So much to be done, so little time...
Use metamagic and/or hatchet to fashion hexagonal shield out of hunter/assassin carapace.
Inscribe Rune of Pain on shield with said hunter's blood.
Bind hunter's soul to shield.
Unable to determine how to use metamagic as a crafting tool, you grab your hatchet and go to work. (1) You hack away at the body of the closest hunter,thoroughly mangling it. (Luck 2) You then proceed to mangle the other hunter corpse as well.
Following this bloody mayhem, you grab one of the mangled hunter corpses and start drawing a Rune of Pain on it with it's own blood. (4+1) You form the rune perfectly, (Luck 4) which activates and starts glowing with a faint grey light.
You then attempt to bind the hunter's soul into your mangled corpse. (5+1) You complete the spell to bind the soul, (Luck 3) but the spell fails regardless. It seems that the demon's soul was destroyed somewhere between moving around and being a corpse. Mangling the body probably didn't help either.
+2 to Runecrafting
+1 to Necromancy
Repair conversion device
Acquire aeigus effect from conversion device
Search for herbal ingredients to make healing over time based potions.
Could someone use one of their turns to decurse me, I shall pay them back with potions.
You grab your device and start tinkering with the various mechanisms. (2) The device is quite complicated, and you can't quite figure out how to repair it. (Luck 2-1) In the end, you are unable to succeed in doing so, and might have actually broken the contraption even more.
Despite this, you try to recover the aegis effect from the device. (5) You manage to locate and secure a small rose-colored ellipsoidal stone, (Luck 6-1) which you correctly guess as being the congealed essence of aegis.
Having completed this task, you go look for potion ingredients. (3) You find several weeds and roots, but nothing particularly valuable. (Luck 2-1) The surrounding lands actually appear pretty barren.
+2 to Technomancy+2 to HerbalismDecurse Kilakan
Heal Dermonster
Summon Skeleton
You decide that Kilakan has been cursed long enough, and do your best to remove his state. (1+2) You fumble with casting the spell, (Luck 6) but it goes off anyway and successfully purges the jinx.
You then go to heal Derm's injuries, (6+2) over-compensating for your lack of practice with extra magic. (Luck 3) Most of the magic passes straight through his body, though some of his wounds are healed.
Finally you miss your skeleton, and want another. (2+2) You summon a standard issue skeleton, (Luck 6) One who is your obedient slave.
+4 to Vitamancy
+2 to SummoningFind myself some damn clothes and wear them.
Cast Cure Minor Wounds on KineseN.
Cast Cure Minor Wounds on IronyOwl.
This good?
You cast about the area for clothes to wear. (6) You notice the mangled hunter corpses lying in a pile, and get to work. (Luck 4) You end up producing a rather crude jerkin and trousers from the chitin.
You then try to heal both Kin and Davar. (2+1) (Luck 5) (3+1) (Luck 5) You heal both of them.
+4 to VitamancyAttempt to bind The sublimate spell to my axe so it casts as I swing.
Try to Encase my Gauntlet in Fel-Flame, which harms opponents or degrades their weapons upon contact, but which is harmless to me. Only the gauntlet because i want to see if this works before I be stupid and encase myself in fire.
I'm not sure if those are training actions or standard. If training, just do the top one.
Training, because you are making a new effect.
...
You try to enchant your axe so it auto-sublimates when it hits and enemy. (5+1) You manage to get the spell to fire when you swing your axe, (Luck 3) but the axe isn't enchanted; rather, you just learned how to cast sublimate while you are swinging your axe.
+3 to Demonology
New Ability: Spontaneous SublimationI attempt to create a field of force that acts as a personal shield.
You work on modifying your force spells so instead of attacking, they can work on defense. (3+1) You create a rectangle of force in front of you, (Luck 4) Which you manage to hold steady and prevent from moving.
+3 to Metamagic
New Spell: Force WallI practice flash-freezing the dead demon bodies inside solid chunks of ice.
Single target stun here I come!
You don't see much of the bodies left other than chunks, but you decide you can practice on those. (4+1) You expertly manage to freeze the chunks of demon. (Luck 4) You think you should be able to use this on other demons in the future.
+4 to Elementalism
New Spell: StasisWith the limited knowledge of Necromancy and the vast experience in Earth magic I fashion a spell that is able to decurse and purge magical effects on a single target or item, effectively making it possible for me to decurse this metal shard or remove any magical alignments such as Aegis or Darkness, be they on allies or baddies.
Stone Spirit walk around healing anyone who needs it. Will also attempt to remove Davars Vulnerable effect.
You try to make a spell that can flush out any effects from somebody. (3+1) You create a spell which can nullify most other magic effects, (Luck 6) then adapt this to use as a dispell effect.
+2 to Necromancy
+2 to Vitamancy
New Spell: Purge-----
After making their preparations, the group sets out for the cave. The find it after a short amount of time, noticing an aura of malevolence emanating from the cave. They proceed into the cave, passing through several winding caverns before coming to a large, circular chamber. The walls appear to be made out of solid obsidian, and are carved with intermitent runes that nobody has seen before. About 40 feet away at the center of the room there is a large platform, atop which a massive, hulking figure dwells. It is difficult to make out at this distance, but he seems to be clad in armor made from some strange, black metal. The metal is different from that normally used by the demons; this stuff has no shine to it like the normal demon metal has, but appears to be completely flat.
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Status:Healthy
Skills:23/40 Expert Necromancer
12/20 Skilled Vitamancer
9/20 Skilled Summoner
8/10 Novice Elementalist
2/10 Novice Demonologist
0/10 Novice Diplomancer
4/5 Unskilled Organizer
Spells:Animate RemainsDestroy UndeadShadowtouchLifetapWeaknessJoint Enmity (Adv)
Control Undead-----
Conjure Food & Water
Summon Wildlife
Summon Skeleton
-----
ChillFrost-----
Cure Minor Wounds
Remove Curse
ProtectHasten-----
Soul FeastBanishAbilities:Blood SacrificeEquipment:Oak StaffCotton Shirt
Cotton Pants
Leather Shoes
-----
Throwing Dagger10 Bottles of Distilled Water
Tome of Demonology{1}
Companions:2 Skeletons
Status:Healthy
Skills:35/40 Expert Ice Elementalist
17/20 Skilled Runecrafter
0/10 Novice Dagger User
0/10 Novice Wrestler
4/5 Unskilled Medic
Spells:Rune of WardingRune of FinesseRune of Ice-----
ChillFrostThaw
Ice StormFrozen Burst (Adv)
Frost Armor (Adv)
Stasis (Adv)
Abilities:Great WillpowerCold ResistanceEquipment:Iron Kreuz StaffBlack ShieldCotton Shirt
Cotton Pants
Leather Shoes
---
Fragile Iron Dagger of FinesseSilver Wand
2 Healing Salves
Scroll of Increase DefenseChisel
Mallet
Chalk Stick
Black Spear
7 Black Daggers
Tome of the North Wind{1}
Status:Healthy
Faster Heart Rate
Skills:12/40 Expert Alchemist
6/10 Novice Thrower
8/10 Novice Dagger User
2/10 Novice Butcher
0/10 Novice Herbalist
1/10 Novice Invocations
3/5 Unskilled Medic
Spells:Healing SalvePyredraughtAcid FlaskFever GunkExperimental Tonic---
Shield of FaithHoly WordEquipment:Blessed Copper KnifeBlessed Iron KnifeBurnt Cotton Shirt
Burnt Cotton Pants
Singed Leather Shoes
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Mortar & Pestle
Iron CalcinatorGlass Flask
Flint & Tinder
Half-Empty Flask of Vinegar
Pouch of Salt
Iron Blade Holy Symbol2 Bottles of Water
1 Vial of Demon Ichor
1 Sharproot
Medium Tin
- 3 Dried Myou's Grace
- 1 Dried Allurena Leaves
Burnt Small Book “Survivalist's Field Guide”
Thin Book "Teachings of Compassion"
Hadeshorn BrewRuined Broken Improved Magic Conversion Device
Aegis Stone
Status:Lightly Wounded
Skills:3/80 Master Earth Elementalist
17/20 Skilled Runecrafter
9/20 Skilled Hammer User
7/10 Novice Summoner
0/10 Novice Necromancer
2/5 Unskilled Vitamancer
Spells:Rune of WardingRune of PowerRune of Ice-----
StoneSpireEarth Heal
PlacateGrave Embrace (Adv)
Compression Bomb (Adv)
Earthen Jaws (Pro)
-----
Conjure Food & Water
-----
FearPurgeAbilities:Runes of PowerShockwaveEquipment:Cursed Black Metal ShardCotton Shirt
Cotton Pants
Leather Shoes
-----
Earthen DaggerHeavy Steel WarhammerGnarled StaffIron Warhammer8 Small Red Berries
Arae Flower
Small Book “Index of Runic Spells”
Followers:Stone Spirit
Status:Healthy
Skills:3/40 Expert Scholar
7/20 Skilled Swordsman
0/20 Skilled Elementalist
0/10 Novice Dodger
Spells:Torch
Fireball
------
Force BoltForce StickForce Slash Force Appendage (Adv)
Force Wall (Adv)
Abilities:
Improved Dual-WieldingEquipment:Imbued Force ShortswordUncursed Force DaggerReinforced SkullcapLeather BrigandineLeather TrousersSturdy Leather BootsRing of Fire Resistance-----
Silvery ScimitarUncursed Force ShortspearBlack ShortspearBlack DaggerLeather BootsMottled Potion
Old Map
Incomprehensible Tome{?}
Small Book “Beginner's Guide to Combat Magic”
Status:Healthy
Skills:1/20 Skilled Armor User
6/10 Novice Axeman
5/10 Novice Demonologist
Spells:SublimationAbilities:Spontaneous SublimationEquipment:Bismuth Bronze GreataxeBronze SalletBronze Half-PlateBronze GreavesBronze Leggings Status:Healthy
Skills:8/20 Skilled Swordsman
0/10 Novice Vitamancer
0/10 Novice Necromancer
1/5 Unskilled Taunter
Spells:Cure Minor Wounds
-----
Animate Remains
Equipment:Steel LongswordBronze ShieldHunter Chitin JerkinHunter Chitin TrousersLeather Shoes
-----
Healer's Handbook{2}
Status:Healthy
Skills:2/20 Skilled Necromancer
2/10 Novice Runecrafter
6/10 Novice Scholar
Spells:Animate RemainsCreate WraithSoulbind-----
Rune of Pain-----
DarknessBerserkAegisEquipment:Silver Banded DaggerRobe
Sandals
-----
Iron HatchetChisel & Hammer
Quill & Small Inkwell
3 Sheets of Parchment