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Author Topic: What's going on in your adventure?  (Read 2093131 times)

MadocComadrin

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Re: What's going on in your adventure?
« Reply #5025 on: January 16, 2013, 08:23:54 am »

I killed a night troll with a soup ladle.

That is all.
I once stole a soup ladle from a night troll and proceeded to not only kill it with said ladle, but continue using it to beat down most of the rest of my enemies. It was a lead ladle.
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Larix

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Re: What's going on in your adventure?
« Reply #5026 on: January 16, 2013, 06:24:44 pm »

My elven spearwoman/wrestler is finally back on her feet, after an eight-year fortress interlude. The world is quite rich in minerals, and i had the good luck of hitting a location with relatively low depth - lava and adamantine around 60 z below ground. So i made steel and adamantine everything (including two statues to adorn the golden path connecting the depot to the outside world), crutches from about every possible alloy and some mead. Made sure to keep it off stockpiles, so everything was kept safely in the forge/still.

Are Arílevafice visited the fortress, collected the most blinged-up crutch (adamantine, adorned with a grand total of 48 gems), a masterwork candy spear and bright blue gear all around (and a superior steel shield), and messed around with the drop-pickup-bug to fit some mead into her waterskin. She's now at expert crutch-walker and has made three more notable kills. The fancy armour also proved its worth by completely neutralising another of my bouts of extreme stupidity when i tried to wrestle a giant bat - i got spotted pretty much instantly and thrown around like a ragdoll, but took no damage and once i got a hit with the spear in, the battle became much easier.
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laularukyrumo

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Re: What's going on in your adventure?
« Reply #5027 on: January 17, 2013, 12:26:59 am »

Talking to the sacred curse Nocam Pujastren

Swordsman: Tell me about this area.
Nocam Pujastren: The Feral Hills is nearly a day's travel to the northeast.
Nocam Pujastren: In the early summer of 38, the lizard devil Mirding Rapidplanned the Climactic Shocks tamed the giant mosquitos of The Feral Hill.

That's a message type I've not seen before. Animals being tamed in worldgen? By a named demon, no less. I may have to pay the Feral Hills a visit... after I slay night creatures for the glory of the Lady.
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ff2

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Re: What's going on in your adventure?
« Reply #5028 on: January 17, 2013, 04:56:49 pm »

Set a world to 10000 embark points, create a dwarf adventurer, make note of where you are in the world, retire, create a fortress with tons of steel equipment, abandon it, unretire adventurer, get steel stuff from fortress, equip steel, powerlevel, and wham, got yourself an invincible adventurer.
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Karl Marx

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Re: What's going on in your adventure?
« Reply #5029 on: January 17, 2013, 08:54:02 pm »



With my return to Dwarf Fortress and my return to the Bay12 Forums, I cut a vampire's head off and take it as a trophy, wearing it proudly on my belt.

It's good to be back.
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Karl Marx

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Re: What's going on in your adventure?
« Reply #5030 on: January 17, 2013, 09:52:27 pm »



I think I know where this character is "headed"

Ba dum tsh
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MrWillsauce

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Re: What's going on in your adventure?
« Reply #5031 on: January 17, 2013, 09:54:28 pm »



I think I know where this character is "headed"

Ba dum tsh
You should build a shrine in dwarf mode so you have a place to store all of your heads when you're ready to retire. Also keep your eyes open for a meat cleaver in night creature dens and in human fortresses.
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Karl Marx

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Re: What's going on in your adventure?
« Reply #5032 on: January 17, 2013, 09:57:10 pm »


[/quote]
You should build a shrine in dwarf mode so you have a place to store all of your heads when you're ready to retire. Also keep your eyes open for a meat cleaver in night creature dens and in human fortresses.
[/quote]



I am so going to do this.
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A commodity appears at first sight an extremely obvious, trivial thing. But its analysis brings out that it is a very strange thing, abounding in metaphysical subtleties and theological niceties.

Put your faith in Communism!
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Karl Marx

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Re: What's going on in your adventure?
« Reply #5033 on: January 17, 2013, 10:30:12 pm »

Odd, I became a vampire (reporting peasant deaths to bandits lol) after killing a lord who arrogantly refused to give me a quest and killing all of his soldiers as well. When I attacked this village everyone who attacked me became a cultist, wat?

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ShinQuickMan

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Re: What's going on in your adventure?
« Reply #5034 on: January 17, 2013, 10:54:54 pm »

Lol, everyone? 'Normally, vampire leaders have a pretty large following, but I've never seen an entire town village to their fell liege. Just to be clear, did you out him as a vampire before attacking?
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Karl Marx

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Re: What's going on in your adventure?
« Reply #5035 on: January 17, 2013, 11:00:25 pm »

Lol, everyone? 'Normally, vampire leaders have a pretty large following, but I've never seen an entire town village to their fell liege. Just to be clear, did you out him as a vampire before attacking?

Everyone in that particular hamlet was a vampire, nobody else became one in any other hamlet or camp, and there was no vampire in that town, in fact, it was the first town I slew a vampire in. They just became cultists when I attacked them.
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A commodity appears at first sight an extremely obvious, trivial thing. But its analysis brings out that it is a very strange thing, abounding in metaphysical subtleties and theological niceties.

Put your faith in Communism!
----------------------------------------------------------

ff2

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Re: What's going on in your adventure?
« Reply #5036 on: January 18, 2013, 08:25:44 pm »

They hated you so much, they started a cult against you.
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Larix

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Re: What's going on in your adventure?
« Reply #5037 on: January 19, 2013, 06:40:54 am »

I found the location of the forest retreat and retired my elven adventurer there. She had collected just over sixty notable kills (and 130ish others, including three elephants) and there were no known locations of lairs, shrines or labyrinths left to visit in the pocket world.

Seeing how much size and special powers trump skill in the current iteration of the game, she used stealth (ambusher was legendary +10 or so) to handle the most powerful opponents - two titans (out of six in the world), one dragon (of two) and two rocs (of two). In the later stages, most everything else was taken out in open combat, with maybe a thrown carving fork to get started. Candy armour from the dwarven fort certainly helped some, but i think she mostly stayed unharmed because of master and better defensive skills and superelven attributes. Anything that could actually take damage that way was taken out by biting and maybe some shield-bashing, although on nastier stuff, stabbing a leg proved a good starting move.

In the end, wrestling was her highest attack skill, at legendary +20 or so, the second highest was... biting! At legendary+1. Spearelf was 'accomplished'. 'Are Birdsdrunken' honoured her name by ripping bits off most birds she encountered - a wing is generally enough to cause a kea to bleed out - and generally made a point of biting off trophies. In her appropriated lair (had belonged to a cyclops) she eventually stacked up about 300 misc. body parts. She also visited the kobold cave and decimated the population there, but left five or so alive - it wouldn't be properly _elfy_ if there was no-one left to be scared of the stack of fifty kobold hands and feet.

And she never left her trusty acacia spear behind like some dirt-hugging dwarf. Although in the end it was only used as a throwing weapon to get lair fights started (and never caused any notable damage when used). She was a legendary hero of all ten (i think) entities of the world, including the kobolds and goblins. After her visit to the cave, i like to think the kobolds started worshipping her in hopes of preventing further visitations.
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Larix

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Re: What's going on in your adventure?
« Reply #5038 on: January 23, 2013, 07:13:14 am »

Since the thread dropped to page two, i decide this is not a double-post :P

I was a bit miffed to find out elves cannot become necros - after travelling all the way to the only necromancer tower in the entire (fortunately still "small") world. Guess that being immune to death from old age means they're not sufficiently familiar with death to fully understand the "secrets of life and death". So i went and cleared out some of the local werebeast lairs - the world was lousy with them, because the most popular were-curse is werelizards, which apparently spreads quite nicely while almost never killing the beast's opponent. However, there also was a goblin vampire in one of the lairs, and i immediately tried if elves can at least become vampires. They can. After soloing about thirty quests, i finally took revenge on the goblins who slaughtered my previous adventurer and took up both her *great iron axe* and the sacred duty of becoming an insane axe-murderer. Retired in a town after a rampage once around the world, ending in 500 kills, 450 of which were notable. In the town's catacombs, i set up a display of notable skulls - two titans (one of them a clear diamond one), three dragons, a roc and a minotaur or two. The final main skills were wrestling at legendary +30ish, sword at legendary +5 (never completely stopped using my starting oaken sword), misc. object at legendary +1 (alligator head) and axe at legendary. The only time i really got hurt was when i tried to cross a river too close to a 10z waterfall and was promptly washed down. I could still just walk it off with my crutch and all breaks healed perfectly within a day.

Currently i'm working on a dwarven explorer/hunter who's killed 360 animals but has no single notable kill to his name. He's already received a quest to confront and kill my elven vampire, but i think i'll just make him a necro at some point and explore the underworld. For some strange reason 'banshees of fire' (one of the world's demon types) have appeared on the surface, taking up residence in lairs and compacting the local wildlife into gargantuan herds.

And i found out why throwing is ridiculously overpowered right now - you're getting a marginally less powerful attack at a tiny fraction of the time spent shooting a bow: hitting a wolverine with an arrow from a bow will propel it away, but at adequate/competent bow skill it will also take about six turns, as opposed to the single turn used to hurl a rock.
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Nedinu

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Re: What's going on in your adventure?
« Reply #5039 on: January 23, 2013, 11:15:46 am »

Well, looks like a mummy somewhere has gotten a bit trigger happy with necroing. On my way to a tomb site, with something like twelve structures, I had to go through the mountains manually. On my way through, I kept getting attacked by revived weasels, ravens, and eagles. Slowly but surely, as I got closer, I kept running into more and more. Before I knew it, I was fighting an army; about thirty at one time. Good thing they were ridicuously weak. The problem comes in that when I use travel to get closer to it after the mountains, the game lags horribly. And when I stop traveling next to the tomb, the game crashes. If I walk manually to it, I see a bunch of undead weasels and the game crashes.

Editted to add: I started seeing the first undead animals about ten travel map squares away from the actual tomb, so those things are pretty widespread.

Editted again: Bleh, not travel map. That one map you use in the journal, and I relooked at it; it was only seven squares.
« Last Edit: January 23, 2013, 11:22:44 am by Nedinu »
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