i roll a human swordsman and start off in this town, right. i ask around a bit and see if they need any jobs done and someone tells me to head east to the capital, so i do. i look for the law-giver and he tells me to go BACK to the town i just came from and kill the dreaded one-humped camel, Soundedprison, who had apparently killed four people.
so i head back west, and the second i step out of the mead hall i get "Silly Randomname, Child, is no longer enraged." i'm thinking "oh snap, camel's on a rampage" and i wander around a bit and notice a ton of leather and bags and crafts and stuff just strewn all across the town, and i spot some horses and muskoxen in the distance - engaged in battle with the residents of the town.
apparently in the two days between when i left the town and when i came back, the indigenous livestock decided they'd had enough of the humans encroaching on their frozen wasteland and besieged the city. i watched a horse crush the warlord's chest and a single muskox take out two farmers and almost drop a spearman before i stepped in to save the day. i wound up killing four named muskoxen and helping the townspeople fight off a bunch of other stuff before i spotted my quarry, who by this time had gained become "Soundedprison the Cooperative Trail" after having killed another two people, and set off on a daring chase.
i managed to break one of his legs and he reciprocated by breaking my lower spine, then running away. i debated heading back to town and retiring, but in the end i decided i'd rather die than let myself be defeated by a camel, so the chase continued - he limped away to the north, and i crawled after him, refusing to let him escape. he ducked into a crowed of muskoxen in an attempt to give me the slip and i lost sight of him briefly but i knew he was nearby and i pushed through, refusing to surrender.
seconds later i was dead. the second i'd lost him behind the muskoxen, he hid behind a tree until i crawled past it and he crushed my skull in.