An adventurer can only carry so much before being overloaded and inevitably being killed by wildlife while attempting to travel. Stones are heavy. (And if you're going to dump the world's supply of adamantine into one site, what do you want to carry around a piece of hematite for anyway?)
Anyway, I was just playing with this a bit and it turns out that if you make a 2x2 strip mine site, you're probably going to end up using all of your gold AND lead to make enough bins to hold your adamantine strands.
What, your adventurers too lazy to carry raw adamantine without bins? You could cheat to make you adventurer legendary. SAve you a lot of time, with super agility.
They're not to help move it, they're to keep them in relatively the same position when the items scatter between games/visits. I didn't know about that feature when I tried this out; I spent almost an hour searching and
STILL didn't find half of what I'd mined.
Could you imagine a fortress built entirely out of adamantine? the fucking sieges would be insane. Then again your prolly better off using a utility like DTIL to convert stone into adamantine.
The whole point of this is to do all that crazy stuff
without cheating. Besides, you can always build the ramparts ahead of time, abandon/mass suicide, move in the adamantine, reclaim with 200(+?!) dwarves, and admire the chaos.
Think of it:
The last of the dwarves are fleeing, with an army of goblins swift in pursuit. The arrive at an ancient fortress, abandoned and forgotten by the dwarven race long ago. Inside they find what their ancestors released the evil that follows them to gain. They have but a short time to move in before the first of the hordes arrive. None of them are a soldier by trade, but they've gotten plenty of practice. They've had to. Doom was all but inevitable, but now things seem to have changed. Those smiths that remain are trying to learn the secrets of this ancient metal, but practice sparingly for fear of wasting it. The mechanics are trying to reactivate all the death-traps that once protected main entrance, but they are so complex and rusted that the repairs could easily take years to finish. There are more pressing matters now. Everyone is starving. Enough food for a few months at most. The vast canals that fed the mushroom caves are blocked up, so aboveground farming must be risked. If any humans or even elves have survived, then they may help supply us; but if they demand even a single shining strand from our precious hoard, then
THEY WILL FEEL OUR AXES!!!!!They would get more mercy if they were to ask for a ☼King's Beard Cloak☼!!!
We
WILL outlast them...
WE WILL OUTLAST THEM ALL!!!!!!!