Especially terrifying considering elves in fort mode will instantly consume the bodies of dwarves they kill, which only makes sense if their jaws can dislocate like a snake's and swallow a short broad midget wholesale in an instant. Good thing the goblins already been traumatized by goblin society, or he might let that sink in.
I attempted to adventure as a "demigod" species with lots of innate powers yesterday. Started as an outsider with a pet, which I made intelligent with one power, gave ownership of her to her, then asked her to join me on my adventures, which after using a power to enhance excitement seeking she agreed to. But she wasnt being treated like a regular companion still, and after sleeping/travelling would seemingly revert back to just being an NPC that happens to be standing next to me, and would then appear next to me anytime I travelled, but wouldn't follow me around or anything in play. Then if I talked to her, and asked about our journey together, she would say it's the life for her (still considered a companion) but I'd have to cancel the agreement and renew it every time to get her to follow me.
I ditched her without renewing the agreement and never saw her again, so presumably the following through travel mode was indeed because of the companion agreement, not the prior ownership thereof. She did maintain the pet-owner emotional/rumor relationship with me the entire time, as shown by the info panel in the dialogue menu thanks to having skilled judge of intent skill.
Then I went to mess with some bandits. This lasher I caught, I beat her up and chopped her leg off, healed her, which restored the leg, then chopped it off again, like twelve times. Turns out if you heal them the turn after you lop it off the blood loss doesn't have time to become serious until you've got quite a few legs collected. But of course she did eventually die, so I had to resurrect her. Now I couldn't recruit her initially, even with the excitement seeking boost, because she said "her duty is here," in service of her ringleader I guess. After death I figured this would change because technically having died should remove her from her position as the ringleader's lieutenant. But that's apparently not the case, as although it did remove her association to the bandit gang, her response to being asked to join me was the same.
Then the game crashed. I don't really know if it was killing and resurrecting the bandit that caused it or what, would have to study more.
This was all using modded interactions by the way, not dfhack commands, although I do have dfhack installed.