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Author Topic: Bay12's Minecraft Server thread: Server status: Still down - Kael needs sleep.  (Read 36001 times)

KaelGotDwarves

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Re: Bay12's Minecraft Server thread: We break physics.
« Reply #90 on: March 21, 2010, 10:10:09 pm »

we enjoy boxing Kael up while he's afk
Every time I come back from afk I'm excited to see what new box, prison, house... I find myself in.  :D

My clear dwarf smiley face doesn't show up on your pictures. Custom set?

Greiger

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Re: Bay12's Minecraft Server thread: We break physics.
« Reply #91 on: March 21, 2010, 11:00:24 pm »

We now have a stairway to heaven, have fun finding it (not hard)

That is all.
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Itnetlolor

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Re: Bay12's Minecraft Server thread: We break physics.
« Reply #92 on: March 21, 2010, 11:25:23 pm »

I have used the local magma to my advantage and cooked up a monolith of a burger. Comes with all sorts of toppings, Swiss cheese, and a sesame seed bun. You wouldn't believe how much cattle had to be slaughtered to make this beast.
« Last Edit: March 21, 2010, 11:48:08 pm by Itnetlolor »
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Xgamer4

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Re: Bay12's Minecraft Server thread: We break physics.
« Reply #93 on: March 21, 2010, 11:42:20 pm »

we enjoy boxing Kael up while he's afk
Every time I come back from afk I'm excited to see what new box, prison, house... I find myself in.  :D

My clear dwarf smiley face doesn't show up on your pictures. Custom set?

No, just the default. Or it should be. You show up the same on both the wom client and the website client, too, though if I actually try to look at your skin I see the transparent dwarf smiley face. Weird.
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Cheeetar

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Re: Bay12's Minecraft Server thread: We break physics.
« Reply #94 on: March 22, 2010, 12:23:07 am »

I made some native magma cavern trees, with glass for leaves and dark cloth for the trunk.
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niltrias

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Re: Bay12's Minecraft Server thread: We break physics.
« Reply #95 on: March 22, 2010, 03:56:58 am »

Mind if I join in?  I only looked at it for a couple minutes on the main site, but it looks interesting.
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S.K. Ren

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Re: Bay12's Minecraft Server thread: We break physics.
« Reply #96 on: March 22, 2010, 04:03:51 am »

In case anyone hasn't noticed, I'm building a drill to pierce the heavens, so any help completing it would be appreciated. It should be pretty noticeable.
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niltrias

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Re: Bay12's Minecraft Server thread: We break physics.
« Reply #97 on: March 22, 2010, 04:28:22 am »

My god, I am out.  My jaw hit the floor when I logged on.  I cant imagine doing anything in there without screwing up someone elses vastly better work.   I think Ill just go play on an island instead.

Amazing work, guys.
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Volatar

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Re: Bay12's Minecraft Server thread: We break physics.
« Reply #98 on: March 22, 2010, 06:25:11 am »

Please, come and try and contribute.  ;)
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Quote from: Vilien
Yes, you should always apply more magma.

KaelGotDwarves

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Re: Bay12's Minecraft Server thread: We break physics.
« Reply #99 on: March 22, 2010, 06:44:25 am »

Yes, you can build anything as long as you don't build on or destroy anything. Maybe one more day and we're going to swap maps again. I'm still trying to decide what to have, so feel free to say if you want another cavern map since this was so popular or try something different.

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Re: Bay12's Minecraft Server thread: We break physics.
« Reply #100 on: March 22, 2010, 07:45:01 am »

I think a partially cavernous map would be coolest this time around.

By that I mean like a map that is 3/4's rock, and cavernous rock (maybe a little less cavernous than the current one, but only a little) at that. and a normal map on the top 1/4th, except for being a little flatter than normal.

Basically a very DF style map  ;)

I think a dedicated sprite wall aboveground would be cool too. I want a good place to put my dwarves and SoF and such.

Also, I claim whatever wall is infront of the spawn to make another "Bay 12" "Dwarf" <dwarf sprite> "Fortress" "Beyond Quality" as the server logo.  :) I am now taking suggestions for what dwarf sprite to use. (I want to use a tileset one, but it can be from any tileset, and be of any profession)
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Quote from: Vilien
Yes, you should always apply more magma.

dwarfguy2

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Re: Bay12's Minecraft Server thread: We break physics.
« Reply #101 on: March 22, 2010, 07:50:00 am »

an engineer, with his view screen next to him, and his name is "toady one".
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Re: Bay12's Minecraft Server thread: We break physics.
« Reply #102 on: March 22, 2010, 07:57:55 am »

an engineer, with his view screen next to him, and his name is "toady one".

That sounds awesome  :D
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Quote from: Vilien
Yes, you should always apply more magma.

dwarfguy2

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Re: Bay12's Minecraft Server thread: We break physics.
« Reply #103 on: March 22, 2010, 08:00:04 am »

DO EET. oh, and "toady one has been ecstatic lately. he has created a masterpiece lately".
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Re: Bay12's Minecraft Server thread: We break physics.
« Reply #104 on: March 22, 2010, 08:35:35 am »

Thats a lot of text, but I'll do it  ;D
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Quote from: Vilien
Yes, you should always apply more magma.
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