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Author Topic: TSALT Arena - We need to brainstorm a new battle system.  (Read 17168 times)

ToonyMan

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Re: TSALT Arena - B1R1 [TURN 4] - NEED A REPLACEMENT
« Reply #165 on: April 02, 2010, 12:30:43 pm »

Post them.
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Criptfeind

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Re: TSALT Arena - B1R1 [TURN 4] - NEED A REPLACEMENT
« Reply #166 on: April 02, 2010, 12:48:40 pm »

Haika attacks Luke_Prowler
Chedd moves SE NE N N
I move N and attack ExKirby
Taco cant move and cant attack so he does nothing
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ToonyMan

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Re: TSALT Arena - B1R1 [TURN 4] - NEED A REPLACEMENT
« Reply #167 on: April 02, 2010, 12:51:52 pm »

I'll get an update up later, I'm very shaky right now.
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Criptfeind

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Re: TSALT Arena - B1R1 [TURN 4] - NEED A REPLACEMENT
« Reply #168 on: April 02, 2010, 01:10:43 pm »

Are you okay ???

Are you sick? :-\
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ToonyMan

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Re: TSALT Arena - B1R1 [TURN 4] - NEED A REPLACEMENT
« Reply #169 on: April 02, 2010, 01:46:14 pm »

My internet connection, I can barely get a signal.  Like right now maybe.
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ToonyMan

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Re: TSALT Arena - We need to brain storm a new battle system.
« Reply #170 on: May 01, 2010, 04:17:42 pm »

If it hasn't been shown, this game system is flawed for multiple reasons, the BIGGEST problem being the attack system.

The first few turns were OK because the RED and BLU teams didn't have to interact, right about when the two collided the system went to hell.  We need a concrete system for this.

Time for a brain storm, anybody have first suggestions?
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Org

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Re: TSALT Arena - We need to brainstorm a new battle system.
« Reply #171 on: May 01, 2010, 08:15:03 pm »

Not make tank OP!
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ToonyMan

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Re: TSALT Arena - We need to brainstorm a new battle system.
« Reply #172 on: May 02, 2010, 09:36:28 am »

I think the best way is just to go turn-based.  That would give one team a one turn advantage, but what are you going to do?

If we go turn-based I think that would solve some problems, we'll remove the lock system too because it wouldn't be needed.
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Cheddarius

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Re: TSALT Arena - We need to brainstorm a new battle system.
« Reply #173 on: May 02, 2010, 12:57:38 pm »

Do it Go-style. One team goes first, but the other gets a point advantage. If the other team thinks the advantage isn't high enough, then it chooses to go first, and the first team gets a point advantage.
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Org

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Re: TSALT Arena - We need to brainstorm a new battle system.
« Reply #174 on: July 12, 2010, 09:44:22 pm »

Sorry for the Necro, but I think we could still get some system hammered out, it would be good.
THe special is kinda lame. Really OP for tank, and if there are enemies from all sides as a Scout, you are already screwed over,
But I can help you work out a system Toony.
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ToonyMan

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Re: TSALT Arena - We need to brainstorm a new battle system.
« Reply #175 on: July 12, 2010, 09:54:57 pm »

Help me work out a system, will go from there.
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Org

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Re: TSALT Arena - We need to brainstorm a new battle system.
« Reply #176 on: July 12, 2010, 09:55:41 pm »

Lets do this.

Now, ask yourself this:
What went wrong with the system now?
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ToonyMan

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Re: TSALT Arena - We need to brainstorm a new battle system.
« Reply #177 on: July 12, 2010, 09:57:39 pm »

The turn system.
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Org

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Re: TSALT Arena - We need to brainstorm a new battle system.
« Reply #178 on: July 12, 2010, 10:00:38 pm »

Okay.
I think one team goes, then the other goes might work.
Really, after the first turn, there isn't much of an advantage.
I think.
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Cheddarius

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Re: TSALT Arena - We need to brainstorm a new battle system.
« Reply #179 on: July 12, 2010, 10:46:28 pm »

We could do a Go-type system where one team starts first but the other team gets free points.
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