still a while back, but I built a temple out of marble, wood blocks, and brass.  The only thing underground was one farm plot, the catacombs, and the huge mines for digging out the entirety of two sets of marble layers.  I even made a mosaic image in the main hall.  It was one of the noble dwarves out of a graphic set, so it used a bunch of black bronze and rose gold.  Black bronze was pretty widespread in there, too, I think my dining room floor was a checkerboard of marble and black bronze, with an artifact black bronze cabinet or armor stand sprucing things up.

I also keep attempting Dwarven Rapture, carving towers out of the land, then flooding the area.  Complete with brass "lighthouse" tower to function as a caravan entrance.  My last attempt ended when I tried to collapse a couple soil layers down so the water would cover them and allow surface-plant farming.  Imagine my chagrin when I went to dig the fields out of the intact soil, and they left behind stone floors.

I'm also a big fan of the glass fort, and can generally get to the point of building a huge boxy mass housing unit before I get bored.
« Last Edit: March 27, 2010, 05:05:31 am by Dareon Clearwater »
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It's like you're all trying to outdo each other in sheer useless pedantry.

ungulateman

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Re: By Armok that's BRILLIANT!
« Reply #22 on: March 27, 2010, 06:21:41 am »

I found a site with four soil layers, a magma pipe, obsidian as a layer, two sedimentary layers below it, heavily forested and Mirthful, and best of all? It's completely flat.

Glorious.
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That's the great thing about this forum. We can derail any discussion into any other topic.
It's not an embark so much as seven dwarves having a simultaneous strange mood and going off to build an artifact fortress that menaces with spikes of awesome and hanging rings of death.

Aklyon

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Re: By Armok that's BRILLIANT!
« Reply #23 on: March 27, 2010, 06:48:09 am »

No, no, no no no no.

He has a point.

Compare Uwe Boll to your normal dwarf.

C'mon, do it.

Moron.
Arrogant.
Horrible fuck-up.
German.
Nazi gold.

THIS GUY'S A DWARF.

THIS GUY COULD DO IT.

HE COULD PERFECTLY REPRESENT THE INSANITY AND COMEDY OF DF.
If he was actually in the movie. if he only directs it...
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Akura

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Re: By Armok that's BRILLIANT!
« Reply #24 on: March 27, 2010, 11:30:55 am »

Hmm... I'm having the idea to build my entire fortress on the side of a mountain, terrace style. ooh and maybe have waterfalls running down the terraces with bridges in the mist. Time to build my very own Machu Pichu!
First thing that came to mind was Pichu the Pokemon.

As in, a mountain carved out to look like a Pichu.

With a bunch of dwarves living in it and magma pouring out of its mouth.
You'd need a lot of orthoclase.
And mica(black) and a little bit of cinnabar or bauxite(red).
+100 to epicness if you can get it to shoot lightning at enemies. +400 if at your own dwarves.
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Blackburn

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Re: By Armok that's BRILLIANT!
« Reply #25 on: March 27, 2010, 11:33:58 am »

No, no, no no no no.

He has a point.

Compare Uwe Boll to your normal dwarf.

C'mon, do it.

Moron.
Arrogant.
Horrible fuck-up.
German.
Nazi gold.

THIS GUY'S A DWARF.

THIS GUY COULD DO IT.

HE COULD PERFECTLY REPRESENT THE INSANITY AND COMEDY OF DF.
If he was actually in the movie. if he only directs it...
Boll would totally be a noble.

THE BARON BOLL HAS ARRIVED.
YOUR FORT IS NOW A BARONY.
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Jyppa

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Re: By Armok that's BRILLIANT!
« Reply #26 on: March 27, 2010, 05:50:35 pm »

Just thought of an epic design for a megaproject:

Lava wall.

Not a wall.
Not a ditch.
Not a lava moat.
Not even a cast-in-place, engraved obsidian wall to the sky.

A wall, made of falling molten stone, made with several hundred pumps pushing from a cistern to the top of the map. Lava-ducts would guide the red death to nozzles, which in turn drizzle a fine, misty curtain around the fortress. Under the nozzles, there shall be grates, allowing for simple recirculation. Grates also allow walking iron ore to sacrifice themselves to Armok.

Spoiler (click to show/hide)

Make a device that opens a section of the wall like curtains to allow entrance when a lever is pulled, alternatively at set dates. This has actually been one of my to-do projects for some time.
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ungulateman

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Re: By Armok that's BRILLIANT!
« Reply #27 on: March 27, 2010, 05:57:27 pm »

YOUR FORT IS NOW A BOLLONY.
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That's the great thing about this forum. We can derail any discussion into any other topic.
It's not an embark so much as seven dwarves having a simultaneous strange mood and going off to build an artifact fortress that menaces with spikes of awesome and hanging rings of death.

Blargityblarg

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Re: By Armok that's BRILLIANT!
« Reply #28 on: March 27, 2010, 06:21:18 pm »

I found a site with four soil layers, a magma pipe, obsidian as a layer, two sedimentary layers below it, heavily forested and Mirthful, and best of all? It's completely flat.

Glorious.

What? That does not happen, unless by 'below' you mean 'adjacent to' Igneous extrusive and sedimentary stone in the same biome are mutually exclusive.
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EliDupree

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Re: By Armok that's BRILLIANT!
« Reply #29 on: March 27, 2010, 08:57:43 pm »

So this is a thread for projects that would be totally awsome, but that we're not going to build? Okay, here's one:

Build a boat. In the sky. Give it lots of oars too - or not exactly oars, but various crisscrossing beams through the sky, with supports hanging up cast obsidian blocks. Anyone who looks at it would have no idea what it's supposed to do, but they'd reasonably be able to guess that it has something to do with the bright red lever surrounded by artifacts and solid-masterwork engraved obsidian walls and floor. So, maybe the player would try pulling that lever, seeing if the supports break or something.

Well, the supports don't break right away. First, the reservoir of water that covers the entire sky at the top Z-level would fall and kill pretty much everyone. The fort flooding, secret pumps and tunnels that you'd have to have looked really carefully to find making sure that every tunnel in the fort is filled with magma, and every dwarf dies a flaming death - except one. There lies, deep in the fort, a single dwarf - a crappy peasant with no pick in a room of all-natural walls, just waiting to starve - but kept alive so that you can go out and see the handiwork of the sky ship, which has finally unleashed its load.

Of course, at first it'll all be magma mist and you won't see anything. But then, the newly fallen obsidian slowly reveals itself, and you can see what it is: a message, crudely carved out in large letters made of cleverly arranged fallen rock. It spells out the following words:

Spoiler (click to show/hide)
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