*burst out laughing and almost spilling his drink out of the mouth* Wait, a what with a what, with a what now!?? xD Ackh!
*laughs some more**catches his breath* I guess life really does, uh, find a way! XD
https://www.youtube.com/watch?v=dMjQ3hA9mEA*laughs even some more...*EDIT: It's not just funny.. it's borderline hysterical to me because I'm still having a hard time painting a picture of it in my head to begin with! I guess spouse converters can clone convert themselves or something. This is like modding experiments taken into a whole new level or sub-level and gone off the scale bonkers while taking sanity along with it and at the same time burning the word "!FUN!" into "!x!X!!!FUN!!!X!x!". This just made my day!
Apart from all the great amusement value, on a more serious note:
I've noticed that battles tend to be deadlier in 43.05 and when an opponent is wearing clothing and I hit and damage an area covered by clothing with anything sharp and made out of my overkill ischronite metal, I just might have finally a chance to remove a demon from its dense clothing so I can kill it faster and better, in theory of course, no idea how the game will react as the insane values on/in my customized witchcraft metal might just tear through the whole clothing and chop something off with a first swing instead plus my Iscrotaur god-species have a bit higher value on the muscle size to merely give the illusion that the muscles in my creature are just denser like their bones and other body materials that can't be damaged due to bigger size and high protective stats of the body materials.
Have sometimes punched or body-jump-slammed something and in doing so killing it with one hit and having to read the aftermath of some poor foe getting killed by sheer blunt force from my character in the action logs to see what the heck happened and getting a sort of dark satisfaction out of it. Heh, also I had to increase the values in my Ischrotaur's raw file along with the Ischronite (
basically super adamantine) and Ischronitium (
basically super platinum) metal values just in case if I ever ran into one of my own Ischro-creatures by some odd RNG dice roll or something that might spawn them in the world, but even with ischronite or ischronitium weapons it's still quite difficult to kill off an equally maximized Ischrotaur, I know this from tests in previous versions of the game. As for the 43.05 version I had to re-check some tests and thanks to that I knew I had to increase the values due to falling damage managing to wound or even kill my ischrotaur which wasn't the case in previous versions of the game, once I increased the values I'm able to safely jump from great heights again and pull off stunts that would usually get anything mortal killed.
There are still a rare few areas though that I must avoid from happening but at least majority of the death factors are essentially nullified.