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Author Topic: Arcanum Octet II: Forbidden Lore [Turn 81]  (Read 230627 times)

KineseN

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Re: Arcanum Octet II: The Turn Where Nothing Really Happens [Turn 68]
« Reply #1470 on: November 10, 2010, 04:15:19 pm »

Grave Embrace Moloch. His time has come. If he go down before I get a chance I start learning from the pillars instead.

Stone Spirit heals Devar, Tarran or me.
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Tarran

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Re: Arcanum Octet II: Going Down [Turn 69]
« Reply #1471 on: November 10, 2010, 04:41:53 pm »

Stab the son-of-a-gun again!
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Virroken

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Re: Arcanum Octet II: Going Down [Turn 69]
« Reply #1472 on: November 10, 2010, 04:44:58 pm »

Stasis on thin air to create pillars of ice to hold the cave up.

If an earthmage wants to hold it up, I can stun instead.

edit: or yeah, we should just kill him.
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Nirur Torir

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Re: Arcanum Octet II: Going Down [Turn 69]
« Reply #1473 on: November 10, 2010, 05:02:53 pm »

I only have one skeleton in my status.

I cast Quicken on Tarran.
My skeletons try to guard anybody who looks like they might get attacked.
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kilakan

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Re: Arcanum Octet II: Going Down [Turn 69]
« Reply #1474 on: November 10, 2010, 07:32:37 pm »

In his weakened state, attempt to use the magical conversion device on moloch and lock his very soul within a small crystal. (aka what the cultists did to di'ako.)
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IronyOwl

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Re: Arcanum Octet II: Going Down [Turn 69]
« Reply #1475 on: November 11, 2010, 02:29:31 am »

If Moloch is Critically Wounded:
Attempt to bind his soul to an obsidian ring formed from the platform, or at least a chunk of it I could carve into a ring.

If Moloch is not Critically Wounded:

GIGA CANNON


If Moloch is dead, examine properties of the crystal I cut off earlier. attempt to carve one of the severed crystals into some sort of medallion or ring, using metamagic to create a drill of magic or force if necessary.
« Last Edit: November 11, 2010, 03:13:28 am by IronyOwl »
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

RandomNumberGenerator

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Re: Arcanum Octet II: Oh how the mighty have fallen. [Turn 70]
« Reply #1476 on: November 11, 2010, 12:29:11 pm »

Quote from: Aut0-Acanthus
Obstruction Detected
Marcus dismissed his cracked force wall so it doesn't impede his allies' attacks.

My axe. His organs, tendons, bones, sinew, and/or flesh. aim for holes in the armor where others attacks pierced through.
Enraged by Moloch's sheer inability to just die, you grab your axe again (6+1) and strike at a weaker part of his armor. (RTD 6-4) Moloch partially blocks your attack, but empowered by your sublimation effect your axe breaks through his defenses and buries itself in his arm.

+3 to Axes

+1 to Demonology
Grave Embrace Moloch. His time has come. If he go down before I get a chance I start learning from the pillars instead.

Stone Spirit heals Devar, Tarran or me.

Disappointed by your last attempt, you try a slightly simpler Grave Embrace (5+2) The spires shoot out towards Moloch  (RTD 4-4) The spires pierce Moloch's shell, leaving him critically wounded.

+2 to Elementalism

Your stone spirit heals Davar.

Stab the son-of-a-gun again!

You stand up and brush off your clothes before stabbing Moloch once more with your dagger. (5+1) The blade swiftly descends towards Moloch's lower body, (RTD 6-4) cutting through the heavy metal with ease.

+3 to Daggers


Moloch unleashes a horrible scream full of hatred and malevolence which momentarily overwhelms the group as he drops to his knees. There is a flash of light and an acrid smell as his massive form crumples, and falls to the ground, the heavy metal slamming against the thick obsidian floor and sending up clouds of dust. After it clears all that remains is the thick shell of Moloch's massive suit of armor and a single, tattered scroll on the ground.
Stasis on thin air to create pillars of ice to hold the cave up.

If an earthmage wants to hold it up, I can stun instead.

edit: or yeah, we should just kill him.

Extremely paranoid about the cavern collapsing, you quickly work to create several pillars of ice to hold the ceiling up. (1+2) The pillars seem rather thin  (Luck 4) but the room doesn't seem to be caving in, so everything seems to have worked out pretty well.

+2 to Elementalism


I only have one skeleton in my status.

I cast Quicken on Tarran.
My skeletons try to guard anybody who looks like they might get attacked.


You  cast Quicken on Tarran, (5+1) greatly speeding up his actions. (Luck 1) He sort of just stands where he is, staring out into space.

+2 to Vitamancy


In his weakened state, attempt to use the magical conversion device on moloch and lock his very soul within a small crystal. (aka what the cultists did to di'ako.)

You power up your magic conversion device, but sadly Moloch's soul seems to have been destroyed. (4) You try it on one of the glowing magical pillars instead, (Luck 5) capturing the essence of degeneration inside of a small, sickly green stone. The light of the targeted pillar goes out.

attempt to carve one of the severed crystals into some sort of medallion or ring, using metamagic to create a drill of magic or force if necessary.

Having missed your chance at binding a demon lord's soul, you decide it might be for the best and grab your chisel and hammer and start carving out a chunk of crystal. (3) You create a very rough circular stone from the crystal, then tie a strip of cloth from your robe to it to make a crude amulet. (Luck 5) The stone seems to have retained most of it's magical properties, granting a slow regeneration effect to the wearer.

+2 to Stonecrafting




Spoiler: Nirur Torir (click to show/hide)
Spoiler: Virroken (click to show/hide)
Spoiler: Aarchan(Kilakan) (click to show/hide)
Spoiler: Kin(KineseN) (click to show/hide)
Spoiler: Marcus(Acanthus117) (click to show/hide)
Spoiler: Tarran (click to show/hide)
Spoiler: Davar(IronyOwl) (click to show/hide)


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IronyOwl

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Re: Arcanum Octet II: Oh how the mighty have fallen. [Turn 70]
« Reply #1477 on: November 11, 2010, 12:36:53 pm »

YES!

I wanna go look at the scroll but... well... dragnar.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

KineseN

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Re: Arcanum Octet II: Oh how the mighty have fallen. [Turn 70]
« Reply #1478 on: November 11, 2010, 12:46:30 pm »

I take the scroll and examine it. See what I can find out of it. I also see if I can learn the secrets of the pillars.
Stone Spirit heals Tarran or me.

Hopefully I get a scroll of überness, epicness or at least invisibility. Hopefully not a scroll of metamorphosis.
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IronyOwl

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Re: Arcanum Octet II: Oh how the mighty have fallen. [Turn 70]
« Reply #1479 on: November 11, 2010, 12:50:21 pm »

Just think of the LIMITLESS POWER becoming the next Guardian of Hell could grant! :P
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

KineseN

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Re: Arcanum Octet II: Oh how the mighty have fallen. [Turn 70]
« Reply #1480 on: November 11, 2010, 12:59:18 pm »

Oh yeah, guarding the circular room from brave adventurers all day long in a heavy and most probably musty armor, with nothing to do than to crushing, smashing, punching, kicking, chopping and grinding their bones to dust sounds really fun.

Doesn't suit me much though. I prefer the more mage-y feel.

Also, may I have the dagger back Tarran? I want to hold it. It's up to you though.
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IronyOwl

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Re: Arcanum Octet II: Oh how the mighty have fallen. [Turn 70]
« Reply #1481 on: November 11, 2010, 01:07:26 pm »

Despite not knowing any, attempt to use fire magic to smelt some of Moloch's armor down.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

RandomNumberGenerator

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Re: Arcanum Octet II: Oh how the mighty have fallen. [Turn 70]
« Reply #1482 on: November 11, 2010, 02:21:45 pm »

Also, may I have the dagger back Tarran? I want to hold it. It's up to you though.

It was actually intended to be Kilakan's, and he gets a small damage bonus when he uses it(though it's still pretty powerful regardless of who uses it).
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IronyOwl

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Re: Arcanum Octet II: Oh how the mighty have fallen. [Turn 70]
« Reply #1483 on: November 11, 2010, 02:28:32 pm »

Also, may I have the dagger back Tarran? I want to hold it. It's up to you though.
It was actually intended to be Kilakan's, and he gets a small damage bonus when he uses it(though it's still pretty powerful regardless of who uses it).
On the other hand, Kin is the earth master this time around.

...say kilakan, did you take daggers specifically for the chance of finding this dagger?

Also RNG, would trying to smelt Moloch's armor be any harder/less experience-granting than just trying to create flames for the purpose of creating flames? Also, purely out of curiosity, which of my three actions were you hoping would go through?


Also also, I'd like to say I'm impressed at how interesting these characters are. The fact that both our elementalists are specialist masters with skill in runecrafting is particularly intriguing.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

KineseN

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Re: Arcanum Octet II: Oh how the mighty have fallen. [Turn 70]
« Reply #1484 on: November 11, 2010, 02:30:13 pm »

Oh, I thought that the bonus to earth would help my spells, but if that's the case I see no use for that.

Ninja'd.
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