Traits:
Central Mesa: Acts as a permanent palisade around the city hex, can be upgraded to normal wall)
Elite of the Enlightened (If a leader dies, a replacement leader of the same type is gained immediately. The replacement leader
won't have such an immediate replacement.)
Indoctrination (-2% to population growth, -25% research)
Zeal of the Enlightened (+1 Attack)
City -The Shining City-
Population: 15,000 (Overcrowding, -2% to population growth)
Buildings
Granary
Hall of Learning
Military Workshop
Palisade on City Hex
Shrine
Temple
Military
Enlightened Zealots (A6/D4/H10/S3/M6/Ab:-) (Wooden spears with obsidian, wooden shields)
Enlightened Zealots (A6/D4/H10/S3/M6/Ab:-) (Wooden spears with obsidian, wooden shields)
Leaders:
General
High Priest -The Chosen One-
Technologies:
Animal Training
Beast Taming (will be added to the reference post)
Construction
Enlightenment (Unique; Prerequisite for magical technologies)
Literacy
Organized Religion (will be added to the reference post)
Trade
Beast Training
Requires Animal Training and Construction
Build Beast Pen
Beast Pen
Plains (for elephants)
3 stone, 1 beast, 4 labor
+1/2 beasts (requires two turns working on the tile to get enough beasts for a unit)
Pens for other beasts can be built with the same technology and resources unless noted otherwise. Certain beasts may require other terrain.
Beast-mounted units cost 3 money in upkeep (or take up the whole possible)
Organized Religion
Requires Literacy and Trade
Build Temple
Temple
4 stone, 4 money, 4 labor
+1 Spirituality luxury (automatically converted to 10 luxury points)
Resource - Obsidian (Wooden weapons created in a city with obsidian get a +1 bonus to attack)
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