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Author Topic: Let's Play: Liberal Crime (Community) Squad (Turn 12 Completed)  (Read 24603 times)

EuchreJack

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Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #135 on: April 30, 2010, 05:26:34 pm »

I will probably post something Saturday.

EDIT: Not posting Saturday.  End of term papers and stuff.  I could either post something Sunday, or if Jasonred79 is really eager, I could go after that person.

Wimdit

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Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #136 on: May 01, 2010, 05:17:33 pm »

Man, I hope I haven't set a precedent.
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Rolan7

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Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #137 on: May 01, 2010, 06:59:38 pm »

Man, I hope I haven't set a precedent.

Ha, your turn was worth the wait.  I hope I haven't set a precedent of bugged saves.
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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

jasonred79

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Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #138 on: May 03, 2010, 12:11:55 am »

Hmm. Obviously, my playstyle vastly differs from all you guys. I can play through 2 months really quickly, and usually finish LCS from start to finish in Nightmare in 2-3 hours. Of course, screen shots and writing are the big time consumers...
of course, I only take under a minute for a typical raid, not like Grimith who goes through the entire site with a fine toothed comb...
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EuchreJack

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Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #139 on: May 03, 2010, 01:19:55 am »

Actually, I am getting ready to play.  KILL KILL KILL!

I usually pick a theme, fail, pick a new theme, fail, repeat till dead.

Speaking of inredeemable death, I'd best get to that save file....

Grimith

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Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #140 on: May 03, 2010, 02:30:28 am »

It'd be awfully Conservative of me to just hopscotch to a site, kill some automatons, and not even take their stuff. Even if it is only Fine Cloth. =P

EuchreJack

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Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #141 on: May 03, 2010, 02:56:23 am »

Fellow Liberal Comrades!

Our loyal solder Herbert Petermann is on trial.  How should he defend himself?

I spoilered the photo of the options and relevant stats, so those who wish not to contaminate their opinon with Wisdom need not look, and can rely purely on heart!

Spoiler (click to show/hide)

Three votes and I act.  I will not vote for 20 minutes.

Grimith

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Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #142 on: May 03, 2010, 02:59:36 am »

Considering his face is gone, he should defend himself in order to gain maximum Liberal exposure and illustrate to the masses, potentially those afflicted with grievous wounds, that they need not be held back by their injuries.

Wimdit

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Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #143 on: May 03, 2010, 04:44:32 am »

Death penalty is at conservative...

How long does it take for someone to be executed after they're sentenced? Cause it should be simple to break him out of prison if necessary. I think it takes a month, or at least a few days.

The jury is very likely to be liberal, and we might even get an LCS member on there. I vote we use our sleeper lawyer, he'll have a pretty good chance.
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Rolan7

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Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #144 on: May 03, 2010, 08:25:04 am »

I'll vote for accepting the sleeper's defense.  It's risky, the lawyer could either gain or lose juice, but this way we'll see how much we can get away with.  71 counts of murder (and 4 of disturbing the peace omg)?  I want to see Jason Shaw's defense.
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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

jasonred79

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Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #145 on: May 03, 2010, 10:21:41 am »

I vote for the sleeper lawyer, on the basis that the lawyer's name is Jason as well. And thus will either exceed our results or will confound us with his incredible phailtraining.

Actually, IIRC, society is elite-liberal, so we're most likely going to win this, regardless. I had a post somewhere which calculated exactly how much you could get away with and still expect to get away with it. I'll link it up if I can find it...

Edit: http://www.bay12forums.com/smf/index.php?topic=26277.msg1134897#msg1134897
« Last Edit: May 03, 2010, 10:25:34 am by jasonred79 »
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Grimith

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Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #146 on: May 03, 2010, 01:07:55 pm »

Wimdit, should Herbert's defense utterly tank and failtrain into oblivion, we'll have three months to retrieve him from prison before he's executed. That's more than enough time to save him.

Diablous

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Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #147 on: May 03, 2010, 02:47:32 pm »

Hire the liberal attorney.
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

EuchreJack

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Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #148 on: May 03, 2010, 03:39:05 pm »

Here it is!  All aboard the FailTrain!

Spoiler (click to show/hide)

I didn't show a lot of failtrain and recruitment of the Illegal Immigrant Squad.  I also got a bit timid at the end because of all the deaths.  The horror...the horror...

Save

Wimdit

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Re: Let's Play: Liberal Crime (Community) Squad - Idea! (?)
« Reply #149 on: May 03, 2010, 04:55:20 pm »

Oof. Ninja Pink was the best lockpick in the ninja squad, and Toby was our best psychologist. It would have been him that caused us to lose our sleepers.

Maybe we should have promoted our better ones.
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