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Author Topic: What's going on in your adventure?  (Read 2127349 times)

Droggarth

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Re: What's going on in your adventure?
« Reply #11730 on: April 14, 2016, 04:49:07 pm »

W-Woah... :o

Also, crap. the civ (The Kingdom of Kissing, civ's against romance what a deal breaker) I spawned in doesn't have dance forms, at all. Oh well, I'll have to get dance forms from Kothir once I create him. At the very least I have plenty of poems and musical stuff, now I just need to start crafting my new stuff with extra reactions and hope I got it right.
« Last Edit: April 14, 2016, 04:59:01 pm by Droggarth »
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ZM5

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Re: What's going on in your adventure?
« Reply #11731 on: April 14, 2016, 06:06:42 pm »

So I concluded Miga's adventure, I had to savescum a bit though since I went to a tomb and died like an idiot when I stepped over the coffin of the master of a human civ.

Nothing too exciting happened this time around - Miga recruited Shur Mostcloistered, a tarkatan wrestler, and Mikur Keepernet, a tarkatan maceman.

They went to Pastsparkles, and interrogated the elf ringleader, Abol Seizemoral, who divulged that the hamlet had been reclaimed by his "group" (consisting only of one person...). After that was done, he was executed - considering his title, he was merely a future problem waiting to blossom.

Venturing further north, Miga encountered a camp with a lone human occupying it, clutching a slab - Gelu Meadgirders. He was babbling madly - knowing nothing good could come from it, Miga decapitated him. Reading the magical inscription written upon the slab, she was suddenly revitalized, not feeling tired anymore and not having any compulsion to eat, sleep or drink either.

Travelling west, the group found a nest in the wilds, belonging to a chimera, Yaqagu Touchlords the Relieved Loot. Miga immediately tested her new powers out on this beast, immediately rotting it's skin and causing blood to flood out of its pores. The beast, overwhelmed by pain, was now an easy target, and so it's throats were easily opened with scimitar slashes.

According to Miga's map, the shrine of Scaleblossoms was close, to the north. The mountain titan, Ferndens the Tufted Oaks, a one-eyed shrike with a breath of fire, made it's home there.

The battle with it wasn't quite as difficult as Miga was hoping it would be - although her powers accounted into that. Regardless, Shur burned to death, being unable to block the animal gods fire. Eventually, a slash to the neck decapitated the large bird - Miga butchered it and made several leather clothing accessories with it's skin.

The last beast Miga killed was the red dragon, Grongarg Vaultjade the Silvery Treasure. It had made its lair near a few draconian towns - apparently, the once-noble creature had gone insane, and so it harassed it's former allies.

The dragon proved quite a greater challenge than most other beasts in this region - it fiercely clawed at Mikur, severing some nerves in his leg, and breathed it's fire - it couldn't affect either Miga nor Mikur as they blocked it easily with their shields. The massive reptile then flapped its wings, knocking around both of the companions with a wave of dust, which managed to send Mikur into unconsciousness. Once it had settled, Miga took a clear strike at the beasts head, fracturing its skull and knocking it out - another slash cleaved the head asunder.

The next location the companions visited was the ruined town of Toolmeets. There in the keep, they found the lone survivor of a bronze dragons massacre - who happened to be a criminal overlord. This earned him a swift death from Miga's hands.

Miga then established her own group, the Royal Gears, and became the lady of the town, hoping that she would attract more people to it and help rebuild, with Mikur as the first hearthperson of the group.

So that's pretty much it - I'm thinking of doing some follow-up narrative where I try (and most likely fail) to kill Miga.

mirrizin

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Re: What's going on in your adventure?
« Reply #11732 on: April 14, 2016, 06:11:59 pm »

Fought valiantly against a pack of *giant* wild dingoes, but eventually succumbed to having my hand ripped off.

That was exciting...
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Droggarth

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Re: What's going on in your adventure?
« Reply #11733 on: April 14, 2016, 09:13:26 pm »

Ugh, I haven't really gotten much sleep, been pouring my time and my sorrows into my DF modding and now adventure mode crafting spree, will read yer stories tomorrow.

Just before calling it quits for today I had to test the Drolth sword of mine on all nearby npcs, I of course end-tasked the game after that. The sword works like a charm, excited to have and be using it tomorrow on the actual hostiles. Also my chain leggings crafting reaction had a slight mistype in it causing the game to crash but I fixed it.
Whew.

Tomorrow after talking with the local lady of the fortress and some other npcs, my mastercraft ischronite drolth (great-one-edged-broad-hacking-stabbing-sword) will start getting some serious kill counts. That giant I tried it on in the morning in the arena didn't stand a chance against the ferocity and rage of a drolth sword. To majority such a sword is an OP/cheat/goditem/whatever but to me it's my creation and something unique and nostalgic, namely the fact that now both Ischronite metal (including it's strand fabrics for clothing), Ischrotaur creature and their holy/unholy Drolth swords are all currently the ingame epitome of DF's version of an Ylside warrior as they used haste spell to basically pull 'The Flash' on you in Arx Fatalis.

EDIT: Woah, ZM5, that's quite a heap of dead large creatures and lost companions. :o The part that actually got me was when Shatah helped to kill the magma giant only to meet it's magma and burn to death painfully after Miga killed it. Poor Shatah.
« Last Edit: April 15, 2016, 05:47:07 am by Droggarth »
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ZM5

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Re: What's going on in your adventure?
« Reply #11734 on: April 15, 2016, 09:57:21 am »

Woah, ZM5, that's quite a heap of dead large creatures and lost companions. :o The part that actually got me was when Shatah helped to kill the magma giant only to meet it's magma and burn to death painfully after Miga killed it. Poor Shatah.
Yeah, it was a bit shocking for me as well, especially after I put together exactly why she died - I think aside from the magma giant spewing magma on her and shooting his fire jets in her direction, he also was wrestling with her beforehand - I find that creatures with really high body temperatures, like said magma giant or the wrath personifications, can kill you just by grabbing you with every body part and not letting go - you literally just melt from the heat. I'm surprised I even managed to kill the magma giant without taking any damage myself, since it's one of the tougher modded creatures I've made, even though it's relatively simple (it only really has a magma breath attack and a fire jet) and nowhere near as resistant as a bronze colossus, let's say.

To be frank though, this is one of the reasons I love DF so much - no other game actually requires you to use your imagination to put things together so much as DF. After I killed the giant Shatah came from behind the smoke generated by all the fire in the area, and immediately collapsed dead - I only managed to take one quick look at her status before that happened and yeah, she was bleeding and most of her body was melted - didn't take long to put together a narrative spin on it.

I generated a new world for some quick testing, though I'm probably gonna have to regen soon anyway after I add a few new races since I got some ideas for both a demonic faction that's technically one "species" (gonna have to use castes and it's gonna be weird when a vampiric-looking demon gives birth to a winged centauroid several times it's size, but eh, can't be helped until civilizations can have multiple species by default) and an undead one that works similarly. Also gonna add blue-skinned spacegoats like in WoW cause why the hell not, I already have tons of WoW stuff modded in.

My new dark iron and khorium materials are working damn well - step ups from steel but still not as good as adamantine (though they're still better for blunt weapons than adamantine).

Droggarth

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Re: What's going on in your adventure?
« Reply #11735 on: April 15, 2016, 12:13:49 pm »

Interesting, also I like those spacegoats myself too and at least in DF those blue-skinned spacegoat women can be incredibly muscular and equal to men.

Currently I'm overly bummed over the fact that the civ I spawned in doesn't have dance forms and I'm exhausted from having to deal with not killing nearby NPCs, so things kinda get real simple: If Dhorna can't make her own dance forms or get new dance forms (they must not be about war) then she will do a dance form she can do and that's called combat, she will perform by doing killing.

Wasted like three hours re-creating her and finding her a place to spawn in and then crafting all of the equipment only to find: NO DANCE FORMS! Fuck!! >.< Plus the civ is comfortable telling lies, being war-like and stubborn and pretty much majority of stuff Dhorna values.. they don't. Dhorna worships nobody, be damned what game thinks!

Ugh, I just don't know how to continue, one part of me wants to slaughter them but the role-play part wants to move on.
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mirrizin

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Re: What's going on in your adventure?
« Reply #11736 on: April 15, 2016, 01:27:40 pm »

Tried another adventurer, with the updated starting stats (weaker.)

Started out in a meadhall under attack by elves. So I went downstairs looking for armor, and picked up a few allies. Looking further, I ran into a "warlord" who spat on me. I attacked him, and got badly lacerated by the counter. It was a "mortal wound" but I did not die, but ran after the bastard. We caught up with him, and with my allies I destroyed his head with my spear.

Then, being badly injured, I returned upstairs and retired to that keep, not seeing great odds of surviving any future encounters.
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peasant cretin

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Re: What's going on in your adventure?
« Reply #11737 on: April 15, 2016, 07:09:45 pm »

Retired the Mafol character and genned a new world. Having titles of nobility like broker and later lord aren't for my characters. That was always there in the background.

Decided to play around with a throwback dwarf peasant build which has the coupling of high recuperation and high disease resistance (which has never had much favor), the synergy of above average strength and above average toughness, with average agility (yes, a nice slow dwarf!) and average endurance. Agility is the king/queen of body stats, but it also happens to be the stat that is affected by almost every combat action and thus advances the fastest. After that endurance, then toughness, and last to evolve is strength—all based on normal adventure activity. Normally I use the suboptimal 3:1 strength:agility. This set up is a 2:1. Any of them work. It's probably more common to see avg str with above avg agility—of course, if you're loading other peasant stats.

Ud started in a mountain hall which became a ruin and closed up behind him immediately after his departure. He did the usual cavern crawl beginning. Safely swim from novice to adequate, did a bit of drowning here and there during his meandering which pushed endurance from average to above average, and brawled a bit with a gang of trogs which took base above average toughness to high, and agility from average to above average. All in all, similar to the above ground sneak everywhere slow travel method with (in my case) warm climate fish. The underground road led from dead end to dead end, so Ud couldn't fast travel his way to the next fortress. The underground road began to vanish after each sleep and so Ud made the slow travel mode trek over two world map tiles westward to the closest fortress, killing and drinking blood the whole way.
 
By the time he reached the next underground road, Ud's agility had made the gain from above average to high. One thing about stat growth that I remember learning from how you'd optimize grinding with macros, but here with straight rogue play, is slowing your character down (by carrying all the meat from butchering) versus your enemies, giving them additional attack opportunities. It's no different than rolling around with wolves and carrying several shields, except here it's on a manual level.

Ended up reaching the fortress Stoodgalleys with a nice proficient shield from a consistent stand ground/stand ground game. Ud's frame has varied from short, broad but skinny to stout, along the way, due to the irregular mealtimes. He's probably concerned about spiking insulin just after combat to replenish all that glycogen.
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Droggarth

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Re: What's going on in your adventure?
« Reply #11738 on: April 16, 2016, 12:34:15 pm »

Retired the Mafol character and genned a new world. Having titles of nobility like broker and later lord aren't for my characters. That was always there in the background.

Aye, neither for mine. The only nobility I want my characters to to be known for is my custom titles such as Dhorna's current title of 'Hel-Brutess' or in case of Drog the kobolth: 'Battle-Lord' (The name/rank of a boss alien from Duke Nukem 3D). Y'know? A warrior title demanding the utmost respect.

Anyhow since I got rid of the worshipped entity through dfhack sorcery I calmed down in more ways than one to my surprise. Created/spawned gloves and gauntlets and mittens, made them mastercraft quality and discovered that my adventurer's name was on them as in "created by Dhorna (long name)", awesome. I went the role-play route and no humie npcs got hurt, stated Dhorna's values to some more soldiers around and in the fort, a few priests and two traders who I sold stuff I didn't need but no way am I gonna sell them any of my ischronite chunks! In the future they can have those adamantine mallets I accidently crafted instead of daggers.

After all that and after establishing 'The Heliotrope Order of Peace' for the future endeavors in the fort. I ran to a kobold camp which was basically almost next door to the east near the fort so I didn't have to use travel map at all, just a few squares of map to traverse in sprint mode. Killed about 4-5 kobolds there IIRC, only the last one (fleeing kobold wrestler) got its head hacked/sliced off with the drolth sword and the rest got killed in various unarmed ways from kicks and punches to bites and gores (ouch!). After the bandit camp raid I collected their mangled bodies and severed limbs caused by biting and dropped them all on one tile nearby and butchered them and then collected their skulls and clothes and lit the rest of the remains on fire. Funny thing is only their bones burned to ash and not their squishy bits.
« Last Edit: April 16, 2016, 12:38:41 pm by Droggarth »
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ZM5

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Re: What's going on in your adventure?
« Reply #11739 on: April 16, 2016, 03:19:55 pm »

Funny thing is only their bones burned to ash and not their squishy bits.
It's weird - I noticed something like that too where I can set fire to a corpse but it won't actually burn.

I'm stop-gapped on adventure mode since dammit, I got the space goats and their devolved, toothy brethren to work, but the demons cause constant world-gen crashes when finalizing sites, something I haven't encountered before. Been trying to figure it out for most of the day - it's something to do with the creature file itself but I've yet to figure out what.

EDIT: Orrr not...trying to gen a world with the demons completely gone from the raws still resulted in a crash, so it's not them. Crap.

Biggest downside of modding is not having a crashlog or something to figure out worldgen crashes.
« Last Edit: April 16, 2016, 03:51:14 pm by ZM5 »
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Droggarth

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Re: What's going on in your adventure?
« Reply #11740 on: April 16, 2016, 05:26:53 pm »

EDIT: Orrr not...trying to gen a world with the demons completely gone from the raws still resulted in a crash, so it's not them. Crap.

Biggest downside of modding is not having a crashlog or something to figure out worldgen crashes.

Oh shite, I feel ye mate. I've had similar scenarios happen with other games that have had too many mods installed, at least those had indeed crash logs. What I'd do is go carefully over the raws and recent changes in them and then weed it out one probable issue at the time. Main reason why I try to take baby steps when modding something in DF with careful planning and contemplation as much as I am able to due to my natural defective ability to rush things way too much.

One thing I'm sure of is that one or two change in one of the raws of yours is causing the crash. I wager something is missing or a function misunderstood and in a wrong place or both. :-\ Like this for example:

Spoiler (click to show/hide)

Symmetry helps, just to be sure:

Spoiler (click to show/hide)

On a side note, looking forward to your stories as either a male or female blue-skinned spacegoat. Would actually love to have them in my DF worlds too as a civ as years back when I tried WoW, I felt peaceful harmony in their starting area. Could just sit down, listen to the atmosphere and music and almost daydream I was playing a singleplayer version of the game where I could have mature romantic interactions with spacegoat women.

« Last Edit: April 16, 2016, 05:30:39 pm by Droggarth »
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ZM5

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Re: What's going on in your adventure?
« Reply #11741 on: April 16, 2016, 05:35:40 pm »

I'll share the raws whenever I get done with this - oddly enough I think they might be the issue. Successfully generated a large world with demons but no draenei - now I'm trying to gen one with both of them again after editing the draenei civ file - I tend to sorta jump the gun with doing too much things at once and not testing them separately which doesn't help with stuf like this.

I could share my other stuff as well since I have it uploaded on my dropbox, just gotta update it again once I resolve this.

I definitely enjoyed the spacegoat starting zones, even though I was mostly a horde player (undead master race). I don't play WoW anymore but I still play WC3 from time to time and I still enjoy the lore and creature designs, though.

EDIT: Oh ho ho ho, I think I fixed it, atleast I genned a world with all 3 new races.
« Last Edit: April 16, 2016, 05:58:27 pm by ZM5 »
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Droggarth

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Re: What's going on in your adventure?
« Reply #11742 on: April 16, 2016, 06:29:51 pm »

I'll share the raws whenever I get done with this-

I definitely enjoyed the spacegoat starting zones, even though I was mostly a horde player (undead master race). I don't play WoW anymore but I still play WC3 from time to time and I still enjoy the lore and creature designs, though.

Aye, no rush. There's that another thing that I strongly dislike and that's the feeling of being rushed.

Was like almost 9 years ago when I played WoW on a private server as an Orc. Later on about 5-6 years ago I used a repack to try it offline as a Draenei and a few other races only to discover how shallow the MMORPGs really are but I still liked the lore and the feel of things too in WoW and that Draenei idea and place of peace will always have that special place in my heart and if I can meaningfully experience it in DF again this time around, then... I'm at a loss of words at this point: speechless.

Ugh, just realized, I'm talking like I'm trying to rush you. No, that's not the case nor the intention as right now it'll be a while before I regen the DF world of mine, provided I won't run into anything gamebreaking/crashes. Nah Just went down the memory lane again and remembered a tidbit I loved.

To stay on topic: Good grief have I got plenty of nearby areas to travel to. There are a few more kobold/bandit camps, shrines, lairs, caves and what not nearby or somewhere far off. It sure paid off to squeeze that lady out of location direction info (that.. sounded wrong). Gotta pick a place that has something I haven't killed yet which means: Titan, Roc or Griffin hunting plus there's a nearby town with a criminal problem which I've never solved yet either. Also I left the last kobold's head unbutchered, the one I one-hit KO'd with drolth sword and put it in the backpack as a sign of proof, forgot to mention it.

EDIT: Oh ho ho ho, I think I fixed it, atleast I genned a world with all 3 new races.

Great! :o
« Last Edit: April 16, 2016, 06:41:30 pm by Droggarth »
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ZM5

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Re: What's going on in your adventure?
« Reply #11743 on: April 16, 2016, 06:41:34 pm »

Hahaha, nah it's fine, I'm almost done I think - I screwed up one thing and need to regen since skin, eye and hair colour was missing (forgot to add SELECT_CASTE:ALL before I defined those). Genned two worlds already so I'm thinking everything is working fine now - if a third one generates normally then it's pretty much confirmed.

I played WoW on a private server around 3 years ago - before that I played on a normal paid server during TBC before I quit - paid servers are a lot better due to scripts and such actually working. The game itself had more depth then too, IMO. Draenei were really cool even if I myself somewhat prefer their toothy WC3 appearance that was recycled for one of their mutated versions - added those in as well as a separate race (the other, non-toothy mutated version is a caste for regular draenei).

mirrizin

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Re: What's going on in your adventure?
« Reply #11744 on: April 16, 2016, 06:52:30 pm »

Went forth with a great axe and shield, picked up a swordsman. The Lord was absent from the mead hall, so I claimed it, and then seeking adventure, visited the neighboring dwarves.

We found their civic mound being raided by goblins, and leapt into the fray. With help from a miner, I dismembered the lord of the invasion, then went inside to do battle with a swordsgoblin. I slew him as well, but left with crippling wounds. Not liking how this would affect future fights, I retired back to my meadhall.
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