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Author Topic: What was your least necessary\stupidest megaproject ever?  (Read 3174 times)

OldManNeck

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What was your least necessary\stupidest megaproject ever?
« on: March 10, 2010, 08:41:41 pm »

Exactly what it says on the tin, what was the least useful mega-project you've ever done? Mine sounds simple at first, just to get a lake around some pillars that hold up the entrance to my fort, however, my fort is up several Z-Levels. Cue massive amounts of channeling, and making sure my dorfs don't get stuck. No real point, as my fort doesn't have anything that could be ruined by invaders around them.
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EliDupree

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Re: What was your least necessary\stupidest megaproject ever?
« Reply #1 on: March 10, 2010, 08:59:43 pm »

Smoothing the entire surface of the mountain I'm on. When I'm done, I might have them engrave it too.

Other than that, all my mega-projects have been at least somewhat useful. So far.
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NRN_R_Sumo1

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Re: What was your least necessary\stupidest megaproject ever?
« Reply #2 on: March 10, 2010, 09:07:42 pm »

Building a fortress entirely out of water. (Yes Water)

It's possible to make the walls via massive floodgate useage and mechanisms.

I actually ran out of stone at one point, was really weird.
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Malsqueek

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Re: What was your least necessary\stupidest megaproject ever?
« Reply #3 on: March 10, 2010, 10:45:46 pm »

Building a fortress entirely out of water. (Yes Water)

It's possible to make the walls via massive floodgate useage and mechanisms.

I actually ran out of stone at one point, was really weird.

Wow, I bet that was a nightmare when the tantrums hit...

"ANGRY!!!!!!!" *grabs floodgate* "Nebol! NOOOOOO!!!!!!"
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denito

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Re: What was your least necessary\stupidest megaproject ever?
« Reply #4 on: March 11, 2010, 02:59:08 am »

The reason this megaproject idea was unnecessary, and stupid, is not necessarily that the idea was flawed, but that I attempted it on a completely unreasonably large scale.  And that it did not involve magma.

So I got this idea to drain a lake (a big lake) and pump it into a giant cistern suspended in the air over the lakebed.  Invaders would have to come into the lakebed to get to the fort, and I planned to drop the entire lake on top of them when they did.

First, I had to drain the lake.  I figured out how to use floodgates to shut off the rivers feeding into the lake (see my post "water dam" on the DF map archive).  As for the lake itself, rather than build the overhead cistern and pump the water up to it, I decided to build a secondary cistern underneath the lake and drain down into that first.  So I'd actually have two reservoirs:  the top one for dumping water into the lake, and the bottom one for quickly draining the lake in case I needed to let in a caravan or something.  A pump stack would take water from the bottom reservoir back to the top reservoir to reset the trap.

So I dug out this absolutely enormous cubic volume under the lake, something like 100x100x13.  And that's when I hit the first problem:  the huge number of stones killed my framerate.  I decided to dig out another floor and drop it on the stones to destroy them.  Unfortunately, this just made more stone.  I had misread the wiki and thought floors destroyed items, but actually that requires dropping walls on things.

Digging out such a huge area uncovered lots of gems, resulting in a legendary gem cutter and a large created wealth disproportionate to the rather small population of my efficient work crew.   This attracted notice by the local goblin nation...

Throughout multiple seiges, I managed to get almost, but not quite, to the point where I would drain the lake.  I had to build the pump house at the bottom of the cistern first, because I would not be able to access it again after the cistern was full of water.  Anyhow a final, large goblin seige came and decimated everyone just before it was completed, except for my mayor and the human liaison.  I didn't want my human liaison to die because I didn't think if he'd be replaced even if I reclaimed.  I discovered that since the liaison was trying to meet with my mayor he'd follow him anywhere, so I drafted the mayor and sent him to the only place the goblins hadn't yet overrun:  the cistern.

There was actually one other dwarf who managed to survive on the surface for a short time while the mayor was leading the liaison down into the cistern.  I ordered that dwarf to operate a special pump that took water out of the lake and flooded just the access corridors to the cistern, right on the heels of the mayor, so that it would be impossible for the goblins to follow him.  (The fact that I happened to have a pump that specifically floods the workers' access shaft is not due to foresight, but merely hints at the depths of ridiculosity that arise by patchwork fixes of logistical planning errors...)  Anyhow that dwarf died valiantly operating the pump.  The pump was left "on" (in the "start pumping") state.  This will become important later.

The mayor and liaison were now safely sealed in the cistern, specifically on the narrow catwalk running along the top of the cistern overlooking a 14 Z drop and room of mind boggling empty volume.  Not to worry, the mayor was also a miner and was still carrying his pick.  I would dig a secondary tunnel up to the main encampment and undermine the food stockpile to safely drop barrels of food and booze out from under the goblin's noses.  I would carry on the megaproject alone, solitary survivor of a mad obsession, and finish the pump house and drain the lake with one dwarf if I had to.

Unfortunately, the mayor was stuck in the "attend meeting" bug.  He wouldn't dig, he wouldn't build bridges, he wouldn't do anything except "attend meeting" with the liaison - but the liaison is right there, and he's not meeting with him.  Drafting, undrafting, job orders, cancel, it didn't matter.  There's not much you can do in Dwarf Mode when you don't have anyone who will obey your orders.  So I had to abandon the fortress.

On reclaim I came back to find the mayor and liaison had somehow gotten back to the surface and made buddy-buddy with the goblins too, who were now friendly.  The human liaison must have been scared completely out of his mind by the whole ordeal, because now he just stands at the side of the lake and stares off into space.  So much for preserving trade agreements with the humans.  It would have been more humane to let a goblin arrow take him.

I decided to finish the work and popped down below for a look.  O... M... G...  Whereas the cistern had been empty when I abandoned, it was now full of water.  Now instead of just getting rid of the water in the lake (the lake was still full), I had to figure out how to get rid of the water in the cistern too!

What happened?  Well let's examine the facts:
1.  A pump that takes water from the lake and floods (a portion of) the cistern was left on.
2.  The mayor made it to the surface somehow during the time the fortress was abandoned
3.  The mayor also had the pump operating labor on.

Imagine, if you will, years of fortress time passing while I, the player, am absent, during which the mayor has no mission except to operate this pump that puts lakewater into a cistern while rain refills the lake behind him...

To fix this, I built eight atom smashers in a room adjacent to the bottom of the cistern, connected the atom smashers all to a repeater, and waited years of fortress time for all the water to be atom smashed.  During this time I kept mysteriously losing dwarves.  For the longest time I couldn't figure it out but what was going on was no matter how many doors I installed and forbid, the little buggers would find some way to path under the atom smashers.  There was some pile of picks or socks or little pieces of gear that was on the far side of the gauntlet of eight atom smashers, and if someone miraculously managed to do a Mr. Magoo walk between all of them, he would certainly be caught on his return trip.  So I lost about a dozen dwarves but eventually all the water was let out of the cistern and smashed.

Finally, the big day had arrived:  everything was finished.  I instructed a miner to dig the ramp that would drain the lake!  Clink! Clink! Clink!  At last the stone gave way, allowing the water to come rushing past, and...

My computer froze.  Minutes passed.  A frame.  Then, another frame.

I left the computer on for 24 hours straight, and the cistern is only half full, with a wall of water falling at a diagonal.  And that, my friends, is why this is the least necessary/stupidest megaproject ever:  because even if I finish it, this is how long it's going to take every time I spring that trap.
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XSI

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Re: What was your least necessary\stupidest megaproject ever?
« Reply #5 on: March 11, 2010, 03:16:10 am »

Wow, nice read.

My least neccesary project would either be the in-doors moat or the 1x3 arena with 30x30 of decoration.

I was tempted to say the underwater fortress, but that's really not that useless, it's just a fortress surrounded with 6z levels of (Natural)water.
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vogonpoet

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Re: What was your least necessary\stupidest megaproject ever?
« Reply #6 on: March 11, 2010, 03:21:30 am »

Wall of awesome

That is awesome.

I guess my least necessary project was a 18 z-level replica of the Scott monument in Edinburgh. The diagonal buttresses took forever, but sadly 18 z-levels was all I had to play with in that embark.
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Kagus

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Re: What was your least necessary\stupidest megaproject ever?
« Reply #7 on: March 11, 2010, 03:22:37 am »

Dwarven metropolis. 

No, not what you're thinking.  This was an idea I had a long time ago, something I thought could be turned into the most incredible DF-themed story I would ever write.  Naturally, I needed a suitable backdrop.  And, also naturally, I needed to actually build the stupid backdrop, instead of just using an ASCII drawing program.

This project included modding in a number of custom materials, finding an appropriate area, planning out the streets, the buildings, the highway overpass...   And then covering half the ruddy map in constructions.


Imagine, if you will, a pseudo-modern Dwarf Fortress.  Dwarves living in sprawling cities with cement sidewalks and asphalt roads, where the booze-fueled wagons would drive by at night, splashing rainwater onto the insomniacs, the prostitutes, and the less-fortunate. 

High above the city streets, in their citadels of glass and steel, the high rollers would think up new products to enthrall the masses, new extensions to the magma reactor plant just outside of town, and new ways of crushing the competition...


I was going to do a Dwarf Noir.  A detective, bored and broke, getting caught up in something he never could have expected, something that would shake his city down to its very foundations.  Getting insults hurled at him in Gobbish on the streets by youngsters, going to ask an old friend for a few favors at the local screw pump gym, or visiting a source at the illegal underground lever casino, "where every pull is lucky"...


Man, I can't tell you how much I wanted to write that.  I started building the damn thing, found that the map was too small, and started bigger.  Then I spent five tries laying down and then tearing up the streets again as I decided how exactly I was going to do them.  I used MSpaint to graph out a smooth curve so I could get the entrance onto the highway right, and I had to break that whole thing down a couple times as I figured out just how wide I wanted it to be.

Eventually, the framerate dropped so far that I couldn't work on it in any real capacity.  I'd laid down the streets, finished the overpass, started work on the big corporate office in the middle and was just putting the finishing touches on the abandoned warehouse on the outskirts (I even put together piles of crates!  And a freakin' billboard on top, with both metal and rusted metal materials!).  I just couldn't do it anymore.

I'd reached somewhere around 9,000 blocks before I stopped. 


It still haunts me.

Aspgren

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Re: What was your least necessary\stupidest megaproject ever?
« Reply #8 on: March 11, 2010, 06:34:57 am »

words

Of course it haunts you. You reached the true noir.

Not the charmingly dark detective story where Urist ends up with the dame and fat stacks of cash. No. but the dream of such a dark story, the dream and quest for something that is so inherently wicked.

A quest met with much resistance. Existential anguish, loss of willpower and computer capabilities. A bitter defeat in a world where indifference and apathy are not dramatised with contrasts, cigarette smoke and a never-ending rain.. but where it is incredibly undramatic and depressing. A dark world where it is simply nothing - and your efforts go unnoticed.
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Halceon

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Re: What was your least necessary\stupidest megaproject ever?
« Reply #9 on: March 11, 2010, 06:57:44 am »

The city you've described, it is beautiful. My attempts to create a slum are but a bleak echo of such great ideas.
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Ohtar

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Re: What was your least necessary\stupidest megaproject ever?
« Reply #10 on: March 11, 2010, 10:54:08 am »

I had a labyrinth planned, deep under the earth. I planned to imprison creatures there, anything which had wronged my fortress- but not one would ever escape, since I'd be using pressure plates to control the doors in such a way that you can't leave, just run between the exits forever.

Unfortunately, I may have begun the project prematurely. I had 30 dwarves and only a very small military when I unintentionally pierced the HFS. That... didn't end well. I hadn't saved since the start of the labyrinth, and decided to let the sole survivor of the fortress flee rather than savescum.
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OldManNeck

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Re: What was your least necessary\stupidest megaproject ever?
« Reply #11 on: March 11, 2010, 04:05:05 pm »

I left the computer on for 24 hours straight, and the cistern is only half full, with a wall of water falling at a diagonal.  And that, my friends, is why this is the least necessary/stupidest megaproject ever:  because even if I finish it, this is how long it's going to take every time I spring that trap.
That brought a tear to my eye. That is the most epic mega-project I have heard of. It seems that the cooler something gets, the least practical it becomes.
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Dwarf fort 27

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Re: What was your least necessary\stupidest megaproject ever?
« Reply #12 on: March 11, 2010, 04:07:59 pm »

A bloody stream that flows through my dining room and is used as a moat for my fortress, alls it did was cause unhappy thoughts when i slaughterd a peasant for more blood...
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gamegreen33

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Re: What was your least necessary\stupidest megaproject ever?
« Reply #13 on: March 11, 2010, 04:17:14 pm »

Building a fortress entirely out of water. (Yes Water)

It's possible to make the walls via massive floodgate useage and mechanisms.

I actually ran out of stone at one point, was really weird.

Wow, I bet that was a nightmare when the tantrums hit...

"ANGRY!!!!!!!" *grabs floodgate* "Nebol! NOOOOOO!!!!!!"
The solution to this would be to put separate floodgates every few tiles (10-20, depending on how lucky you're feeling, punks). And also, this isn't really a fortress made of water, but a fortress with water in the walls (radiation shielding). Maybe someone should mod miasma to be called radiation and have only certain types of walls block radiation. Someone do this please. Maybe figure out a way to have it make you grow extra limbs. That would be so epic. Imagine fighting elves with your strange mutant dwarves.
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EliDupree

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Re: What was your least necessary\stupidest megaproject ever?
« Reply #14 on: March 11, 2010, 04:26:38 pm »

"Urist McDwarf has been quite content lately. She has been mutated by radiation lately..."
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