Earlier this year Dumat Ushulrimtar Dumattomen Arzes, newbie adventurer, managed to find the lost dwarven fortress of Smithclearings and equipped herself in a set of excellent steel gear. She wasn't brave enough to penetrate the depths of the fortress in search of the god-metal gear that was rumored to have been made there before the dwarves who once lived there abandoned it en masse--not yet, and not with only one companion to ward off the bogeymen at night. That time will come.
After acquiring the masterwork steel axe of Cerol Legonthob, she went on a vision quest, following a brook deep into the rhyolite mountain range known as The Finger Of Enchantments. Great birds attacked her over and over but she struck each down in its turn. At the brook's source she discovered a great peak known as The Ruthless Furnace. She scaled it and at the top looked down into a gigantic well of Armok's burning blood.
Dumat returned to civilization, greatly strengthened by her time of ordeal. She is now making a name for herself by clearing out outlaw camps all around The Hills of Jade and The Blizzards of Heavens, working solo, biding her time until she feels ready to descend into the caverns beneath Smithclearings and locate the lead vault that is said to have been built upon a vast underground lake. The masterwork axe of Cerol Legonthob now numbers thirty-nine notable kills, and thirty-seven others, most of which are giant eagles.
I made the Smithclearings fort for my brother to mess with, and intended to just test it myself to make sure stuff stays where I wanted it to be, but now I've gotten badly distracted by everything else you can do in .18. The bluestuff's all in lead bins, and the steel was still in its stockpiles where I left it, so I think it'll be all right. Should be a pretty fun fort for an adventurer - you have find a couple of levers to unlock the stair to cavern 3, then follow the markings on the floor down there to get to the vault. There's a nice masterwork bluestuff axe in there with any luck, along with a few other toys.
This is my first go at 2010 adventurer mode, and my fourth adventurer character in two days. The first three attempts died thus: (1) kicked in head by camel, (2) torn apart by bogeymen outside the walls of a human fortress while looking for door, (3) tossed off cliff by yeti *facepalm* I'm getting the hang of it again now though. Kind of disappointed food and drink is currently busted, would've been fun to have had to subsist on the flesh and blood of those eagles when I was climbing mountains.