Journal of Navok
10th of Slate, 303 A.C.
Hmmm, this could be bad. Soon after arriving one of our new migrants, Nil Iteblogem seems to have gone insane. Evidently the strain of having him home destroyed and then having to make his way here has affected him badly.
Currently he is bunkered down inside our craftdwarfs workshop, growling at anyone who dares to approach.
Elsewhere in the fort we have dwarves rushing around everywhere, a good portion of them helping to stock the new forges, where our new smiths are burning wood for charcoal. Gnooble has recruited some of the new migrants to help him build some more bedrooms, but until we have a sizeable supply of wood we cannot spare much for beds if we hope to get some smithing going.
13th of Slate, 303 A.C.
We’re in trouble.
Evidently the elven merchants grew tired of waiting for us to finally com out and trade with them, and they have left before we could buy anything.
With the new help taking over some of his other duties Wilson has been able to devote more time to brewing, so we hopefully shouldn’t starve, but supplies will be tight until the next trade caravan passes our way.
In order to prevent things like this I have decided to set up a permanent trade depot, as well as some other modifications to our entrance, though first we need to finish our lake project.
16th of Slate, 303 A.C.
Crisis averted, it seems that Nil has regained his sanity, after spending days in the workshop, he emerged carrying a Birch idol he calls “Notlithzugob”, I must say, the craftdwarfship is amazing, as soon as we have a larger stockpile for wood I am going to get him to make some wooden crafts for trade.
Also with the lake nearly finished we have begun work on our entrance, and a complete restructuring of the workshop storage areas. In order to ensure the safety of our workers the military has been pulled out of training to patrol the surrounding area.
16th Felsite, 303 A.C.
*This page is crumpled, as though gripped hard in anger*
So much for Imps “carp protection device”, as soon as we breached the wall a carp made it straight through, he claims that it should work, but apparently it doesn’t.
I have reclaimed my axe and I’m taking the squad down to guard the edge until something can be done to fix it.
((The hell? I thought that fortifications were supposed to keep out fish?!))