Attempt to keep his attention, and try to 'kite' him over to one of the "Crystal spike things".
Noticing that the hulking figure has turned towards you, you try to keep it's attention. (6) You hit it once more with your axe to get it to pay more attention to you and then move away, (Luck 5) keeping a safe distance from the demon lord.
Randomly pick a pillar and cut it in half with my sword.
You look around and see one of the pillars just behind you. (1+1) You strike the pillar with your sword, but your attack wasn't powerful enough to break through. (Luck 1) The pillar starts reverberating and changes to a sickly green color, and you feel rather weak.
Quickly run up to moloch, attempting to avoid his attacks, and attack with Di'ako what looks like weak spots on his legs, attempting to break the plating and allow further attacks in.
You charge up to Moloch (3+1) and stab part of his lower leg. (RTD 1-4) Moloch was too preoccupied to notice with Dunib to notice you, and actually walks into your attack. Your blade flares with a burning white light as it cuts through the heavy armor as if it were air, easily penetrating it and slicing into his leg. (Luck 2) You have some difficulty pulling your dagger free however, and can't get away from him as quickly as you had hoped.
+2 to DaggersStasis on Moloch's feet to freeze him to the ground. Preferably not when Kilakan is standing within damage radius.
You attempt to freeze Moloch to the ground, (6+1) encasing the surrounding area in ice. (RTD 4-4)(RTD 2) Both Moloch and Aarchan are covered in the ice.
+2 to ElementalismForce Slash one of the pillars!
You charge up a blast of force energy, (4+3) unleashing it at one of the pillars. (Luck 3) The pillar snaps cleanly in half and the light in the crystal goes out.
Attempt to generate a slashing force boomerang and hurl it in an arc, ideally cutting several pillars in half.
You try to mimic Marcus and create an attack out of pure force, (2+1) blasting one of the pillars. (Luck 1) Not only does the pillar remain intact, but the color shifts to a blue hue and the force rebounds on you. (RTD 4) You jump out of the way of your own attack.
Oh.
Well then.
I cast Translocate to get myself as close to the ground over a skeleton as possible.
I empower my Translocate spell with 20% of my lifeforce, attempting to extend the range of the spell.
Skeleton 1 guards Dunib.
Skeleton 2 attempts to break my fall.
Empowering you magic with some of your own life energy, you try to get down from your precarious perch. (2+2) You reappear 8 feet above the ground, with your skeleton right below you. You fall a total of 3 feet before landing on your skeleton, (Luck 6)(Luck 4) and neither of you are injured by the fall.
Your other skeleton rushes over to protect (4) Aarchan, noticing that Dunib is safely away.
+2 to SummoningDecipher the runes on the pillars and try to get the meaning behind them and Purge my black metal shard.
You study the runes on the cavern walls, (4+1) trying to decipher their meaning. (Luck 3+1) You determine that they are some sort of channeling device, probably related to the crystal pillars.
+3 to Runecrafting
New Spell: Rune of ChannelingMoloch swings one of his fists towards Aarchan, (2-2) but is very slow. (RTD 1-1) Despite this, Aarchan can't quite evade due to being stuck in the ice. Nirur's skeleton flings itself in the path of the attack, taking the hit for Aarchan. The attack completely pulverizes the hapless undead creature. (6) Moloch then smashes the ice surrounding it, (Resist 2) breaking both himself and Aarchan free from the icy hold.
Moloch heals part of the wound that Aarchan inflicted on him.
Status:Lightly Wounded
Skills:23/40 Expert Necromancer
13/20 Skilled Summoner
12/20 Skilled Vitamancer
8/10 Novice Elementalist
2/10 Novice Demonologist
0/10 Novice Diplomancer
4/5 Unskilled Organizer
Spells:Animate RemainsDestroy UndeadShadowtouchLifetapWeaknessJoint Enmity (Adv)
Control Undead-----
Conjure Food & Water
Summon Wildlife
Summon Skeleton
Translocate-----
ChillFrost-----
Cure Minor Wounds
Remove Curse
ProtectHasten-----
Soul FeastBanishAbilities:Blood SacrificeEquipment:Oak StaffCotton Shirt
Cotton Pants
Leather Shoes
-----
Throwing Dagger10 Bottles of Distilled Water
Tome of Demonology{1}
Companions:Skeleton
Status:Healthy
Skills:39/40 Expert Ice Elementalist
17/20 Skilled Runecrafter
0/10 Novice Dagger User
0/10 Novice Wrestler
4/5 Unskilled Medic
Spells:Rune of WardingRune of FinesseRune of Ice-----
ChillFrostThaw
Ice StormFrozen Burst (Adv)
Frost Armor (Adv)
Stasis (Adv)
Abilities:Great WillpowerCold ResistanceEquipment:Iron Kreuz StaffBlack ShieldCotton Shirt
Cotton Pants
Leather Shoes
---
Fragile Iron Dagger of FinesseSilver Wand
2 Healing Salves
Scroll of Increase DefenseChisel
Mallet
Chalk Stick
Black Spear
7 Black Daggers
Tome of the North Wind{1}
Status:Healthy
Faster Heart Rate
Skills:12/40 Expert Alchemist
0/20 Skilled Dagger User
6/10 Novice Thrower
2/10 Novice Butcher
0/10 Novice Herbalist
1/10 Novice Invocations
3/5 Unskilled Medic
Spells:Healing SalvePyredraughtAcid FlaskFever GunkExperimental Tonic---
Shield of FaithHoly WordEquipment:Di'AkoBlessed Iron KnifeBurnt Cotton Shirt
Burnt Cotton Pants
Singed Leather Shoes
-----
Mortar & Pestle
Iron CalcinatorGlass Flask
Flint & Tinder
Half-Empty Flask of Vinegar
Pouch of Salt
Iron Blade Holy Symbol2 Bottles of Water
1 Vial of Demon Ichor
1 Sharproot
Medium Tin
- 3 Dried Myou's Grace
- 1 Dried Allurena Leaves
Burnt Small Book “Survivalist's Field Guide”
Thin Book "Teachings of Compassion"
Ruined Broken Improved Magic Conversion Device
Aegis Stone
Status:Lightly Wounded
Skills:3/80 Master Earth Elementalist
0/40 Expert Runecrafter
9/20 Skilled Hammer User
7/10 Novice Summoner
2/10 Novice Necromancer
2/5 Unskilled Vitamancer
Spells:Rune of WardingRune of PowerRune of Ice[scronym=Channels or modifies magical energy from another source.]Rune of Channeling[/acronym]
-----
StoneSpireEarth Heal
PlacateGrave Embrace (Adv)
Compression Bomb (Adv)
Earthen Jaws (Pro)
-----
Conjure Food & Water
-----
FearPurgeAbilities:Runes of PowerShockwaveEquipment:Cursed Black Metal ShardCotton Shirt
Cotton Pants
Leather Shoes
-----
Earthen DaggerHeavy Steel WarhammerGnarled StaffIron Warhammer8 Small Red Berries
Arae Flower
Small Book “Index of Runic Spells”
Followers:Stone Spirit
Status:Healthy
Skills:4/40 Expert Scholar
7/20 Skilled Swordsman
0/20 Skilled Elementalist
0/10 Novice Dodger
Spells:Torch
Fireball
------
Force BoltForce StickForce Slash Force Appendage (Adv)
Force Wall (Adv)
Abilities:
Improved Dual-WieldingEquipment:Imbued Force ShortswordUncursed Force DaggerReinforced SkullcapLeather BrigandineLeather TrousersSturdy Leather BootsRing of Fire Resistance-----
Silvery ScimitarUncursed Force ShortspearBlack ShortspearBlack DaggerLeather BootsMottled Potion
Old Map
Incomprehensible Tome{?}
Small Book “Beginner's Guide to Combat Magic”
Status:Healthy
Skills:1/20 Skilled Armor User
7/10 Novice Axeman
5/10 Novice Demonologist
Spells:SublimationAbilities:Spontaneous SublimationEquipment:Bismuth Bronze GreataxeBronze SalletBronze Half-PlateBronze GreavesBronze Leggings Status:Lightly Wounded
DegeneratingSkills:9/20 Skilled Swordsman
0/10 Novice Vitamancer
0/10 Novice Necromancer
1/5 Unskilled Taunter
Spells:Cure Minor Wounds
-----
Animate Remains
Equipment:Steel LongswordBronze ShieldHunter Chitin JerkinHunter Chitin TrousersLeather Shoes
-----
Healer's Handbook{2}
Status:Healthy
Skills:2/20 Skilled Necromancer
2/10 Novice Runecrafter
7/10 Novice Scholar
Spells:Animate RemainsCreate WraithSoulbind-----
Rune of Pain-----
DarknessBerserkAegisEquipment:Silver Banded DaggerRobe
Sandals
-----
Iron HatchetChisel & Hammer
Quill & Small Inkwell
3 Sheets of Parchment