-Gives thumbs up-
I enjoy reading this. It's funny how my Dwarf is still mayor. >.>;
If our dwarves are still alive by the time my turn rolls around again, I may continue this rivalry. >.>;
Please do, please please do! I lurve lurve lurve non-lethal aggression, play on
And if it's gotta be lethal, so be it... but that means it's over, I prefer the perpetual cold war
I'm trying pretty hard to keep all the named ones, and any legendaries alive. The rest... sob... are starting to feel unavoidably expendable. And my narrator's under enough stress these days, she hasn't much energy to spare for hating your narrator, though there's the occasional dig at Solon still, as you will see.
17th Limestone (early autumn)
Time has been passing swiftly, and I was startled to hear that our caravan and liaison had been spotted approaching. A week or so ago I finished work on all but a saved two dozen of the lengths of cloth we stored, and between the need to keep the blokes working to fell more trees, keep our wounded butcher moving when he needs to drink, and dealing with a troop of caged monkeys while enlarging more storage space and scraping the earlier, poor quality engravings from the floors, I've barely noticed the passing days.
The feel of the caverns is much different since the deaths. There is less arguing and fewer grunts just standing around. Even Solon Kamudo's been less of a problem, though she did just suddenly announce a couple of days ago that should we gain any electrum, exporting it would mean someone else would be needing a coffin. Longland beer's not the same as dwarven beer by any means, but it's a good taste closer than sewer brew, and I've felt a bit appeased. And with luck, these merchants have brought us twenty barrels of it, or more, and enough cave wheat seed that we never lack beer again.
1st of Sandstone (Mid autumn)
A second goblin ambush happened a couple of days ago. Again armed with bows. Several sods had been felling trees or bringing in lumber, and it was there that the attack started. Everyone nearby was mobilized to run and help.
There were seven more deaths, all simple grunts not especially talented at anything. And two crippling leg injuries, both of whom I am sure will die as well.
We continued the trading despite this. Our caravan brought us a small selection of various sorts of metal bars, a single gem, and a lot of dwarven wine at outrageous prices. There was some overpriced beer, ale, and rum as well, which I purchased, but as far as seeds went, there were bags and bags of more plump helmet spawn, which we do not need at all, but only a single bag of pigtail seeds and, inside a giant cave spider silk bag, a few rock nuts. Terribly expensive, those rock nuts, but I selected them. A great deal of leather, mostly bear and fox, and a tremendously overpriced large quantity of cave spider silk. I couldn't resist that, even though I am not certain that we will gain that much profit from it even after it is worked by my hands, and I selected all the leather as well, as whomever takes this journal after me may wish to make a great deal of armor or other things with it, I do not know.
There was also a large amount of greatly overpriced food, which I did not purchase much of - food we have in plenty now, and with some decent variety. I would have bought every turtle they brought, but they had not brought even one. I did select a few reasonable picks and the large quantity of wood the wagons had brought. All told, we traded for 36,518 value worth of goods, giving a generous fifty percent profit to our honest merchants.
Not a single cave wheat seed in the entire caravan. That's a terrible thing to consider, another year without good beer. I suppose it's better then considering the line of coffins the mason shops are still working on.