I was wondering if I could request some things be added for the enlightened;
Black-Vomit:
Black-Vomit is a disease made from blessed obsidian powder mixed with the crushed leaves of a certain type of poisonous plant which, when ingested, quickly causes the victim's innards to expand as a thick, highly toxic, tar-like material expands explosively within them. The body quickly rejects this fluid and, assisted by the material's own explosive expansion, vomits it violently and in large quantities. The victim dies a quick, gruesome, agonizing death and leaves behind a large amount of sludge so toxic a single touch can leave a man writhing in bed for several days. Allows Sludge-Hurlers and Tactic Black-Vomit (Ability to sacrifice own health to damage the enemy)
Sludge Hurlers (Unit):
Armed with a pouch of Black-Vomit and a promise of returning with the creation of paradise, the Sludge Hurlers act as shock troops, charging into the enemy lines and vomiting highly toxic sludge. Costs 1 blessed obsidian.
The Blessed (Unit):
Men and women driven insane by a direct possession with the Unknown One, the Blessed are known for performing impossible feats and for their ability to call down the Unknown One's will in the form of bloody, violent, and often self-detrimental Night Magic. (Spell casters, basically)
Bloodrevelers (Unit):
The Bloodrevelers are a cult of men and women who have been possessed by the Unknown One, but instead of resisting and being driven insane because of it, they have learned to revel in it. They worship the Unknown One with unmatched zeal and have, in return, been granted a feral lust for blood. In battle every death, be it on their side or the enemy's, by their own hand or another's, empowers them, granting them bonuses to attack and defense which lasts until the end of the conflict. The Bloodrevelers are small in number, however, and only so many of these units can be in existence at one time.