Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4 5 ... 14

Author Topic: Let's Play: Liberal Crime (Community) Squad (Turn 12 Completed)  (Read 24581 times)

Grimith

  • Bay Watcher
  • Terminator Founder
    • View Profile
Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #30 on: April 04, 2010, 01:53:41 pm »

Only forty minutes or so left before I end the voting, make sense of all the votes given now, and lock in the game. When that happens, we can start the Liberal Community Squad; I reckon turn order can go by the list of participants I have up in the first post, unless anyone has a better idea (like die rolling!).

For the record, I'm also changing my vote regarding the Conservative Crime Squad: To hell with We Didn't Start The Fire. Normal CCS.

Rolan7

  • Bay Watcher
  • [GUE'VESA][BONECARN]
    • View Profile
Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #31 on: April 04, 2010, 02:18:05 pm »

Hooray!  Everything looks fine to me.  I just don't want to go first if you do roll dice for turn order.
Logged
She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Spartan 117

  • Bay Watcher
  • Never think twice. Or at all.
    • View Profile
Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #32 on: April 04, 2010, 02:57:13 pm »

I really don't like CCS. They make it too easy.
Logged
Well, you know how if you take your thumb and forefinger and hold them up to your eye, you can make it look like you're squishing someone's head? It's like that, only for real.
"Sometimes being a dwarf has it's advantages, KNEE-CAPPING TIME!"

Grimith

  • Bay Watcher
  • Terminator Founder
    • View Profile
Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #33 on: April 04, 2010, 07:40:05 pm »

#1: Sorry for the delay in vote tallying, though it doesn't seem like it mattered - no one else had any new votes.

#2: My vote change, unfortunately, caused a tie.
Classic Mode: 1
Normal CCS: 3
We Didn't Start The Fire: 3

In the true interests of democracy and RNG-support, I pulled out my old d20 from my D&D years. Normal CCS gets 1-10, WDSTF gets 11-20.

...Rolled a 5. Looks like Normal CCS.

Nightmare, Normal CCS, Let Fate Decide, Two Month Turns, 4.01.4 Version.

Spartan 117: I get the problem with the CCS too, as they often shoot themselves in the foot and end up being pretty easy. But I don't know how the rest of the Community will handle them. Maybe the RNG will show the CCS some favor. *shrug* Besides, the game is, in my opinion, too easy regardless of starting settings unless I intentionally handicap myself. Different players in the game seems like a fine way to handicap.

Anyway, I reckon turn order will be taken from the list of names I have in the first post. This is assuming, of course, that everyone who volunteered for the game still wants to play the game now that these options have been chosen:

Grimith
Wimdit
Spartan 117
EuchreJack
jasonred79
Slax
Labs
Zangi
Rolan7
Diablous


I'll have my turn available for download from Mediafire or something within forty-eight hours of this post. I should also have some notes to accompany my turn, and I'll likely end up recording it, so people who are interested in seeing my turn in its entirety will be able to view it.

Diablous

  • Bay Watcher
  • [PREFSTRING:avatar's cuteness]
    • View Profile
Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #34 on: April 04, 2010, 07:44:57 pm »

I'm good with this. Let's get this party started!
Logged
Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Wimdit

  • Bay Watcher
    • View Profile
Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #35 on: April 04, 2010, 08:27:32 pm »

Very good. I'm still here, in case anyone was wondering.
Logged

MetalSlimeHunt

  • Bay Watcher
  • Gerrymander Commander
    • View Profile
Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #36 on: April 04, 2010, 09:26:45 pm »

You are gonna need a LOT of liberals if the period is only three months. I'd help, but I have naught in LP experiance or tools.
Logged
Quote from: Thomas Paine
To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
Quote
No Gods, No Masters.

Naeght

  • Escaped Lunatic
    • View Profile
Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #37 on: April 05, 2010, 11:38:31 am »

I only discovered LCS a week ago, but its a great game. I managed to get most law liberal in my third playthrough, do you think i could join you?
Logged

Grimith

  • Bay Watcher
  • Terminator Founder
    • View Profile
Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #38 on: April 05, 2010, 12:38:32 pm »

If no one already in the community has an objection, you can join us, Naeght. You'd be put at the end of the list, though, so your turn likely won't be for some time.

Diablous

  • Bay Watcher
  • [PREFSTRING:avatar's cuteness]
    • View Profile
Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #39 on: April 05, 2010, 12:40:17 pm »

Welcome aboard!
Logged
Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

Naeght

  • Escaped Lunatic
    • View Profile
Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #40 on: April 05, 2010, 07:53:26 pm »

Great! No problem at all, i just hope i wont get a character shoot by a CEO in the face and lose 22 teeths, the nose, eyes, and ears like it happened to me yesterday. Altough, it would be hilarius.
Logged

EuchreJack

  • Bay Watcher
  • Lord of Norderland - Lv 20 SKOOKUM ROC
    • View Profile
Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #41 on: April 06, 2010, 12:47:50 am »

It will happen.  Then you buy a mask, wield a shotgun, and KILL ALL Conservative HUMANS!

Grimith

  • Bay Watcher
  • Terminator Founder
    • View Profile
Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #42 on: April 06, 2010, 01:43:09 am »

Turn 1 Is Over!

Save: http://www.mediafire.com/?mzzjfrqcign
Video: http://www.youtube.com/watch?v=zJJ5-b0oKzQ

Liberals Indoctrinated: 11
Liberals Martyred: 1
Conservatives Killed: 0
Conservatives Kidnapped: 14

Summary: "Let Fate Decide" gave us the Gang Member founder. My two months were spent looting from a Downtown Apartment Complex and Enlightening Conservatives, mostly the latter. I need to go to bed soon, so I didn't want my turn to take forever due to min-maxing; on the other hand, I wanted to establish a useful foundation for future participants in the Community. So I stole to raise juice/money and kidnapped to think of a reasonable way to burn turn time.

Of the few Sleepers I managed to turn, the Conservative Lawyer is most significant.

The solitary martyred Liberal died during my last on-site action. I already disposed of his body.

I attempted to record video footage of my entire turn, but a Blue Screen of Death (my first this year) shut me down a month into my turn. I recorded the second half, though, and I managed to pause just enough to fit the entire video into one YouTube session. I won't be uploading that until much later today (EDIT: wasn't true), however, so if you want more specifics regarding my turn, you'll have to download the save and see what we've got yourself.

I do apologize for a lack of screenshots as well as not having the video up right now (along with missing the first half of my turn); I'm in a time crunch. Hopefully, you folks - especially Wimdit - can get the gist of what happened. I mean, only two months passed, and I certainly didn't do much to further the Liberal Agenda. I merely set the groundwork for those to come... especially in the form of Juiced Liberals. Perhaps Wimdit shall choose his avatar from one of the three remaining Gang Members? We shall see.

EDIT: Finally got the spare time to check my video file. Or, rather, I would have checked it if it existed anymore. I KNOW I had saved it, but... I must have like accidentally deleted it or something; I cleared out my LP-related videos and, well, that must have fallen through the cracks. Again, I apologize to everyone; I organized this topic, and I did horrible at presenting an actual LP for the first turn. Thankfully, however, as you can read below, Wimdit does an excellent job at picking up my slack.

EDIT2: I have no idea it saved to the folder in which I found it, but I found it. And what is it? Why, the video, of course! As of now, it's still processing, but interested folks can still view it right here.
« Last Edit: April 08, 2010, 12:18:42 am by Grimith »
Logged

Wimdit

  • Bay Watcher
    • View Profile
Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #43 on: April 07, 2010, 11:04:34 pm »

Spoiler (click to show/hide)

Liberals Indoctrinated: 17
Liberals Martyred: 1
Conservatives Killed: 40
Conservatives Kidnapped: 15

Well, that's it. A couple of notes: we can leave the documents at the shelter, they don't have to be present at the safehouse the Guardian is written in, though if you publish a special edition you'll have to either evacuate or deal with the Firemen. Unless free speech laws are changed. Mutants are often really good recruits: they can have initial stats far higher than regular people.

The chaps at the safehouse who aren't selling brownies shouldn't be assigned to that: they have neither the agility nor the street sense to evade the death squads. They can be taught street sense later on. Selling brownies is the most profitable thing to do at the moment, since drug laws are Arch-Conservative.

Spartan, good luck. Save your image files as .pngs, because .bmps are huge.

Save: http://www.mediafire.com/?qtyz4jnmy2z
« Last Edit: April 08, 2010, 01:26:47 am by Wimdit »
Logged

Grimith

  • Bay Watcher
  • Terminator Founder
    • View Profile
Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #44 on: April 07, 2010, 11:28:15 pm »

Awesome progress, Wimdit. And the screenshots/narrative are quite nice. Thank you for not failtraining like I did at preparing material for the others.
Pages: 1 2 [3] 4 5 ... 14