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Author Topic: Let's play Jagged Alliance 2! Players Needed : 0  (Read 12772 times)

cganya

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Re: Let's play Jagged Alliance 2! Players Needed : 0
« Reply #60 on: March 28, 2010, 12:12:40 am »

I just wanted you guys to know I haven't forgotten you, but real life has gotten in the way. I need to go out of town to dogsit for a while, I'll be back monday. Until then I recommend torrenting LEGALLY PURCHASING Jagged Alliance 2 for your own viewing pleasure.

I already have bioshock 2, decklin's demise, modern warfare 2 (occasionally) and my x-com lp at the moment. that and finding a job and finding time to read. maybe sometime in the future though, this game does look fun to play.
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EuchreJack

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Re: Let's play Jagged Alliance 2! Players Needed : 0
« Reply #61 on: March 28, 2010, 01:33:49 am »

I could never get past Drassen, lol.  Either I lost patience, my team, or my bankroll.

UristMcGunsmith

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Re: Let's play Jagged Alliance 2! Players Needed : 0
« Reply #62 on: March 29, 2010, 06:57:06 pm »

Im back, all you happy people. Regular updates shall continue, as soon as I unpack and relax.

Mephansteras

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Re: Let's play Jagged Alliance 2! Players Needed : 0
« Reply #63 on: March 29, 2010, 07:13:42 pm »

Good. We have people to shoot!
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UristMcGunsmith

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Re: Let's play Jagged Alliance 2! Players Needed : 0
« Reply #64 on: March 29, 2010, 07:20:46 pm »

I tried to reason with her, I really did. But when she kept going on about how it's none of our business, and nobody cared about these kids, I think Irontooth snapped. Well, I know Irontooth snapped. You could tell, especially when Doreens brains were covering his fists. Snow shot her several times for good measure.

I didn't like it much, but I didn't like Doreen either. I guess it's good. Those kids got off, but some of them didn't look too happy. I think Irontooth should have controlled himself and taken her out back, but he just caved her face in right there. He's a real softy at heart, he could see those kids weren't happy.

We had a job though, so we left the factory.

We decided it would be a good idea to train some soldiers from the locals. They're pretty ragtag, but they'll do well enough. We'll take them with us, so when we take the Drassen Mine we will have people to defend it. Not to mention they'll help us take it in the first place.

Spoiler (click to show/hide)

Once we had trained enough soldiers to take with us to the Mine, and enough to guard the airfield, we were off. We came in from the north with about 30 militiamen. Hunter was the first to spot anyone, and quickly brought his ass to the dirt with his MP5SD.

Spoiler (click to show/hide)

Irontooth and Snow took positions on a nearby rooftop to lay down fire on any enemies that came from the western street. They were very successful at this. Our Militia even began scoring a few kills.

Spoiler (click to show/hide)

A lot of enemies, more so than expected, began pouring from the south east. Snow pointed her rifle that direction and immediately scored a direct hit.

Spoiler (click to show/hide)

The militia worked better than we could have ever hoped for. They were controlling the western road with little to no assistance.

Spoiler (click to show/hide)

Enemies continued to pour from the south east, Grunty and Snow usually making quick work of any unwanted air breathers.

Spoiler (click to show/hide)

Once the enemy assault had slown to a trickly we began moving forward, taking to rooftops, engaging from long distance, while the militia began going in for the kills.

Spoiler (click to show/hide)
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After a slow room to room alley to alley firefight, the Mine was ours! We now have a steady income for new equipment! An amazing success! No casualties again! This is turning out to be a great deployment.
And the owner of the Mine was a great sport as well.

Spoiler (click to show/hide)


         As always, ~Trevor
------------------------------------------------------------------------------------------------------------


Dear Diary, I've just survived the most drawn out firefight of my life. The enemy did not want to lose this Mine. I was unable to even take any photos. It was like shooting fish in a barrel. Except the barrel is a pool and the fish are floating everywhere and you're shooting them from a lifeguards tower. And it's very dark because it's night time.

The Militia spotted them coming from the south and the north on the east side. So we took up positions on top of the Mine Office. We all took up positions facing all directions, letting them come to us in the darkness. The Militia was getting banged up, but were taking some down with them. I would have liked to help them, but conventional warfare at night is too dangerous.

Snow was pointing her rifle to the south, and Grunty to the North. Keeping our most adept riflemen towards the enemy is a great idea, but with the limited visibility their range meant almost nothing. Men like me and Hunter and Senator were used to great extent. Irontooth kept to Snow and Grunty to give them accurate support fire. Hunter really shines at night. He was always able to keep one step ahead of his enemies, and they never saw him. Not once I think. He used his knife quite a but too. I gave it to him, I didn't care much for hand to hand and he was always talking about how he hated himself for forgetting to bring one.

The battle lasted so long, there were so many enemies. None of them did a damn thing to us. The Militia was banged up, but we were able to patch up most of them. It was truly gruesome. It was kind of our fault, I don't think we trained them enough. However, at the end of the day, we were victorious. We took the Mine. We held the mine. We owned that mine.


Loot
Spoiler (click to show/hide)
« Last Edit: March 30, 2010, 02:47:28 am by UristMcGunsmith »
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EuchreJack

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Re: Let's play Jagged Alliance 2! Players Needed : 0
« Reply #65 on: March 29, 2010, 10:50:06 pm »

At least I will never run out of ammo, lol!

cganya

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Re: Let's play Jagged Alliance 2! Players Needed : 0
« Reply #66 on: March 30, 2010, 12:02:41 am »

that is quite a bit of stuff we recoverd. good work, keep it up ^.^ I'm liking this rooftop strategy
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Spartan 117

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Re: Let's play Jagged Alliance 2! Players Needed : 0
« Reply #67 on: March 30, 2010, 12:34:10 am »

I'm a badass.

Now, I call dibs on any lightweight armor that's more protective than mine. And can I have some 'nades? One or two of each type preferably. That way I can handle assaulting enemy positions better.
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UristMcGunsmith

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Re: Let's play Jagged Alliance 2! Players Needed : 0
« Reply #68 on: March 30, 2010, 12:54:27 am »

It's your guys choice what to do. You have a few options. Take another town, train more militia to defend Drassen, go back to the airfield to order more supplies, what do you want to do?

cganya

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Re: Let's play Jagged Alliance 2! Players Needed : 0
« Reply #69 on: March 30, 2010, 01:05:04 am »

build up that militia. lets expand slowly so we don't have to rush back and fix problems that pop up.

though i really dont know how the game works 100% so that could be a bad idea
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Spartan 117

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Re: Let's play Jagged Alliance 2! Players Needed : 0
« Reply #70 on: March 30, 2010, 01:16:42 am »

Train the militia, and recruit some fresh meat. I'll train the scouts and spec ops militia.
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Well, you know how if you take your thumb and forefinger and hold them up to your eye, you can make it look like you're squishing someone's head? It's like that, only for real.
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UristMcGunsmith

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Re: Let's play Jagged Alliance 2! Players Needed : 0
« Reply #71 on: March 30, 2010, 02:09:55 am »

Sadly, all militia are the same meatshields. No specializations to train, but it looks like you guys want to train up the militia. This is a good idea, as it allows you to keep the town defended as you are out doing your thing, and it gives you time to collect some money from the Mine.
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Archangel

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Re: Let's play Jagged Alliance 2! Players Needed : 0
« Reply #72 on: March 30, 2010, 04:06:56 am »

I suggest you take the SAM site near Drassen then look for Skyrider.
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Mephansteras

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Re: Let's play Jagged Alliance 2! Players Needed : 0
« Reply #73 on: March 30, 2010, 11:40:30 am »

Yeah, militia sounds good.

Maybe the hospital should be our next target now that we've taken Drassen? Being able to heal if something goes wrong appeals to me.
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UristMcGunsmith

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Re: Let's play Jagged Alliance 2! Players Needed : 0
« Reply #74 on: March 30, 2010, 02:40:06 pm »

Well, training militia makes for a very boring update. You could also order new gear. Anything you'd want in real life you can get in the game. Provided the guy has it in stock. You could also take out the SAM Missile site near Drassen, and hire a pilot. This way you won't have to hike everywhere.
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