Hey there, lordnin. I really hate to be the bad guy, and I really hate to disappoint anyone, but I think no matter what I do in this case, I'm going to upset someone.
Here's a review of Kamudo's rules, copied from our OP.
The Rules:
No Mods.
No Helper Devices.
No other bad/exploitable devices.
Games will Run from Spring 1 to Spring 1. So as soon as you get a message saying Spring has arrived. Save it and give the file to the next player.
Your turn can take up to a week, if you don't finish in that time, the next person plays from the previous save.
It's advised to make periodic updates about your fort in a 'leaders journal' fashion. An End of the Year Report, describing the important events of the year is required.
There was a player before you, directly before your first turn in fact, Grimsledge Bloodbeard, who started his year and didn't finish. Per the rules, despite his updates, we reverted to the last save and passed the turn to you.
I unilaterally made an exception for you, and took your mostly finished year, even though it took three weeks to get it, and since it wasn't finished by the rules I should have reverted. 3 weeks is a really long time for the next player to wait, no idea if it contributed to the loss of the next few players after your turn. Sometimes people just get tired of waiting.
My reasons for taking your save then were: You were almost done. You seemed to have made some really strong improvements to the fort, from what I could tell from the updates.
I feel less eager to make a second exception, and I'm sorry I didn't make that very clear from the beginning of your turn. And when I look to the rules, to the words of, as I call him, 'the holy Kamudo', the rules say revert back if the time's to long, and/or if the turn's not done. And this time I'd like to follow them. I don't want to waste your time or anyone else's, I want to run the game as was given to me to do. So my answer is follow the rules of this game, revert the save this time.
As to in character, and why didn't I ask - Of course I want in character stuff, and I don't fault that. I did find this turn's a little hard to follow, we went from work being done, migrants coming, and elven ice cream (everyone say eww or you're a traitor
) to no work getting done, no drink, all sorts of corpses, a tantrum happening, no explaination what changed. To accusations of necrophilia, referances that half the fortress is dead, only 8 adults left, 'the rest of us don't know how to make alcohol'... scary, and scared that your playstyle became 'the fort dies now'. That seemed to be what you were saying, in your in character updates.