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Author Topic: Refugees, A Dwarven Community Fortress  (Read 4508 times)

UristMcGunsmith

  • Bay Watcher
  • "Shhh! My common sense is tingling!"
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Re: Refugees, A Dwarven Community Fortress
« Reply #60 on: April 02, 2010, 02:10:40 pm »

- Zakath, Male,  Mason/Architect, Vayre.
- House, Hopefully Male, Doctor, UristMcGunsmith
- Johann, Male, Miner/Biter/ R3d5kull

Darkness3313

  • Bay Watcher
  • On the item is an image of Darkness in Adamantine.
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Re: Refugees, A Dwarven Community Fortress
« Reply #61 on: April 02, 2010, 04:02:38 pm »

I think I'll keep mine except
Male if possible again
Still Darkness
Replace the 2 Siege operator with 1 in Wrestling and 1 in Dodging.
Logged
Darkness cancels die: Interrupted by Life.

Vayre

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  • Quoth the Raven, "Nevermore"
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Re: Refugees, A Dwarven Community Fortress
« Reply #62 on: April 10, 2010, 03:46:22 am »

*Thunder flashes, I cackle Wildly*

Zee computer..... EET LIVES!!!

As soon as I have some free time, probably tomorrow, this will be getting underway.

Prepare for HILARIOUS ****ups, also If I find a cavern I am SO building a back entrance through it, just for the lolz, and to give my military something to do.

Considering that Tarrans character will likely Die VERY soon, I gave him his chosen gender as a kind of second prize >_>


I've changed some professions to allow the fort to survive, and i'm reading up on how to do stuff on the wiki before I leave today.
- Zakath, Male,  Mason/Architect, Vayre.
- Tarran, Male, Swordsdwarf, Tarran
- House, Hopefully Male, Doctor, UristMcGunsmith
- Johann, Male, Miner/Biter/ R3d5kull
- Darkness, Male, Farmer(4), Brewer(4), Wrestler(1), Biter(1)
- Imp, Female, Miner/Appraiser, Imp
- Gnooble, Female, Machanic/Woodcutter, Gnooble

Also for those who wish to know, it seems like it was a combination of a bad install messing up the registry, and

The basic story is that, for whatever reasons, the starting seven are being forced to leave/choosing to leave/whatever a large, well supplied and safe mountainhome. If you want to specify why your dorf leaves for story purposes, or maybe some goals, just post a little note. otherwise i'll make somethign up.
« Last Edit: April 10, 2010, 03:51:32 am by Vayre »
Logged
And, they came. My fingers tingled, my nose twitched and my toes tickled... they came around the corner, over my bridge... Into my courtyard... Onto my trade depot...

Then everything near it exploded in a cloud of blood.

Tarran

  • Bay Watcher
  • Kind of back, but for how long?!
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Re: Refugees, A Dwarven Community Fortress
« Reply #63 on: April 10, 2010, 04:15:35 am »

You get me killed, I'll haunt you from the grave until you die.

Read this page before you kill someone.
Logged
Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Arni

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  • Soldier
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Re: Refugees, A Dwarven Community Fortress
« Reply #64 on: April 11, 2010, 02:44:27 am »

Hey thare,
If I may, I'd love to be a smith that will arrive in the migrant wave.
Nickname: Arni
Logged
Military and Militia. It's horrible
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