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Author Topic: Arcanum Octet II: Forbidden Lore [Turn 81]  (Read 233297 times)

Tarran

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1710 on: January 05, 2011, 06:39:34 pm »

I can continuously stasis the demon if you guys wanna farm/buff more.
No, that demon must experience death, like I did. He must pay. He. Must. DIE.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

IronyOwl

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1711 on: January 05, 2011, 06:43:24 pm »

No, that demon must experience death, like I did. He must pay. He. Must. DIE.
We could also try shackling his soul to one of your items, if you'd like. Of course, last guy I promised that to had to wait 9 turns for it...

If I am fully or almost fully healed, bind the hunter demon to Dunib's axe.

Otherwise, Cure Minor Wounds on self.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Tarran

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1712 on: January 05, 2011, 06:45:23 pm »

No, that demon must experience death, like I did. He must pay. He. Must. DIE.
We could also try shackling his soul to one of your items, if you'd like.
Okay, I'd like him to be shackled to one of my items; DEATH.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

RandomNumberGenerator

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1713 on: January 06, 2011, 12:24:27 pm »

He'll be shackled to your death?
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Tarran

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1714 on: January 06, 2011, 02:27:22 pm »

He'll be shackled to your death?
Yes.

My death is at the edge of my blade.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

RandomNumberGenerator

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Re: Arcanum Octet II: Failed Experimentation [Turn 79]
« Reply #1715 on: January 08, 2011, 03:04:22 pm »

Cast frost vs morningstar demon before everyone acts.

Support character is best character!

(2+4) As frosting demons is a trivial task for one so skilled in ice magic as yourself, you have no trouble in pulling this off. (Luck 5) You freeze the already frozen demon.

 
So the Morningstar Demon's frozen? Yeeessss, time for revenge.

Seeing the Morningstar Demon frozen, I charge at him and attempt to decapitate him.
You charge at the demon, (2+2) blade arcing towards the creature's head. (RTD 0) Being encased in ice, the creature doesn't really have any chance to dodge. You shatter the ice surrounding the creature, and inflicting massive amounts of damage.

+2 to Swords

Wow, so my Stone Spirit can fly? Awesome!

I Grave Embrace the Morningstar Demon.
When Stone Spirit gets Davar down to ground of if Davar gets full control of "flight", heal him.
Make sure that Stone Spirit does not drop like a stone. Pun indirectly intended.

You charge up a Grave Embrace, (1+2) but your power fails you at the last moment. (Luck 1) Instead you experience a backlash of energy which rips through your body.

The earth spirit heals Davar, (3+1) recovering a decent amount of his health.

Calm myself, then attempt to use the magical conversion device on the morning star demon, before it dies, but after frost and grave embrace, thus before it gets decapitated.

 (4) You aim your conversion device at the demon, (Luck 1) but it seems that demons don't count as a magical energy source. The device sputters a bit, then stops.

Oh.

Politely tap Irony on the shoulder and request that he imbue a demon soul into the axe. Be on guard for escapees.


You tap Davar on the shoulder and remind him of your former agreement.

I cast/learn Cure Moderate Wounds on IronyOwl.

My skeletons retrieve the crystal they removed earlier, and bring it to me.


You attempt to heal IronyOwn with a powerful healing spell, (2) but find you just aren't quite up to the task. (Luck 5) You do cast a normal healing spell on him, however.

+2 to Healing


No, that demon must experience death, like I did. He must pay. He. Must. DIE.
We could also try shackling his soul to one of your items, if you'd like. Of course, last guy I promised that to had to wait 9 turns for it...

If I am fully or almost fully healed, bind the hunter demon to Dunib's axe.

Otherwise, Cure Minor Wounds on self.

You attempt to bind the hunter demon to Dunib's axe, (3) but struggle with the unusual properties of the demon's soul. (Luck 2) You end up wasting the soul, and the demon fades into nothingness.

You gently float down to the ground.

The demon shocktrooper collapses into a pile of gore.

Spoiler: Nirur Torir (click to show/hide)
Spoiler: Virroken (click to show/hide)
Spoiler: Aarchan(Kilakan) (click to show/hide)
Spoiler: Kin(KineseN) (click to show/hide)
Spoiler: Marcus(Acanthus117) (click to show/hide)
Spoiler: Tarran (click to show/hide)
Spoiler: Davar(IronyOwl) (click to show/hide)


Spoiler: Enemies (click to show/hide)
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The end of the world is more fun then I expected.

RandomNumberGenerator

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Re: Arcanum Octet II: Failed Experimentation [Turn 79]
« Reply #1716 on: January 08, 2011, 03:06:54 pm »

If I may be so bold as to make a suggestion, you already know where one demon boss is located, and what his strengths/weaknesses are. You also know the general location of the third demon boss. Just saying, cause you know, the game doesn't seem to have much direction at the moment.
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The end of the world is more fun then I expected.

kilakan

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Re: Arcanum Octet II: Failed Experimentation [Turn 79]
« Reply #1717 on: January 08, 2011, 03:07:42 pm »

Collect the demon shock-trooper goo, then prepare to leave.
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Nom nom nom

Dermonster

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Re: Arcanum Octet II: Failed Experimentation [Turn 79]
« Reply #1718 on: January 08, 2011, 03:13:00 pm »

Grab the moloch plate from Davar and equip it.

Head out to adventure.

I actually forgot who we're supposed to go after next.

Wheres the list?

Okay, we got a cthulu demon, an end bossesque demon, and a prison hold.

I vote prison hold.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Nivim

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Re: Arcanum Octet II: Failed Experimentation [Turn 79]
« Reply #1719 on: January 08, 2011, 03:14:22 pm »

Aha! It appears there is one enemy left that no one noticed until now!
Spoiler: Enemies (click to show/hide)
You must seek out this Array and crush it with your mind.
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Imagine a cool peice of sky-blue and milk-white marble about 3cm by 2cm and by 0.5cm, containing a tiny 2mm malacolite crystal. Now imagine the miles of metamorphic rock it's embedded in that no pick or chisel will ever touch. Then, imagine that those miles will melt back into their mantle long before any telescope even refracts an image of their planet. The watchers will be so excited to have that image too.

Tarran

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Re: Arcanum Octet II: Failed Experimentation [Turn 79]
« Reply #1720 on: January 08, 2011, 03:24:39 pm »

You attempt to heal IronyOwn with a powerful healing spell, (2) but find you just aren't quite up to the task. (Luck 5) You do cast a normal healing spell on him, however.
You attempt to heal IronyOwn with a powerful healing spell,
You attempt to heal IronyOwn
IronyOwn
>_>

Go continue our great quest.


Also, anyone plan on repairing(?) me sometime soon?
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

kilakan

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Re: Arcanum Octet II: Failed Experimentation [Turn 79]
« Reply #1721 on: January 08, 2011, 03:30:04 pm »

Why don't you try some of your own necromancy on yourself?  Maybe pull apart one of the skeletons and repair yourself with it?  I think healing magic would probably kill you at this point.
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Nom nom nom

KineseN

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Re: Arcanum Octet II: Failed Experimentation [Turn 79]
« Reply #1722 on: January 08, 2011, 03:38:39 pm »

Keep experimenting with the Crystal Staff and see if I can change color effortlessly and make it possible for me to change to whatever color I want without having to do it randomly.
Stone Spirit keeps levitating while it heals me.


---
I would go for the second boss, but seeing as I can't remember where that boss is or its strength/weakness at the moment I would rather wait until either I find it somewhere here or if someone kindly could point me to the general direction of that post.
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kilakan

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Re: Arcanum Octet II: Failed Experimentation [Turn 79]
« Reply #1723 on: January 08, 2011, 03:48:51 pm »

There's two a prison type portal guard i think, and that evil tree we passed awhile ago that almost made us kill each other.  That's the other boss.
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KineseN

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Re: Arcanum Octet II: Failed Experimentation [Turn 79]
« Reply #1724 on: January 08, 2011, 04:05:26 pm »

Ah, right. I remember the tree. The Portal Guard, not so much.
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