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Author Topic: Arcanum Octet II: Forbidden Lore [Turn 81]  (Read 230328 times)

Tarran

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1695 on: January 04, 2011, 04:10:12 pm »

So the Morningstar Demon's frozen? Yeeessss, time for revenge.

Seeing the Morningstar Demon frozen, I charge at him and attempt to decapitate him.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

KineseN

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1696 on: January 04, 2011, 04:10:27 pm »

Wow, so my Stone Spirit can fly? Awesome!

I Grave Embrace the Morningstar Demon.
When Stone Spirit gets Davar down to ground of if Davar gets full control of "flight", heal him.
Make sure that Stone Spirit does not drop like a stone. Pun indirectly intended.
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Virroken

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1697 on: January 04, 2011, 04:34:40 pm »

Cast frost vs morningstar demon before everyone acts.

Support character is best character!
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kilakan

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1698 on: January 04, 2011, 04:45:15 pm »

Calm myself, then attempt to use the magical conversion device on the morning star demon, before it dies, but after frost and grave embrace, thus before it gets decapitated.
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Dermonster

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1699 on: January 04, 2011, 05:33:32 pm »

Impatiently wait for SOMEONE (I honestly don't know who. I forgot.) To get around to making that demon axe thing.
« Last Edit: January 04, 2011, 05:37:17 pm by dermonster »
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Tarran

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1700 on: January 04, 2011, 05:35:30 pm »

Impatiently wait for SOMEONE (I honestly don't know who. I forgot.) To get around to making that demon axe thing.
The person you were thinking of is IronyOwl.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Dermonster

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1701 on: January 04, 2011, 05:37:07 pm »

Oh.

Politely tap Irony on the shoulder and request that he imbue a demon soul into the axe. Be on guard for escapees.
« Last Edit: January 04, 2011, 05:47:35 pm by dermonster »
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

kilakan

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1702 on: January 04, 2011, 05:43:13 pm »

there's still  a team killing demon that's only lightly hurt you know?  I mean we may kill it now, but you could still try and be an asset to the team.
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Dermonster

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1703 on: January 04, 2011, 05:46:13 pm »

The enemies list says that one is incapacitated, and apparently RNG forgot to list that the Morning star demon is Encased in a block of ice.

And those are the only two who are on the list.

Killing the thing that will empower my blade = bad idea.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

kilakan

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1704 on: January 04, 2011, 05:49:04 pm »

maybe he didn't list that it was encased because it doesn't affect it, it's just that powerful it can break out whenever it wants?  But anyways, what i'm attempting to do with the magical conversion device was what I was planning on using on your axe later, so sit tight.
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IronyOwl

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1705 on: January 04, 2011, 11:33:25 pm »

I'm willing to do the axe before I stop myself from floating like a blimp (so long as the spirit holds me), but I'm really thinking I should be healed first.
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The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Tarran

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1706 on: January 04, 2011, 11:37:45 pm »

I'm willing to do the axe before I stop myself from floating like a blimp (so long as the spirit holds me), but I'm really thinking I should be healed first.
Yeah, you really don't want to fall on the floor, die, be re-animated, and end up like me.

Well, not unless you actually are attracted to being a living skeleton. If that's your thing, then maybe dying would be of interest to you.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Nirur Torir

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1707 on: January 04, 2011, 11:38:52 pm »

I cast/learn Cure Moderate Wounds on IronyOwl.

My skeletons retrieve the crystal they removed earlier, and bring it to me.
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kilakan

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1708 on: January 05, 2011, 12:31:49 pm »

Hey RNG, the title says Re:Arcanum Octet, just thinking you may want to remove the Re:
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Virroken

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Re: Arcanum Octet II: Flash-Frozen [Turn 78]
« Reply #1709 on: January 05, 2011, 06:31:28 pm »

I can continuously stasis the demon if you guys wanna farm/buff more.
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