Grak
34 years old
Former Lance Corporal in Army Infantry
Former Gang Enforcer
Characteristics:Str 10 +1
End 12 +2
Dex 9 +1
Int 8 +0
Edu 4 -1
Soc 7 +0
Skills:
Animals 0
Drive(Wheeled) 1
Athletics(Strength) 1
Gun Combat(Slug) 2
Gun Combat(Shotgun) 2
Recon 3
Melee(Blade) 2
Melee(Bludgeon) 1
Heavy Weapons(Launcher) 1
Stealth 1
Persuade 2
Tactics(Military) 1
Equipment:
Combat Armor(TL 11) 12 Armor, 18kg
ACR (TL 10) Ranged(Rifle) damage 3d6 Auto 6 Recoil 0 Mass 3 Clip 40 Cost 1,000 Ammo Cost 15
8 ACR Clips, Cost 120
Cutlass(TL 2) Melee (large blade) 2d6+4 Heft –1 Mass 1 Cost 100
12,980 Credits
First term as Infantry.Gained basic training, as well as Stealth 1
Suffered no major mishaps
Assigned to a wartorn urban planet, gained Recon 1
Promoted to Lance Corporal, gained +1 Str (training roll) and recon 1
Second term as infantry.Gained Melee(Blade) 1 from training
No major mishaps
Gained specialist training, but got nothing out of itWas not promoted
Third term as infantryGained Melee(bludgeon) 1 from training
Mishap: Forced out of army by officer, gain officer as rival, will detail later
Gained 3 benefit rolls (Two terms, One for Rank 1)
Benefit Roll 1 - Cash (1d6=1)2000 credits
Benefit Roll 2 - Cash (1d6=1)2000 credits (buh)
Benefit Roll 3 - Other Benefit (1d6=6)Combat Implant - Dexterity Augmentation
Term 4 - Became EnforcerGained Persuade 1 and Gun Combat(Shotgun) from training
No mishaps
Taken on by crime lord as protege, gained Tactics(Military) 1
Promoted, gained Persuade 1 and Gun Combat(Shotgun) 1
Left Career, two benefit rolls (1 term, 1 rank)
Benefit Roll 1 - Cash (1d6=4)10,000 credits
Benefit Roll 2 - Other Benefit (1d6=5)Combat Armor (TL11)
Aging Roll (2d6-4=2)No effect