Pray over my fallen comrade and summon the holy power of Mandantum to resurrect my companion so he may continue the fight against evil, sacrifice the quasit's corpse as an offering. DO THIS BEFORE ANYONE CAN AFFECT HIM other then Nirur, since keeping the soul here might help.
You suddenly realize that you have absolutely no idea where Tarran's corpse is, as he is still shrouded in Darkness. (3+1-2) You decide to pray anyway, but your lack of knowledge about what happened makes this very difficult. (Luck 5) It seems that Mandatum has at least heard your plea, as it seems that Tarran's soul has not departed yet. Or maybe his soul is blind as well, and lost in the darkness - you're not quite sure. Either way, you know you still have time left.
+1 to InvocationsAll we should have to do to revive him is heal the dead body and stuff his soul back into it.
If the stone spirit heals him, I should be able to place his soul into it easily enough.
Also, somebody should close that portal soon.
I will revive Tarran.
Two skeletons continue fighting.
One skeleton helps to incapacitate the hunter.
You also try to resurrect Tarran, but like Aarchan you are impeded by not knowing exactly where he is. (6+3-2) Your complete overconfidence in your abilities means you try it anyway, and your skill with magic means you are able to discern the location of his soul, even if you can't see it. You begin trying to stuff his soul back in his body, (Luck 3) and notice that something seems to have happened, as the feel of the surrounding area has changed slightly. You're still not exactly sure what happened, though.
+1 to Vitamancy
+1 to NecromancyYour two skeletons continue fighting. (1)(1) They manage to trip over each other and fall to the ground. (RTD 1-1) Fortunately the demon soldier isn't much of a better combatant, and they still hit and kill him.
IF YOU CANT REACH THE AXE THEN I SHALL THROW IT AT YOU.
TRY TO CATCH IT WITH YOUR TEETH.
INCAPACITATE A DEMON WITHOUT KILLING IT.
How about the *Rolls a three sided die.* Hunter.
You get ready to throw your axe at Davar, but quickly decide that is a bad idea. Instead you try to defeat one of the demons non-lethally, (3+2-1) and strike out at the hunter with the flat of your axe. (RTD 2-1) The hunter is too wounded to dodge, and your blow sends it sprawling on the floor, where it lies unmoving but not quite destroyed.
+3 to AxesStasis on BIG BAD demon if he gets out from darkness.
Stasis on the to-be-captured demon (whichever one they decided on in the 2 pages of posts I missed over the course of 8 hours), if BIG BAD decides to derp around more in the dark.
You don't see the demon shocktrooper anywhere, so you decide to stasis the hunter instead. (5+1) This is a simple task for you, (Luck 6) and you encase the hunter in an obelisk of ice. As if it wasn't helpless enough...
Attempt to grant myself true flight. If successful, fly down to Kin's earth spirit.
You try to gain more control over your near-weightless body, (1+2) This doesn't work out so well, and you end up paralyzing yourself. (Luck 1) Now you can't move at all, which also means you can't cast spells... and you can't breathe either. To make things worse, you're still on the ceiling. This does not look good.
"Doooooooonnnnnn't... fleeeeeeeeee..."
Activate the channeling of Turquoise force.
Stone Spirit heals Davar.
Man, I did not notice that Tarran had such low health that he could get killed. If I knew it I would let Stone Spirit heal Tarran instead of protecting me.
You try to finish the rune, (4+3) finalizing your trap and channeling the magic to the pillar. (Luck 5) It now seems that you have some sort of magic tripwire. This doesn't do anything to lessen the slow on yourself, however.
Your spirit goes to heal Davar, (1) but is unable to reach him.
I feel... cold. What- what is this?
You look around. You still see nothing but darkness, but you notice that you can sense... no, feel the locations of your allies. Like a faint light. You start heading towards them.
Tarran - or what is left of him - emerges from the darkness. His flesh is gone, and only his skeleton remains, though he still wears his armor and wields his sword. Small dots of light burn in his eye sockets. He looks around, noting his where his companions are and the life signature accompanying them. He can't sense Nirur's skeletons or Kin's earth spirit, but he can still see them.
Status:Healthy
Skills:24/40 Expert Necromancer
12/40 Expert Vitamancer
16/20 Skilled Summoner
1/20 Skilled Elementalism
4/10 Novice Demonologist
0/10 Novice Diplomancer
4/5 Unskilled Organizer
Spells:Animate RemainsDestroy UndeadShadowtouchLifetapWeaknessJoint Enmity (Adv)
Control Undead-----
Conjure Food & Water
Summon Wildlife
Summon Skeleton
Translocate-----
ChillFrostConjure Flame-----
Cure Minor Wounds
Remove Curse
ProtectSafeguard (Adv)
Regeneration (Adv)
HastenQuicken (Adv)
-----
Soul FeastBanishAbilities:Blood SacrificeEquipment:Oak StaffCotton Shirt
Cotton Pants
Leather Shoes
-----
Throwing Dagger10 Bottles of Distilled Water
Tome of Demonology{1}
Companions:3 Skeletons
Status:Healthy
Skills:23/80 Master Ice Elementalist
4/40 Expert Runecrafter
0/10 Novice Dagger User
0/10 Novice Wrestler
4/5 Unskilled Medic
Spells:Rune of WardingRune of FinesseRune of Ice-----
ChillFrostThaw
Ice StormFrozen Burst (Adv)
Frost Armor (Adv)
Stasis (Adv)
Ice Aspect (Pro)
Abilities:Great WillpowerCold ResistanceEquipment:Iron Kreuz StaffBlack ShieldCotton Shirt
Cotton Pants
Leather Shoes
---
Fragile Iron Dagger of FinesseConfetti Wand?
1 Healing Salve
Scroll of Increase DefenseChisel
Mallet
Chalk Stick
Black Spear
7 Black Daggers
Ice of Warding
Status:Healthy
Regenerating
Skills:17/40 Expert Alchemist
0/20 Skilled Dagger User
6/10 Novice Thrower
2/10 Novice Butcher
0/10 Novice Herbalist
6/10 Novice Invocations
0/10 Novice Medic
Spells:Healing SalvePyredraughtAcid FlaskFever GunkExperimental Tonic---
Shield of FaithHoly WordEquipment:Di'AkoBlessed Iron KnifeBurnt Cotton Shirt
Burnt Cotton Pants
Singed Leather Shoes
-----
Potion of ResistanceMortar & Pestle
Iron CalcinatorFlint & Tinder
Pouch of Salt
Iron Blade Holy Symbol1 Sharproot
Medium Tin
- 2 Dried Myou's Grace
- 1 Dried Allurena Leaves
Burnt Small Book “Survivalist's Field Guide”
Thin Book "Teachings of Compassion"
Boring Magic Conversion Device
Degeneration Stone
Strength Stone
Status:Healthy
SlowedSkills:13/80 Master Earth Elementalist
0/40 Expert Runecrafter
9/20 Skilled Hammer User
7/10 Novice Summoner
4/10 Novice Necromancer
3/5 Unskilled Stonecrafter
2/5 Unskilled Vitamancer
Spells:Rune of WardingRune of PowerRune of IceRune of Channeling-----
StoneSpireEarth Heal
PlacateGrave Embrace (Adv)
Compression Bomb (Adv)
Earthen Jaws (Pro)
-----
Conjure Food & Water
-----
FearPurgeAbilities:Runes of PowerShockwaveEarthen AttunementEquipment:Light Turquoise Crystal StaffCotton Shirt
Cotton Pants
Leather Shoes
-----
Heavy Steel Warhammer of ForceUncursed Grey Metal ShardGnarled Staff of Channeling8 Small Red Berries
Arae Flower
Small Book “Index of Runic Spells”{1}
Chicken Scroll
Followers:Stone Spirit
Status:Moderately Wounded
Regenerating
Skills:19/40 Expert Scholar
7/20 Skilled Swordsman
0/20 Skilled Elementalist
0/10 Novice Dodger
Spells:Torch
Fireball
------
Force BoltForce PelletsForce StickForce Slash Force Appendage (Adv)
Force Wall (Adv)
Abilities:
Improved Dual-WieldingEquipment:Imbued Force ShortswordUncursed Force DaggerReinforced SkullcapLeather BrigandineLeather TrousersSturdy Leather BootsRing of Fire Resistance-----
Silvery ScimitarUncursed Force ShortspearBlack ShortspearBlack DaggerLeather BootsMottled Potion
Old Map
Incomprehensible Tome{?}
Small Book “Beginner's Guide to Combat Magic”
Status:Healthy
Skills:6/20 Skilled Armor User
14/20 Skilled Demonologist
6/20 Skilled Axeman
Spells:SublimationRustHellfireAbilities:Spontaneous SublimationEquipment:Bismuth Bronze Greataxe of ForceCorroded Bronze SalletCorroded Bronze Half-PlateCorroded Bronze GreavesCorroded Bronze Leggings Status:Moderately DamagedSkills:13/20 Skilled Swordsman
0/10 Novice Necromancer
3/10 Novice Dagger User
Spells:Abilities:Lifesence
Resist Cold
Undead Toughness
-----
Animate Remains
Equipment:Frigid Steel LongswordBronze ShieldHunter Chitin JerkinHunter Chitin TrousersLeather Shoes
-----
Healer's Handbook{1}
Status:Moderately Wounded
Low MassParalyzedSkills:2/20 Skilled Necromancer
18/20 Skilled Scholar
2/10 Novice Runecrafter
1/10 Novice Blacksmith
Spells:Animate RemainsCreate WraithSoulbind-----
Rune of Pain-----
DarknessBlurMass ReductionBerserkAegisReflect (Adv)
Equipment:Iron WarhammerCrystal of RegenerationRobe
Sandals
-----
Silver Banded DaggerIron HatchetChisel & Hammer
Quill & Small Inkwell
3 Sheets of Parchment
Moloch Breastplate 1 Demon Hunter
- Incapacitated
Morningstar Demon
- Lightly Wounded
- Darkness