Obstruction Detected
Marcus dismissed his cracked force wall so it doesn't impede his allies' attacks.
My axe. His organs, tendons, bones, sinew, and/or flesh. aim for holes in the armor where others attacks pierced through.
Enraged by Moloch's sheer inability to
just die, you grab your axe again (6+1) and strike at a weaker part of his armor. (RTD 6-4) Moloch partially blocks your attack, but empowered by your sublimation effect your axe breaks through his defenses and buries itself in his arm.
+3 to Axes+1 to DemonologyGrave Embrace Moloch. His time has come. If he go down before I get a chance I start learning from the pillars instead.
Stone Spirit heals Devar, Tarran or me.
Disappointed by your last attempt, you try a slightly simpler Grave Embrace (5+2) The spires shoot out towards Moloch (RTD 4-4) The spires pierce Moloch's shell, leaving him critically wounded.
+2 to Elementalism
Your stone spirit heals Davar.
Stab the son-of-a-gun again!
You stand up and brush off your clothes before stabbing Moloch once more with your dagger. (5+1) The blade swiftly descends towards Moloch's lower body, (RTD 6-4) cutting through the heavy metal with ease.
+3 to DaggersMoloch unleashes a horrible scream full of hatred and malevolence which momentarily overwhelms the group as he drops to his knees. There is a flash of light and an acrid smell as his massive form crumples, and falls to the ground, the heavy metal slamming against the thick obsidian floor and sending up clouds of dust. After it clears all that remains is the thick shell of Moloch's massive suit of armor and a single, tattered scroll on the ground.
Stasis on thin air to create pillars of ice to hold the cave up.
If an earthmage wants to hold it up, I can stun instead.
edit: or yeah, we should just kill him.
Extremely paranoid about the cavern collapsing, you quickly work to create several pillars of ice to hold the ceiling up. (1+2) The pillars seem rather thin (Luck 4) but the room doesn't seem to be caving in, so everything seems to have worked out pretty well.
+2 to ElementalismI only have one skeleton in my status.
I cast Quicken on Tarran.
My skeletons try to guard anybody who looks like they might get attacked.
You cast Quicken on Tarran, (5+1) greatly speeding up his actions. (Luck 1) He sort of just stands where he is, staring out into space.
+2 to VitamancyIn his weakened state, attempt to use the magical conversion device on moloch and lock his very soul within a small crystal. (aka what the cultists did to di'ako.)
You power up your magic conversion device, but sadly Moloch's soul seems to have been destroyed. (4) You try it on one of the glowing magical pillars instead, (Luck 5) capturing the essence of degeneration inside of a small, sickly green stone. The light of the targeted pillar goes out.
attempt to carve one of the severed crystals into some sort of medallion or ring, using metamagic to create a drill of magic or force if necessary.
Having missed your chance at binding a demon lord's soul, you decide it might be for the best and grab your chisel and hammer and start carving out a chunk of crystal. (3) You create a very rough circular stone from the crystal, then tie a strip of cloth from your robe to it to make a crude amulet. (Luck 5) The stone seems to have retained most of it's magical properties, granting a slow regeneration effect to the wearer.
+2 to Stonecrafting
Status:Healthy
Skills:23/40 Expert Necromancer
5/40 Expert Vitamancer
13/20 Skilled Summoner
8/10 Novice Elementalist
2/10 Novice Demonologist
0/10 Novice Diplomancer
4/5 Unskilled Organizer
Spells:Animate RemainsDestroy UndeadShadowtouchLifetapWeaknessJoint Enmity (Adv)
Control Undead-----
Conjure Food & Water
Summon Wildlife
Summon Skeleton
Translocate-----
ChillFrost-----
Cure Minor Wounds
Remove Curse
ProtectSafeguard (Adv)
HastenQuicken (Adv)
-----
Soul FeastBanishAbilities:Blood SacrificeEquipment:Oak StaffCotton Shirt
Cotton Pants
Leather Shoes
-----
Throwing Dagger10 Bottles of Distilled Water
Tome of Demonology{1}
Companions:2 Skeletons
Status:Healthy
Skills:12/80 Master Ice Elementalist
17/20 Skilled Runecrafter
0/10 Novice Dagger User
0/10 Novice Wrestler
4/5 Unskilled Medic
Spells:Rune of WardingRune of FinesseRune of Ice-----
ChillFrostThaw
Ice StormFrozen Burst (Adv)
Frost Armor (Adv)
Stasis (Adv)
Abilities:Great WillpowerCold ResistanceEquipment:Iron Kreuz StaffBlack ShieldCotton Shirt
Cotton Pants
Leather Shoes
---
Fragile Iron Dagger of FinesseSilver Wand
1 Healing Salve
Scroll of Increase DefenseChisel
Mallet
Chalk Stick
Black Spear
7 Black Daggers
Tome of the North Wind{1}
Status:Healthy
Regenerating
Skills:14/40 Expert Alchemist
0/20 Skilled Dagger User
6/10 Novice Thrower
2/10 Novice Butcher
0/10 Novice Herbalist
1/10 Novice Invocations
3/5 Unskilled Medic
Spells:Healing SalvePyredraughtAcid FlaskFever GunkExperimental Tonic---
Shield of FaithHoly WordEquipment:Blessed Iron KnifeBurnt Cotton Shirt
Burnt Cotton Pants
Singed Leather Shoes
-----
Mortar & Pestle
Iron CalcinatorFlint & Tinder
Pouch of Salt
Iron Blade Holy Symbol1 Sharproot
Medium Tin
- 3 Dried Myou's Grace
- 1 Dried Allurena Leaves
Burnt Small Book “Survivalist's Field Guide”
Thin Book "Teachings of Compassion"
Boring Magic Conversion Device
Aegis Stone
Degeneration Stone
Status:Lightly Wounded
Skills:11/80 Master Earth Elementalist
0/40 Expert Runecrafter
9/20 Skilled Hammer User
7/10 Novice Summoner
4/10 Novice Necromancer
2/5 Unskilled Vitamancer
Spells:Rune of WardingRune of PowerRune of IceRune of Channeling-----
StoneSpireEarth Heal
PlacateGrave Embrace (Adv)
Compression Bomb (Adv)
Earthen Jaws (Pro)
-----
Conjure Food & Water
-----
FearPurgeAbilities:Runes of PowerShockwaveEarthen AttunementEquipment:Uncursed Grey Metal ShardCotton Shirt
Cotton Pants
Leather Shoes
-----
Heavy Steel WarhammerGnarled StaffIron Warhammer8 Small Red Berries
Arae Flower
Small Book “Index of Runic Spells”
Followers:Stone Spirit
Status:Healthy
Skills:11/40 Expert Scholar
7/20 Skilled Swordsman
0/20 Skilled Elementalist
0/10 Novice Dodger
Spells:Torch
Fireball
------
Force BoltForce StickForce Slash Force Appendage (Adv)
Force Wall (Adv)
Abilities:
Improved Dual-WieldingEquipment:Imbued Force ShortswordUncursed Force DaggerReinforced SkullcapLeather BrigandineLeather TrousersSturdy Leather BootsRing of Fire Resistance-----
Silvery ScimitarUncursed Force ShortspearBlack ShortspearBlack DaggerLeather BootsMottled Potion
Old Map
Incomprehensible Tome{?}
Small Book “Beginner's Guide to Combat Magic”
Status:Healthy
Skills:2/20 Skilled Armor User
7/20 Skilled Demonologist
2/20 Skilled Axeman
Spells:SublimationRustAbilities:Spontaneous SublimationEquipment:Corroded Bismuth Bronze GreataxeCorroded Bronze SalletCorroded Bronze Half-PlateCorroded Bronze GreavesCorroded Bronze Leggings Status:Lightly Wounded
Skills:11/20 Skilled Swordsman
0/10 Novice Vitamancer
0/10 Novice Necromancer
3/10 Novice Dagger User
1/5 Unskilled Taunter
Spells:Cure Minor Wounds
-----
Animate Remains
Equipment:Earthen DaggerBronze ShieldHunter Chitin JerkinHunter Chitin TrousersLeather Shoes
-----
Steel LongswordHealer's Handbook{2}
Status:Healthy
Skills:2/20 Skilled Necromancer
10/20 Skilled Scholar
2/10 Novice Runecrafter
2/5 Unskilled Stonecrafter
Spells:Animate RemainsCreate WraithSoulbind-----
Rune of Pain-----
DarknessBerserkAegisReflectEquipment:Silver Banded DaggerRobe
Sandals
-----
Crystal of RegenerationIron HatchetChisel & Hammer
Quill & Small Inkwell
3 Sheets of Parchment
DeadHeavy RustA small, tattered scroll lies at the foot of his armor.