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Author Topic: What's going on in your adventure?  (Read 2127320 times)

ZM5

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Re: What's going on in your adventure?
« Reply #11745 on: April 16, 2016, 07:15:03 pm »

I slew him as well, but left with crippling wounds. Not liking how this would affect future fights, I retired back to my meadhall.
I do that as well, or just let my adventurer die stupidly in one way or another - I don't want nerves to heal but at the same time it gets annoying when you "win" a fight but are left permanently crippled.

Generated a third world so I think everything should be fine with my mods now, gonna start adventuring later though.

mirrizin

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Re: What's going on in your adventure?
« Reply #11746 on: April 16, 2016, 07:24:28 pm »

I slew him as well, but left with crippling wounds. Not liking how this would affect future fights, I retired back to my meadhall.
I do that as well, or just let my adventurer die stupidly in one way or another - I don't want nerves to heal but at the same time it gets annoying when you "win" a fight but are left permanently crippled.
It is, I think, very true-to-life.
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Random_Dragon

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Re: What's going on in your adventure?
« Reply #11747 on: April 16, 2016, 07:52:38 pm »

And that is literally the only reason to become a werebeast.
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peasant cretin

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Re: What's going on in your adventure?
« Reply #11748 on: April 16, 2016, 08:08:16 pm »

In the surrounding vicinity of Stoodgalleys:
Spoiler: Location — Creature (click to show/hide)
The obvious choice of what to do here was journey to Passoils. Damsto Nightpukes had a shell, but was made of water. A bit of throwing to work in here.

First thing to do out of Stoodgalleys was to wait out the sickness from cave adaptation. Even with high recuperation it took a while. Retch, retch, retch until that was all there was. Ud was immersed in his own sensations.

At Passoils, Ud snuck and descended to the warehouse floor. He collected 20+ gemstones, rather than journey further east to a bandit camp for coins.

Of course, movement triggers movement, but instead of a solitary fortress dweller, there were a few elves milling about, blue trails of ! !! !!!. Maybe their movement would trigger Damsto's movement? That would be nice. Just chaos.

Crawling tile by tile, Ud soon found some webs and dead elves. Next tile move triggered the red bloom of Damsto's extravision. Damsto, at 10+ tiles away, moved at 1 tile per 20 ticks and needed to be within 5 tiles to web spray. The gemstones were tossed and Damsto was slowly sheared apart. Ud drank the 1 water that was Damsto's remains and collected Damsto's 3333r shell. It melted shortly after leaving the fortress, going from 3333r in weight to just 1 water. Either way,  those 2 units of water were likely to be the best water Ud will ever drink.

Ud had a brief run in with a goblin bowgoblin who followed him back to Passoils and they played thrower versus archer. Here the gemstones showed their true worth, only bruising. Coins would have fallen the goblin sooner, but then less would be gained as thrower moved from novice to competent. Once the goblin was out due to pain, Ud began jumping into him/her, a game of marbles using the body. Olova Blindcombats was skidded to death.

At this point all of Ud's clothes are now xfrayedx, but after all that throwing Ud's strength moved from above average to high.
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mirrizin

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Re: What's going on in your adventure?
« Reply #11749 on: April 16, 2016, 09:43:27 pm »

So, I started again, decidedly less ambitious. I started out by wiping out a kobold camp inside of a ruined town, found the meadhall and inquired. Allegedly there's a criminal organization centered in the elven hamlet of Beanarch.

So I trek to Beanarch, and find no criminals (so far.) But what I did find...

Most of the trees are inhabited by dwarves, and a number of them are woodworkers.

Someone told me there was a temple here, and another mentioned a wooden keep, but so far I haven't had any luck locating these. Perhaps I'll move on and let this mystery rest.
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Droggarth

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Re: What's going on in your adventure?
« Reply #11750 on: April 16, 2016, 10:18:53 pm »

Crawling tile by tile, Ud soon found some webs and dead elves.

"Dead elves, hit them with dead elves!" - someone's quote in someone's sig whose both names don't come to my mind right now (terribly sorry).

I slew him as well, but left with crippling wounds. Not liking how this would affect future fights, I retired back to my meadhall.
I do that as well, or just let my adventurer die stupidly in one way or another - I don't want nerves to heal but at the same time it gets annoying when you "win" a fight but are left permanently crippled.

Generated a third world so I think everything should be fine with my mods now, gonna start adventuring later though.

A few tests of mine both in arena and in previous adventure modes resulted in a massive disappointment for me once a giant or a demon managed to injure nerves along with fractured bones in such a way that they still needed setting even though the heal rate is enable for it all and is quite fast for my modded creature (waiting for one ingame hour usually fixes everything), I ain't got time to find or make this 'setting' as when I first started playing DF as a dingo woman and got injured like that, I searched the wiki about how to fix my adventurer and found none except fort mode stuff (I'm not in fort mode, damnit!). Point is I can't risk having some colossal being or whatever hurt my adventurer in such a way that I can't even recover him/her from damages, I seriously hope that in the future I can make my custom creature basically the Wolverine as I'd like my adventurers be damageable but recover instantly.

For the time being all of my main modded creatures will just have to have ridiculous amounts of numbers to be invincible as to avoid things like ability to grasp or stand or scars on skin (if ye know anything about the Wolverine, you'd know that he never has scars and everything heals: nerves, teeth, eyes, you name it.. it usually heals rapidly).
Plus save-scumming can get very tedious as was the case with Drog the kobolth Battle-Lord trying to take down Gakit the Death of Menace a cerulean-noseless-fox-monster aka demon/clown.
Took me like 6+ hours to kill the damn thing due to getting killed and having to micromanage save folders or end-task the game, bleagh. X_X

Sorry for the rant. Eh, just taking a bit of a break from playing/modding/DFhacking DF. That Drog's playthrough was important for me to realize that the way I've been playing games with being invincible and powerful and all that is truly the right course of action for me on a personal mental level. Can't stretch it enough how pissed off I was about not being able to take the beast down and getting either strangled or otherwise horrible injured or killed, or injured and then bled to death while in my mind I was about to blow a 666 megaton nuclear doomsday bomb and when I finally did kill the giant monstrosity all I felt all day was keep berating the demon to no end in my mind. Hence why as later on as a previous Dhorna who killed that 'Spen' black-brute-lizard I intentionally gave it berating nicknames and custs/professions and I shall be doing that from now on to every demon in the dark fort to satisfy my hate and rage and frustration.
« Last Edit: April 16, 2016, 11:05:11 pm by Droggarth »
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ZM5

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Re: What's going on in your adventure?
« Reply #11751 on: April 17, 2016, 04:04:52 am »

AFAIK everything heals just by fast travel, except nerves, nails and I think toes and fingers as well - I atleast still had a smashed up toe even after fast travelling (though it could have been referring to the nail - no idea).

Insanegame27

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Re: What's going on in your adventure?
« Reply #11752 on: April 17, 2016, 07:03:17 am »

ZMS which mods do you use? Saw some of your posts a (fair) few pages ago. Weapon diversity?
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The military cannot function without tanks and warplanes, therefore the right of the people to keep and bear tanks and warplanes, shall not be infringed.
The military cannot function without ICBMs, therefore the right of the people to keep and bear ICBMs, shall not be infringed.

ZM5

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Re: What's going on in your adventure?
« Reply #11753 on: April 17, 2016, 07:32:21 am »

Nah, I'm using some personal mods - haven't released them publicly.

Insanegame27

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Re: What's going on in your adventure?
« Reply #11754 on: April 17, 2016, 07:35:28 am »

Could you shoot me a copy of your mod through mega.nz or similar site?
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Power/metagaming RL since Birth/Born to do it.
Quote from: Second Amendment
A militia cannot function properly without arms, therefore the right of the people to keep and bear Arms, shall not be infringed.
The military cannot function without tanks and warplanes, therefore the right of the people to keep and bear tanks and warplanes, shall not be infringed.
The military cannot function without ICBMs, therefore the right of the people to keep and bear ICBMs, shall not be infringed.

Droggarth

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Re: What's going on in your adventure?
« Reply #11755 on: April 17, 2016, 08:16:42 am »

AFAIK everything heals just by fast travel, except nerves, nails and I think toes and fingers as well - I atleast still had a smashed up toe even after fast travelling (though it could have been referring to the nail - no idea).

In one instance I just had a nail smashed open but it healed as I have this thing enabled for all the humanoid body parts: [HEALING_RATE:custom default number]
Plus I have all the sinew and everything else's healing rates at 1 in my Ischrotaur raw with this line:    

Code: [Select]
[SELECT_TISSUE_LAYER:ALL]
[TL_HEALING_RATE:1]

But once a bone needs setting.. it needs setting and its pretty much the same deal with scars, once it's there, it's there. >.<

Anyhow, yeah. Still feel kinda crap about not being able to enjoy the games as everyone else are. I do enjoy reading it when someone else's character has some mayhem going on but gets killed in the end like that Fel Orc of yours, ZM5. The one who lost his head, literally.
And yet when I try something similar.. it just doesn't work out for me at all, it's the exact same deal I have had with games that are competitive like 'Starsiege: Tribes' (about 8-10 years ago) where you keep dying ad nauseum except in DF I'll have to create a new character from scratch everytime previous one dies and I'm not good with that at all because I like to put a lot of thought and thinking into a single character for the rest of the game, reason why I have like 6 incarnations of Dhorna by now due to modding and creature preference changes.
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ZM5

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Re: What's going on in your adventure?
« Reply #11756 on: April 17, 2016, 09:29:41 am »

Heh, I have a completely different attitude to it, tbh.

I sometimes try to "force" characters a bit, i.e I used to make completely inept elf peasants named something like Pipeweed, Pipeweed Jr. or Pipeweed III and seeing how far they can go - a few times I didn't bother climbing out of a tree and just jumped out of it, without checking how tall it is. Most of the time I survived with a broken bone or something, but atleast a few times I died either due to my neck being compressed and suffocating or my head or upper/lower body outright splitting on impact.

Most of the time though, I just gen a character with some innate skills in combat and decide on a whim how their story goes. Doesn't really bother me when they die, as long as it's not in a completely lame way - but even if they do, I just carry on and make someone else.
Myself I think that the right way to enjoy DF adventure mode is to give thought to the character and the story only after you've already finished adventuring, or while you're in the middle of it and have already done some impressive deeds, instead of planning from the start how everything is supposed to go. Guess you could say its a more natural way of letting the story flow, even though sometimes it is entertaining to "force" a story, lol.

Random_Dragon

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Re: What's going on in your adventure?
« Reply #11757 on: April 17, 2016, 12:28:45 pm »

It all depends on how you enjoy the game. :V
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peasant cretin

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Re: What's going on in your adventure?
« Reply #11758 on: April 17, 2016, 04:42:00 pm »

After Passoils, Ud headed north to raid the lairs of Snñn Lacestances the Insightful Knower the ettin (4 kills), Tikbo Knightstern the Greater Match of Justices the giant (2 kills), and Apasi Matchbrave the Saffron of Esteem the giant (7 kills). Apasi's lair was the only one with anything worth keeping: a +bismuth bronze helm+. Of course, all gold and silver coins were collected for the Treasury of Throwing.

There was a stopover at a fortress, Earthenmoments, to visit their tavern and borrow a book from their library. Here Ud realized he was close to Stabworked, a ruined mountain hall. Stabworked was destroyed by Dethe Fiendpaddles the Devil of Soaking, a feathered croc with deadly blood. No mention in Legends of Dethe settling in Stabworked, so a travel in that direction would be a shot in the dark at best, but Ud wouldn't know that sort of thing so he traveled the 1 world map tile underground to Stabworked and found only silence and empty rooms.

Ud fast traveled the 1 world map tile west from Stabworked to the mountain hall Diamondvirgin. Might as well sight see on the underground road along the way to Tombcovers and the dragon, Kima Jadeflickered. Diamondvirgin seemed to be populated by a lone dwarven mayor and supposedly the baron of Diamondvirgin, a human bibliophile named Cog Pagegripped. Cog was nowhere to be found. Likely he was out and about.

The other mountain halls heading west were the same and if not punctuated by fast travel, there would have been no difference between any of these halls and Tombcovers. Life was just a series of empty passageways and quiet rooms. The odd dwarf was more of a mirage than anything real---every conversation just an interior monologue.

The dragon, Kima Jadeflickered, was found in a workshop in Tombcovers. Ud used this opportunity to throw all the silver and gold coins he had collected. Try as he might, the gemstone that cut down the FB Damsto, wasn't going to get another killshot. While Kima was out due to pain, Ud went to the next room and slept for eight hours. When he returned Kima was up, though badly injured. Ud collected all the coins he had thrown and resumed pelting Kima. This time it was more interesting as Kima attacked with fire. The first go around Kima had gone down after the first coin toss. Throwing improved from skilled to adept and agility moved from high to superior. Along with all that dragon meat and various organs, this was a good haul.
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Max™

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Re: What's going on in your adventure?
« Reply #11759 on: April 17, 2016, 09:44:57 pm »

While I can appreciate someone going even more extreme away from squarelover-type behavior, the red/blue of your avatar was egregious enough I had to adblock it.
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