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Author Topic: What's going on in your adventure?  (Read 2201818 times)

Rumrusher

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Re: What's going on in your adventure?
« Reply #16575 on: January 25, 2025, 09:41:46 am »

well manually walking an creature from one site to a player site and forgetting to treat the adventurer before retiring leading to booting up fort mode with no one there but the creature and a dead by dehydration adventurer.

edit: ok just wanna toss this here(maybe again I remember talking about this before) minecarts can be used to scale up one z level high areas that block climbing, you can use this in a pinch to scale into fortifications and grates with a good toss.
« Last Edit: January 27, 2025, 10:29:20 pm by Rumrusher »
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DrLagrangian

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Re: What's going on in your adventure?
« Reply #16576 on: January 28, 2025, 08:57:30 am »

It's my first time playing adventure mode.

My first dwarf chosen started in an elven retreat, left without food, and nearly starved before dying to my quests goblin enemies.

My second chosen started from a human town as a lasher, picked up a few friends, and skipped the chosen quest to get some fighting skills.  I found a mummy tomb, and my friends got killed, unkilled, and refilled several times.  The elf hammerman tomb zombie had half a head, but managed to kill the mummy captain after beating it with a pile of coins I gave the friend.  I later died to a second zombie.

Protips I learned:
 
  • food has not grown yet if you leave in early spring
  • you can stick snow in a water skin, then heat the water skin over a campfire to melt it.[\li]
    • bring a pack animal to carry your burdens
    • if you randomly try to sing to cheer up your friend, you will wake nearby mummies.
    • if you see a coffin surrounded by skeletons, you can carry the skeletons out of the room before waking the coffin
    • whips are not good weapons against mummies who don't care about pain
    • wrestling a mummy and holding its head makes it easier to land tricky shots on the head
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Untrustedlife

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Re: What's going on in your adventure?
« Reply #16577 on: January 28, 2025, 12:07:14 pm »

It's my first time playing adventure mode.

My first dwarf chosen started in an elven retreat, left without food, and nearly starved before dying to my quests goblin enemies.

My second chosen started from a human town as a lasher, picked up a few friends, and skipped the chosen quest to get some fighting skills.  I found a mummy tomb, and my friends got killed, unkilled, and refilled several times.  The elf hammerman tomb zombie had half a head, but managed to kill the mummy captain after beating it with a pile of coins I gave the friend.  I later died to a second zombie.

Protips I learned:
 
  • food has not grown yet if you leave in early spring
  • you can stick snow in a water skin, then heat the water skin over a campfire to melt it.[\li]
    • bring a pack animal to carry your burdens
    • if you randomly try to sing to cheer up your friend, you will wake nearby mummies.
    • if you see a coffin surrounded by skeletons, you can carry the skeletons out of the room before waking the coffin
    • whips are not good weapons against mummies who don't care about pain
    • wrestling a mummy and holding its head makes it easier to land tricky shots on the head
That's accurate! The food does grow in other seasons, so foraging tends to be better at different times of the year.[/list]
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Megaman_zx

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Re: What's going on in your adventure?
« Reply #16578 on: January 28, 2025, 01:09:52 pm »

Finally got around to trying the newly released adventure mode on the steam version.

1st character: Adventurer - Left town and immediately got jumped by a bunch of goblins. They didn't attack, but all crowded around my character. I started talking to one of them and asked him to calm down. They took offense at that and attacked. After a short skirmish my hand got permanently disabled and I yielded. They started following me around aggressively again and then started asking for things... my coin purse, my shield, my backpack, my armor. I dropped everything until they noticed someone new to mug and ran away. Luckily, they never picked any of my gear up off the ground, so I picked up my stuff and got the hell out of there. Decided to go to a nearby fort to see if I could recruit some help. Unfortunately, the fort was being run by another gang of goblins and as soon as i walked in I was asked to identify myself. I gave my name, but that wasn't good enough, so they chased me outside and beat me to death with sticks.... that's the DF Adventure mode I remember... it's good to be back.

My latest character is on peasant difficulty. She is from an isolated human nation stuck on an island. She worships the goddess of gambling, cunning, and venom, and dreams of exploring the world. The island she was born houses only a single nation of humans, but because humans have a penchant for necromancy, there are a bunch of towers, sentient undead and necromancer experiments running around too. The fields have mutated scorpion monsters instead of horses and cows, he next door neighbor was a necromancer and there are 2 sentient undead living one street over. Eventually I plan to swim to the mainland and explore the entire world.
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Ziusudra

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Re: What's going on in your adventure?
« Reply #16579 on: January 28, 2025, 11:05:27 pm »

food has not grown yet if you leave in early spring
Spoiler (click to show/hide)
Quote
if you see a coffin surrounded by skeletons, you can carry the skeletons out of the room before waking the coffin
Spoiler (click to show/hide)
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DrLagrangian

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Re: What's going on in your adventure?
« Reply #16580 on: January 30, 2025, 09:07:58 am »

food has not grown yet if you leave in early spring
Spoiler (click to show/hide)
That's exactly what I survived on!
Quote
if you see a coffin surrounded by skeletons, you can carry the skeletons out of the room before waking the coffin
Spoiler (click to show/hide)
I didn't know that, thanks.
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Maloy

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Re: What's going on in your adventure?
« Reply #16581 on: January 30, 2025, 12:05:43 pm »

The team is assembling!

I'm looking forward to playing out the final chapter of this three year long adventure on this world. Still not a single player fort on the world! Just adventurers


Building villains for it though is interesting. All world gen historical figures, but actually making them menacing and able to stand their ground. There's a huge power gap between regular enemies and demon masterminds
« Last Edit: January 30, 2025, 09:29:11 pm by Maloy »
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Rumrusher

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Re: What's going on in your adventure?
« Reply #16582 on: February 01, 2025, 05:47:06 am »

playing a pure werebeast afflicted with no craze but if you bite someone you curse them with a permanent polymorph but also they can spread said curse on to others is an interesting clause to deal with in adv mode.
given this cause my previous run to turn into an butterfly person after a run in with a lion who got cursed and bit the werefox.
currently playing a weresheep where i decided to hold off biting folks until they are far too weak to run up and bite back and got around to testing this on a cave croc in the fort I housed the 'butterfox' the croc ended up captured and later turn into a octopus woman. do realize I'm now getting a different reaction to df50 added mechanics where I'm looking into interacting with them in adv mode to help out fort mode.
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

Cromwell

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Re: What's going on in your adventure?
« Reply #16583 on: February 07, 2025, 07:22:49 am »

I started to write down my adventures, just for my own amusement. Here's the start.

Chapter 1

Gromwell spent his early career running errands for local temple and baroness. These ranged all from retrieving strange cosmic items from odd cultists, to erm… disposing people from various hamlets surrounding the city.

After a few weeks, he started to broaden his world view and started to wander a bit more into local areas, beyond the familiar forests and hills.
During his trips outside his regular areas, he practiced his skill obsessively. He wrestled with goblins and wolves, threw rocks and gold coins to bears, and he got good with throwing. Really, really good.

One evening before heading out, he “borrowed” 300 copper coins from local shop. They were just sitting in a bag in the backroom, no one would miss them.

Coming across goblin camp during night, he would sneak around, throwing coins as fast and hard as he could against goblins. May would bleed, many would break, but no one would wake up for some reason.

Realizing his new founds power, he set his eyes for a greater price. And greater enemies.
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WisdomThumbs

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Re: What's going on in your adventure?
« Reply #16584 on: February 08, 2025, 07:34:18 pm »

You've become Gambit!

For my first adventurer since Cobar and Dema (fifteen years ago I think), I'm playing a Chosen bard/prophet who is a necromancer experiment. A "Mutegrow's Demon." In addition to antennae, I have purple and black scales, plus two small tentacles over my mouth like a mustache, and a short stinger tail. Many of us escaped to civilization in an elf/human forest empire, where I started in the capital forest retreat.

I was not prepared for how advanced the game has become. Turns out I was a former member of the capital forest's leadership. I accepted my Chosen quest from Uquud the Hideous, the god of deformation and suffering (the acceptance and treatment of such, anyway... But also the infliction of it upon the wicked). And no sooner had I found the road, than a bald human woman walked up to me, greeted me by name, and asked where I was going. Turns out she was headed to the same temple as me, and I've known her since she was born, so I recruited her. Nobody in the trees wanted to join us.

We soon stumbled across the Market Tree, which was mainly populated by Mutegrow's Demons (apparently we're popular as leaders, merchants, and craftsmen, while elves are generally listless and humans die too fast). The first Mutegrow's Demon I spoke with was the administrator, who barely knows me, but trusts me, and is as large and powerful as me. The second one was a musically-talented peasant, who it turns out was my childhood friend from back when we were elves. Since he was the only other person in the market that I knew personally, and we went way back, and I'm a bard/prophet, I was glad to recruit my friend. But he is very skinny, weak, and frail, though his mental and social abilities make him capable of changing my mind in arguments without getting mad.

The temple of Uquud was next door, so I offered my services there. An elderly human pilgrim was arguing with the clergy, and apparently overheard me, because he asked if I could take him to adventure and glory. His athletic and wilderness skills, especially in singing and animal butchering, make him a valuable member of the party.

But as soon as we walked outside, a wolf woman bowyer in the trees called out to me: "I hope your friends stop you from this foolishness." She admitted to being bored, though, and happily jumped down to join our adventure when asked. Her athleticism, talented bowmaking, and some skill at hunting might just come in handy if we sneak up on the bad guys... I just need to find her a bow and some arrows, even though she'll probably shoot all the arrows away immediately.

Everyone agreed to be a band of adventurers, except for the peasant demon I grew up with, who only wants to be an entertainer. To that end, I have named our band "Fade the Fire of Boils," and now we're training our musical prowess with all the bards, abbots, and random passersby we can find. I expect we'll die in our very first fight, but perhaps... Perhaps this is the start of something special?

I've already given three sermons about Uquud that were "awe-inspiring for the ages."

« Last Edit: February 08, 2025, 07:38:51 pm by WisdomThumbs »
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"She'd lost her hand, her youth, and her husband. Her entire body was a maze of scars, and without her crutch she could only drag herself over the rocks. But Dema Beandeaths wasn't done just yet. She still had a long way to go, and that six-limbed armadillo devil godking wasn't about to kill itself."
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TheFlame52

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Re: What's going on in your adventure?
« Reply #16585 on: February 08, 2025, 09:32:15 pm »

sounds like a lot of fun

Rumrusher

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Re: What's going on in your adventure?
« Reply #16586 on: February 10, 2025, 05:04:28 am »

ok been testing some old findings and recently saw that the civ zone warp set up works in df51 be it one has to do it with bedrooms and assigning the adventurer to one in fort mode and also visiting the location so you could gain access to the means to plop down a civ zone and attempt the warp though to do the warp it's done by telling an assigned adventurer/unit to wait in a site they were assigned to a civ zone and then just unload the map then return back to the site and just notice the adventurer you talk to prior is now somewhere else when you tab over to them.
other than that kinda been thinking and brainstorming about what one could do with the new mechanics and how much you can't do with the missing mechanics.
though I have been getting way to many 'world too ruined here's only a human outsider' worlds from all the mythic dungeons.
did complete that dwarvemon origin ball challenge twice which first run went more crazy and hectic than the second which went more 'waiting for a creature to show up and die then grab the goods to craft the ball'
other than that mostly experience my old 50 era mods in 51 adv mode and learn a funny lesson about curse spreading bites which has no restrictions on who could get infected.
so far hoping this run where I'm playing an human outsider living in the caverns of a dwarven fortress that didn't dig down and breach the caverns might lead to some interesting tales or research points.
the major finding I got was no one shows up it seems from the caverns if you got someone part of the fort to hang out down there before breaching it so I wonder how much irritation I could rack up until I get invaded or it just won't trigger?
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

Superdorf

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Re: What's going on in your adventure?
« Reply #16587 on: February 10, 2025, 01:15:42 pm »

I realized that the new healing potions let you cut a party member's head off, res them as an intelligent undead, and they'll heal completely... you can do this multiple times

I haven't figured out the full ramifications of this technique yet; my test subject went invisible and killed me
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voliol

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Re: What's going on in your adventure?
« Reply #16588 on: February 10, 2025, 01:40:34 pm »

Can you raise the body(s) afterwards, as a normal zombie? And then splash the headless zombie with the healing potions?

Superdorf

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Re: What's going on in your adventure?
« Reply #16589 on: February 10, 2025, 02:13:12 pm »

The potions only work when consumed; you can't splash them at people.

However - and this is the weird thing - the potion has a delayed-effect heal that seems to work between resurrections. If the subject drinks the potion, then you behead them and raise them as a normal zombie, it's entirely possible that their head will come back upon resurrection. More testing required.
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klonk
tormenting the player is important
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