Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 53 54 [55] 56 57 ... 65

Author Topic: Dawn of a New World discussion (AoR-like; game dead)  (Read 94153 times)

Cheddarius

  • Bay Watcher
  • Hrm.
    • View Profile
Re: Dawn of a New World discussion (AoR-like; game ongoing)
« Reply #810 on: October 03, 2010, 01:31:55 am »

Hm.
Logged

Vanigo

  • Bay Watcher
    • View Profile
Re: Dawn of a New World discussion (AoR-like; game ongoing)
« Reply #811 on: October 03, 2010, 02:24:35 pm »

Knight Otu, I see you've fixed my morale, and apparently you have decided to change the overcrowding penalties from what's listed in the thread. What are the new penalties?
Logged

Vanigo

  • Bay Watcher
    • View Profile
Re: Dawn of a New World discussion (AoR-like; game ongoing)
« Reply #812 on: October 03, 2010, 03:56:41 pm »

Hey, Abculatter, I just noticed: You're trying to make horse-mounted units, but you need to build stables first.
Logged

Knight Otu

  • Bay Watcher
  • ☺4[
    • View Profile
Re: Dawn of a New World discussion (AoR-like; game ongoing)
« Reply #813 on: October 04, 2010, 11:32:20 am »

I haven't changed them (though I guess I need to expand them). I see that your listed penalty is wrong, but are/were there any other instances I should be aware of?

Also, yes to Stables.
Logged
Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Vanigo

  • Bay Watcher
    • View Profile
Re: Dawn of a New World discussion (AoR-like; game ongoing)
« Reply #814 on: October 04, 2010, 11:51:55 am »

I doubt it; I'm the first one to get my population high enough for it to be an issue.

I guess that means I've got the originally listed 36 labor, then. Have to change my turn a bit.
« Last Edit: October 04, 2010, 11:53:52 am by Vanigo »
Logged

Knight Otu

  • Bay Watcher
  • ☺4[
    • View Profile
Re: Dawn of a New World discussion (AoR-like; game ongoing)
« Reply #815 on: October 04, 2010, 11:58:15 am »

Hm? The labor as it is now should be correct. The penalty that was wrong is for the upcoming turn.
Logged
Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Vanigo

  • Bay Watcher
    • View Profile
Re: Dawn of a New World discussion (AoR-like; game ongoing)
« Reply #816 on: October 04, 2010, 12:12:52 pm »

It is? If there's no morale penalty for next turn, then there certainly shouldn't have been one this turn, so my current morale should be 8, with the extra couple hundred people and the production bonus that gives me. And, uh, shouldn't the growth penalty for next turn only be -2%?
Logged

Knight Otu

  • Bay Watcher
  • ☺4[
    • View Profile
Re: Dawn of a New World discussion (AoR-like; game ongoing)
« Reply #817 on: October 04, 2010, 12:31:57 pm »

Arghlfhrgh. The penalty should only be -2%. And the morale penalty was too early  :-\. Yeah, 36 labor it is, and I need to get my head screwed on right it seems.
Logged
Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Vanigo

  • Bay Watcher
    • View Profile
Re: Dawn of a New World discussion (AoR-like; game ongoing)
« Reply #818 on: October 04, 2010, 06:07:48 pm »

Also, yes to Stables.
Just to be clear, this means "Yes, Abculatter, you need to build stables before you train horse cavalry," right?
Logged

Knight Otu

  • Bay Watcher
  • ☺4[
    • View Profile
Re: Dawn of a New World discussion (AoR-like; game ongoing)
« Reply #819 on: October 05, 2010, 12:27:55 pm »

Indeed.
Logged
Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Vanigo

  • Bay Watcher
    • View Profile
Re: Dawn of a New World discussion (AoR-like; game ongoing)
« Reply #820 on: October 05, 2010, 04:11:20 pm »

Hey, IronyOwl, we're kind of waiting on you. Well, that and Abculatter fixing his turn.
Logged

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Dawn of a New World discussion (AoR-like; game ongoing)
« Reply #821 on: October 05, 2010, 04:37:55 pm »

I kind of doubt Otu will start on the turns immediately, but yeah, I'll get it up soon.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

abculatter_2

  • Bay Watcher
  • HOPE!
    • View Profile
Re: Dawn of a New World discussion (AoR-like; game ongoing)
« Reply #822 on: October 05, 2010, 05:19:15 pm »

Hey, Abculatter, I just noticed: You're trying to make horse-mounted units, but you need to build stables first.

I hate you.
Logged
Don't think of it as being besieged by thralls/husks, think of it as having your own personal moat of life hating mutilated menaces

Now wall yourself in quickly

Vanigo

  • Bay Watcher
    • View Profile
Re: Dawn of a New World discussion (AoR-like; game ongoing)
« Reply #823 on: October 05, 2010, 08:04:44 pm »

You can always raise the units now and give them horses later.
Logged

Vanigo

  • Bay Watcher
    • View Profile
Re: Dawn of a New World discussion (AoR-like; game ongoing)
« Reply #824 on: October 07, 2010, 08:06:50 pm »

Uh, IronyOwl? Your turn?
Logged
Pages: 1 ... 53 54 [55] 56 57 ... 65